irrlicht/source/Irrlicht/CDepthBuffer.h
engineer_apple 86dd0cde26 - BurningVideo: 0.50
- 10 year anniversary update
  - Lighting model reworked. moved to eyespace like openGL. [Specular Highlights, Fog, Sphere/Reflection Map] 
  - increased internal s4DVertex to support 4 Textures and 4 Colors [switchable]
  - Textures are handled as sRGB during Mipmap Generation. More accurate, less visual disruption
  - 2D is drawn as 3D like hardware drivers. [switchable]. enables viewport scaling, material2D
  - Texture Spatial Resolution Limiting working. [lower memory consumption,SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE]
  - SuperTuxKart 8.0.1 playable


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6086 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-02-22 20:48:12 +00:00

95 lines
2.1 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt / Thomas Alten
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_Z_BUFFER_H_INCLUDED__
#define __C_Z_BUFFER_H_INCLUDED__
#include "IDepthBuffer.h"
namespace irr
{
namespace video
{
class CDepthBuffer : public IDepthBuffer
{
public:
//! constructor
CDepthBuffer(const core::dimension2d<u32>& size);
//! destructor
virtual ~CDepthBuffer();
//! clears the zbuffer
virtual void clear(f32 value=1.f) _IRR_OVERRIDE_;
//! sets the new size of the zbuffer
virtual void setSize(const core::dimension2d<u32>& size) _IRR_OVERRIDE_;
//! returns the size of the zbuffer
virtual const core::dimension2d<u32>& getSize() const _IRR_OVERRIDE_;
//! locks the zbuffer
virtual void* lock() _IRR_OVERRIDE_ { return (void*) Buffer; }
//! unlocks the zbuffer
virtual void unlock() _IRR_OVERRIDE_ {}
//! returns pitch of depthbuffer (in bytes)
virtual u32 getPitch() const _IRR_OVERRIDE_ { return Pitch; }
private:
u8* Buffer;
core::dimension2d<u32> Size;
u32 TotalSize;
u32 Pitch;
};
class CStencilBuffer : public IStencilBuffer
{
public:
//! constructor
CStencilBuffer(const core::dimension2d<u32>& size, unsigned bit);
//! destructor
virtual ~CStencilBuffer();
//! clears the zbuffer
virtual void clear(u8 value=0) _IRR_OVERRIDE_;
//! sets the new size of the zbuffer
virtual void setSize(const core::dimension2d<u32>& size) _IRR_OVERRIDE_;
//! returns the size of the zbuffer
virtual const core::dimension2d<u32>& getSize() const _IRR_OVERRIDE_;
//! locks the zbuffer
virtual void* lock() _IRR_OVERRIDE_ { return (void*) Buffer; }
//! unlocks the zbuffer
virtual void unlock() _IRR_OVERRIDE_ {}
//! returns pitch of depthbuffer (in bytes)
virtual u32 getPitch() const _IRR_OVERRIDE_ { return Pitch; }
private:
u8* Buffer;
core::dimension2d<u32> Size;
u32 TotalSize;
u32 Pitch;
u32 Bit;
};
} // end namespace video
} // end namespace irr
#endif