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C++ has undefined behavior for identifiers starting with __ or with _ followed by an uppercase letter. We still have many more (in IrrCompileConfig.h and in all header-guards), will likely replace those later as well. As a workaround for users which might use irrlicht defines in their code, I've added the header irrLegacyDefines.h Including that allows to continue using old defines for a while - or make it easier to have code which compiles with old and new Irrlicht library versions. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6251 dfc29bdd-3216-0410-991c-e03cc46cb475
62 lines
1.4 KiB
C++
62 lines
1.4 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_GUI_MESH_VIEWER_H_INCLUDED__
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#define __C_GUI_MESH_VIEWER_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_GUI_
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#include "IGUIMeshViewer.h"
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#include "SMaterial.h"
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namespace irr
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{
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namespace gui
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{
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class CGUIMeshViewer : public IGUIMeshViewer
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{
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public:
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//! constructor
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CGUIMeshViewer(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle);
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//! destructor
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virtual ~CGUIMeshViewer();
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//! sets the mesh to be shown
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virtual void setMesh(scene::IAnimatedMesh* mesh) IRR_OVERRIDE;
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//! Gets the displayed mesh
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virtual scene::IAnimatedMesh* getMesh() const IRR_OVERRIDE;
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//! sets the material
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virtual void setMaterial(const video::SMaterial& material) IRR_OVERRIDE;
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//! gets the material
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virtual const video::SMaterial& getMaterial() const IRR_OVERRIDE;
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//! called if an event happened.
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virtual bool OnEvent(const SEvent& event) IRR_OVERRIDE;
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//! draws the element and its children
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virtual void draw() IRR_OVERRIDE;
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private:
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video::SMaterial Material;
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scene::IAnimatedMesh* Mesh;
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};
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} // end namespace gui
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} // end namespace irr
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#endif // _IRR_COMPILE_WITH_GUI_
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#endif // __C_GUI_MESH_VIEWER_H_INCLUDED__
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