mirror of
https://github.com/minetest/irrlicht.git
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2ae2a551a6
GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
510 lines
11 KiB
C++
510 lines
11 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#include "CIrrDeviceStub.h"
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#include "ISceneManager.h"
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#include "IEventReceiver.h"
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#include "IFileSystem.h"
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#include "IGUIEnvironment.h"
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#include "os.h"
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#include "IrrCompileConfig.h"
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#include "CTimer.h"
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#include "CLogger.h"
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#include "irrString.h"
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#include "IRandomizer.h"
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namespace irr
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{
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//! constructor
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CIrrDeviceStub::CIrrDeviceStub(const SIrrlichtCreationParameters& params)
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: IrrlichtDevice(), VideoDriver(0), GUIEnvironment(0), SceneManager(0),
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Timer(0), CursorControl(0), UserReceiver(params.EventReceiver),
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Logger(0), Operator(0), Randomizer(0), FileSystem(0),
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InputReceivingSceneManager(0), VideoModeList(0), ContextManager(0),
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CreationParams(params), Close(false)
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{
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Timer = new CTimer(params.UsePerformanceTimer);
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if (os::Printer::Logger)
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{
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os::Printer::Logger->grab();
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Logger = (CLogger*)os::Printer::Logger;
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Logger->setReceiver(UserReceiver);
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}
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else
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{
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Logger = new CLogger(UserReceiver);
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os::Printer::Logger = Logger;
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}
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Logger->setLogLevel(CreationParams.LoggingLevel);
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os::Printer::Logger = Logger;
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Randomizer = createDefaultRandomizer();
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FileSystem = io::createFileSystem();
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VideoModeList = new video::CVideoModeList();
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core::stringc s = "Irrlicht Engine version ";
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s.append(getVersion());
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os::Printer::log(s.c_str(), ELL_INFORMATION);
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checkVersion(params.SDK_version_do_not_use);
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}
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CIrrDeviceStub::~CIrrDeviceStub()
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{
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VideoModeList->drop();
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if (GUIEnvironment)
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GUIEnvironment->drop();
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if (SceneManager)
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SceneManager->drop();
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if (VideoDriver)
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VideoDriver->drop();
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if (ContextManager)
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ContextManager->drop();
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if ( FileSystem )
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FileSystem->drop();
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if (InputReceivingSceneManager)
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InputReceivingSceneManager->drop();
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if (CursorControl)
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CursorControl->drop();
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if (Operator)
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Operator->drop();
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if (Randomizer)
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Randomizer->drop();
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CursorControl = 0;
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if (Timer)
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Timer->drop();
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if (Logger->drop())
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os::Printer::Logger = 0;
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}
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void CIrrDeviceStub::createGUIAndScene()
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{
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#ifdef _IRR_COMPILE_WITH_GUI_
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// create gui environment
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GUIEnvironment = gui::createGUIEnvironment(FileSystem, VideoDriver, Operator);
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#endif
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// create Scene manager
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SceneManager = scene::createSceneManager(VideoDriver, FileSystem, CursorControl, GUIEnvironment);
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setEventReceiver(UserReceiver);
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}
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//! returns the video driver
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video::IVideoDriver* CIrrDeviceStub::getVideoDriver()
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{
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return VideoDriver;
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}
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//! return file system
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io::IFileSystem* CIrrDeviceStub::getFileSystem()
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{
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return FileSystem;
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}
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//! returns the gui environment
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gui::IGUIEnvironment* CIrrDeviceStub::getGUIEnvironment()
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{
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return GUIEnvironment;
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}
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//! returns the scene manager
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scene::ISceneManager* CIrrDeviceStub::getSceneManager()
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{
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return SceneManager;
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}
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//! \return Returns a pointer to the ITimer object. With it the
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//! current Time can be received.
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ITimer* CIrrDeviceStub::getTimer()
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{
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return Timer;
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}
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//! Returns the version of the engine.
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const char* CIrrDeviceStub::getVersion() const
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{
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return IRRLICHT_SDK_VERSION;
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}
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//! \return Returns a pointer to the mouse cursor control interface.
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gui::ICursorControl* CIrrDeviceStub::getCursorControl()
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{
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return CursorControl;
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}
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//! \return Returns a pointer to a list with all video modes supported
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//! by the gfx adapter.
