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0c6385cb92
Usually something like __IRR_SOME_GUARD_INCLUDED__ replaced by IRR_SOME_GUARD_INCLUDED. Removing underscores at the end wasn't necessary, but more symmetric (probably the reason they got added there as well). While this touches every header it shouldn't affect users (I hope). Also a few whitespace changes to unify whitespace usage a bit. And a bunch of spelling fixes in comments. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6252 dfc29bdd-3216-0410-991c-e03cc46cb475
57 lines
2.1 KiB
C++
57 lines
2.1 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef IRR_I_VIDEO_MODE_LIST_H_INCLUDED
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#define IRR_I_VIDEO_MODE_LIST_H_INCLUDED
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#include "IReferenceCounted.h"
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#include "dimension2d.h"
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namespace irr
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{
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namespace video
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{
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//! A list of all available video modes.
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/** You can get a list via IrrlichtDevice::getVideoModeList().
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You only need the null device (EDT_NULL) to get the video-modes. */
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class IVideoModeList : public virtual IReferenceCounted
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{
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public:
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//! Gets amount of video modes in the list.
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/** \return Returns amount of video modes. */
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virtual s32 getVideoModeCount() const = 0;
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//! Get the screen size of a video mode in pixels.
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/** \param modeNumber: zero based index of the video mode.
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\return Size of screen in pixels of the specified video mode. */
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virtual core::dimension2d<u32> getVideoModeResolution(s32 modeNumber) const = 0;
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//! Get a supported screen size with certain constraints.
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/** \param minSize: Minimum dimensions required.
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\param maxSize: Maximum dimensions allowed.
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\return Size of screen in pixels which matches the requirements.
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as good as possible. */
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virtual core::dimension2d<u32> getVideoModeResolution(const core::dimension2d<u32>& minSize, const core::dimension2d<u32>& maxSize) const = 0;
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//! Get the pixel depth of a video mode in bits.
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/** \param modeNumber: zero based index of the video mode.
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\return Size of each pixel of the specified video mode in bits. */
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virtual s32 getVideoModeDepth(s32 modeNumber) const = 0;
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//! Get current desktop screen resolution.
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/** \return Size of screen in pixels of the current desktop video mode. */
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virtual const core::dimension2d<u32>& getDesktopResolution() const = 0;
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//! Get the pixel depth of a video mode in bits.
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/** \return Size of each pixel of the current desktop video mode in bits. */
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virtual s32 getDesktopDepth() const = 0;
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};
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} // end namespace video
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} // end namespace irr
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#endif
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