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47 lines
1.5 KiB
C++
47 lines
1.5 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#pragma once
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#include "IGUIElement.h"
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#include "path.h"
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namespace irr
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{
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namespace gui
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{
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//! Standard file chooser dialog.
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/** \warning When the user selects a folder this does change the current working directory
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\par This element can create the following events of type EGUI_EVENT_TYPE:
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\li EGET_DIRECTORY_SELECTED
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\li EGET_FILE_SELECTED
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\li EGET_FILE_CHOOSE_DIALOG_CANCELLED
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*/
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class IGUIFileOpenDialog : public IGUIElement
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{
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public:
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//! constructor
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IGUIFileOpenDialog(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
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: IGUIElement(EGUIET_FILE_OPEN_DIALOG, environment, parent, id, rectangle) {}
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//! Returns the filename of the selected file converted to wide characters. Returns NULL if no file was selected.
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virtual const wchar_t* getFileName() const = 0;
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//! Returns the filename of the selected file. Is empty if no file was selected.
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virtual const io::path& getFileNameP() const = 0;
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//! Returns the directory of the selected file. Empty if no directory was selected.
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virtual const io::path& getDirectoryName() const = 0;
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//! Returns the directory of the selected file converted to wide characters. Returns NULL if no directory was selected.
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virtual const wchar_t* getDirectoryNameW() const = 0;
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};
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} // end namespace gui
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} // end namespace irr
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