mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-16 07:20:25 +01:00
34 lines
783 B
C++
34 lines
783 B
C++
// Copyright (C) 2014 Patryk Nadrowski
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in Irrlicht.h
|
|
|
|
#pragma once
|
|
|
|
#include "MaterialRenderer.h"
|
|
|
|
namespace irr
|
|
{
|
|
namespace video
|
|
{
|
|
|
|
class COpenGL3Renderer2D : public COpenGL3MaterialRenderer
|
|
{
|
|
public:
|
|
COpenGL3Renderer2D(const c8* vertexShaderProgram, const c8* pixelShaderProgram, COpenGL3DriverBase* driver, bool withTexture);
|
|
~COpenGL3Renderer2D();
|
|
|
|
virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
|
|
bool resetAllRenderstates, IMaterialRendererServices* services);
|
|
|
|
virtual bool OnRender(IMaterialRendererServices* service, E_VERTEX_TYPE vtxtype);
|
|
|
|
protected:
|
|
bool WithTexture;
|
|
s32 ThicknessID;
|
|
s32 TextureUsageID;
|
|
};
|
|
|
|
|
|
}
|
|
}
|