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video::IVideoModeList* CIrrDeviceStub::getVideoModeList()
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{
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return VideoModeList;
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}
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//! return the context manager
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video::IContextManager* CIrrDeviceStub::getContextManager()
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{
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return ContextManager;
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}
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//! checks version of sdk and prints warning if there might be a problem
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bool CIrrDeviceStub::checkVersion(const char* version)
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{
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if (strcmp(getVersion(), version))
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{
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core::stringc w;
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w = "Warning: The library version of the Irrlicht Engine (";
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w += getVersion();
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w += ") does not match the version the application was compiled with (";
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w += version;
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w += "). This may cause problems.";
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os::Printer::log(w.c_str(), ELL_WARNING);
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return false;
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}
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return true;
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}
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//! Compares to the last call of this function to return double and triple clicks.
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u32 CIrrDeviceStub::checkSuccessiveClicks(s32 mouseX, s32 mouseY, EMOUSE_INPUT_EVENT inputEvent )
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{
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const s32 MAX_MOUSEMOVE = 3;
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irr::u32 clickTime = getTimer()->getRealTime();
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if ( (clickTime-MouseMultiClicks.LastClickTime) < MouseMultiClicks.DoubleClickTime
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&& core::abs_(MouseMultiClicks.LastClick.X - mouseX ) <= MAX_MOUSEMOVE
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&& core::abs_(MouseMultiClicks.LastClick.Y - mouseY ) <= MAX_MOUSEMOVE
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&& MouseMultiClicks.CountSuccessiveClicks < 3
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&& MouseMultiClicks.LastMouseInputEvent == inputEvent
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)
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{
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++MouseMultiClicks.CountSuccessiveClicks;
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}
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else
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{
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MouseMultiClicks.CountSuccessiveClicks = 1;
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}
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MouseMultiClicks.LastMouseInputEvent = inputEvent;
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MouseMultiClicks.LastClickTime = clickTime;
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MouseMultiClicks.LastClick.X = mouseX;
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MouseMultiClicks.LastClick.Y = mouseY;
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return MouseMultiClicks.CountSuccessiveClicks;
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}
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//! send the event to the right receiver
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bool CIrrDeviceStub::postEventFromUser(const SEvent& event)
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{
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bool absorbed = false;
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if (UserReceiver)
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absorbed = UserReceiver->OnEvent(event);
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if (!absorbed && GUIEnvironment)
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absorbed = GUIEnvironment->postEventFromUser(event);
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scene::ISceneManager* inputReceiver = InputReceivingSceneManager;
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if (!inputReceiver)
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inputReceiver = SceneManager;
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if (!absorbed && inputReceiver)
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absorbed = inputReceiver->postEventFromUser(event);
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return absorbed;
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}
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//! Sets a new event receiver to receive events
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void CIrrDeviceStub::setEventReceiver(IEventReceiver* receiver)
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{
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UserReceiver = receiver;
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Logger->setReceiver(receiver);
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if (GUIEnvironment)
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GUIEnvironment->setUserEventReceiver(receiver);
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}
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//! Returns poinhter to the current event receiver. Returns 0 if there is none.
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IEventReceiver* CIrrDeviceStub::getEventReceiver()
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{
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return UserReceiver;
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}
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//! \return Returns a pointer to the logger.
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ILogger* CIrrDeviceStub::getLogger()
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{
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return Logger;
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}
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//! Returns the operation system opertator object.
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IOSOperator* CIrrDeviceStub::getOSOperator()
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{
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return Operator;
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}
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//! Provides access to the engine's currently set randomizer.
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IRandomizer* CIrrDeviceStub::getRandomizer() const
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{
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return Randomizer;
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}
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//! Sets a new randomizer.
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void CIrrDeviceStub::setRandomizer(IRandomizer* r)
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{
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if (r!=Randomizer)
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{
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if (Randomizer)
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Randomizer->drop();
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Randomizer=r;
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if (Randomizer)
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Randomizer->grab();
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}
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}
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namespace
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{
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struct SDefaultRandomizer : public IRandomizer
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{
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virtual void reset(s32 value=0x0f0f0f0f) _IRR_OVERRIDE_
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{
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os::Randomizer::reset(value);
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}
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virtual s32 rand() const _IRR_OVERRIDE_
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{
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return os::Randomizer::rand();
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}
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virtual f32 frand() const _IRR_OVERRIDE_
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{
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return os::Randomizer::frand();
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}
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virtual s32 randMax() const _IRR_OVERRIDE_
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{
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return os::Randomizer::randMax();
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}
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};
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}
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//! Creates a new default randomizer.
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IRandomizer* CIrrDeviceStub::createDefaultRandomizer() const
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{
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IRandomizer* r = new SDefaultRandomizer();
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if (r)
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r->reset();
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return r;
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}
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//! Sets the input receiving scene manager.
