irrlicht/media/cubeMapReflection.frag
cutealien 71d952acfc Add version 130 requirement to cubeMapReflection.frag
Thanks @juozas for reporting the bug: https://irrlicht.sourceforge.io/forum/viewtopic.php?f=7&t=13869&start=390


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6319 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-03-27 19:27:19 +00:00

14 lines
342 B
GLSL

#version 130
uniform samplerCube cubeTex;
uniform float Roughness;
void main( void )
{
// gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);
vec3 uvw = vec3(gl_TexCoord[0]);
//gl_FragColor = textureCube( cubeTex, uvw );
gl_FragColor = textureLod( cubeTex, uvw, Roughness );
//gl_FragColor = textureCube( cubeTex, uvw, Roughness );
}