mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-18 08:10:32 +01:00
27 lines
520 B
C++
27 lines
520 B
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#pragma once
|
|
|
|
#include "vector2d.h"
|
|
|
|
typedef signed short TZBufferType;
|
|
|
|
namespace irr
|
|
{
|
|
namespace video
|
|
{
|
|
|
|
struct S2DVertex
|
|
{
|
|
core::vector2d<s32> Pos; // position
|
|
core::vector2d<s32> TCoords; // texture coordinates
|
|
TZBufferType ZValue; // zvalue
|
|
u16 Color;
|
|
};
|
|
|
|
|
|
} // end namespace video
|
|
} // end namespace irr
|