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void CIrrDeviceStub::setInputReceivingSceneManager(scene::ISceneManager* sceneManager)
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{
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if (sceneManager)
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sceneManager->grab();
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if (InputReceivingSceneManager)
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InputReceivingSceneManager->drop();
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InputReceivingSceneManager = sceneManager;
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}
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//! Checks if the window is running in fullscreen mode
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bool CIrrDeviceStub::isFullscreen() const
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{
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return CreationParams.Fullscreen;
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}
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//! returns color format
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video::ECOLOR_FORMAT CIrrDeviceStub::getColorFormat() const
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{
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return video::ECF_R5G6B5;
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}
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//! No-op in this implementation
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bool CIrrDeviceStub::activateJoysticks(core::array<SJoystickInfo> & joystickInfo)
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{
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return false;
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}
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//! No-op in this implementation
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bool CIrrDeviceStub::activateAccelerometer(float updateInterval)
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{
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return false;
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}
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//! No-op in this implementation
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bool CIrrDeviceStub::deactivateAccelerometer()
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{
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return false;
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}
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//! No-op in this implementation
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bool CIrrDeviceStub::isAccelerometerActive()
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{
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return false;
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}
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//! No-op in this implementation
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bool CIrrDeviceStub::isAccelerometerAvailable()
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{
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return false;
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}
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//! No-op in this implementation
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bool CIrrDeviceStub::activateGyroscope(float updateInterval)
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{
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return false;
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}
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//! No-op in this implementation
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bool CIrrDeviceStub::deactivateGyroscope()
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{
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return false;
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}
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//! No-op in this implementation
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bool CIrrDeviceStub::isGyroscopeActive()
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{
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return false;
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}
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//! No-op in this implementation
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bool CIrrDeviceStub::isGyroscopeAvailable()
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{
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return false;
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}
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//! No-op in this implementation
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bool CIrrDeviceStub::activateDeviceMotion(float updateInterval)
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{
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return false;
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}
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//! No-op in this implementation
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bool CIrrDeviceStub::deactivateDeviceMotion()
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{
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return false;
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}
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//! No-op in this implementation
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bool CIrrDeviceStub::isDeviceMotionActive()
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{
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return false;
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}
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//! No-op in this implementation
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bool CIrrDeviceStub::isDeviceMotionAvailable()
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{
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return false;
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}
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/*!
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*/
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void CIrrDeviceStub::calculateGammaRamp ( u16 *ramp, f32 gamma, f32 relativebrightness, f32 relativecontrast )
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{
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s32 i;
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s32 value;
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s32 rbright = (s32) ( relativebrightness * (65535.f / 4 ) );
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f32 rcontrast = 1.f / (255.f - ( relativecontrast * 127.5f ) );
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gamma = gamma > 0.f ? 1.0f / gamma : 0.f;
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for ( i = 0; i < 256; ++i )
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{
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value = (s32)(pow( rcontrast * i, gamma)*65535.f + 0.5f );
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ramp[i] = (u16) core::s32_clamp ( value + rbright, 0, 65535 );
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}
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}
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void CIrrDeviceStub::calculateGammaFromRamp ( f32 &gamma, const u16 *ramp )
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{
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/* The following is adapted from a post by Garrett Bass on OpenGL
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Gamedev list, March 4, 2000.
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*/
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f32 sum = 0.0;
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s32 i, count = 0;
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gamma = 1.0;
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for ( i = 1; i < 256; ++i ) {
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if ( (ramp[i] != 0) && (ramp[i] != 65535) ) {
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f32 B = (f32)i / 256.f;
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f32 A = ramp[i] / 65535.f;
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sum += (f32) ( logf(A) / logf(B) );
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count++;
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}
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}
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if ( count && sum ) {
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gamma = 1.0f / (sum / count);
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}
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}
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//! Set the current Gamma Value for the Display
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bool CIrrDeviceStub::setGammaRamp( f32 red, f32 green, f32 blue, f32 brightness, f32 contrast )
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{
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return false;
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}
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//! Get the current Gamma Value for the Display
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bool CIrrDeviceStub::getGammaRamp( f32 &red, f32 &green, f32 &blue, f32 &brightness, f32 &contrast )
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{
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return false;
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}
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//! Set the maximal elapsed time between 2 clicks to generate doubleclicks for the mouse. It also affects tripleclick behavior.
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void CIrrDeviceStub::setDoubleClickTime( u32 timeMs )
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{
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MouseMultiClicks.DoubleClickTime = timeMs;
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}
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//! Get the maximal elapsed time between 2 clicks to generate double- and tripleclicks for the mouse.
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u32 CIrrDeviceStub::getDoubleClickTime() const
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{
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return MouseMultiClicks.DoubleClickTime;
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}
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//! Remove all messages pending in the system message loop
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void CIrrDeviceStub::clearSystemMessages()
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{
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}
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} // end namespace irr
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