irrlicht/include/position2d.h

31 lines
857 B
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
//! As of Irrlicht 1.6, position2d is a synonym for vector2d.
/** You should consider position2d to be deprecated, and use vector2d by preference. */
#pragma once
#include "vector2d.h"
namespace irr
{
namespace core
{
// Use typedefs where possible as they are more explicit...
//! \deprecated position2d is now a synonym for vector2d, but vector2d should be used directly.
typedef vector2d<f32> position2df;
//! \deprecated position2d is now a synonym for vector2d, but vector2d should be used directly.
typedef vector2d<s32> position2di;
} // namespace core
} // namespace irr
// ...and use a #define to catch the rest, for (e.g.) position2d<f64>
#define position2d vector2d