irrlicht/source/Irrlicht/CGUIMessageBox.h
cutealien ffd7b63af0 API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
C++ has undefined behavior for identifiers starting with __ or with _ followed by an uppercase letter.
We still have many more (in IrrCompileConfig.h and in all header-guards), will likely replace those later as well.
As a workaround for users which might use irrlicht defines in their code, I've added the header irrLegacyDefines.h
Including that allows to continue using old defines for a while - or make it easier to have code which compiles 
with old and new Irrlicht library versions.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6251 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-27 12:55:10 +00:00

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1.7 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_MESSAGE_BOX_H_INCLUDED__
#define __C_GUI_MESSAGE_BOX_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "CGUIWindow.h"
#include "IGUIStaticText.h"
#include "IGUIImage.h"
#include "irrArray.h"
namespace irr
{
namespace gui
{
class CGUIMessageBox : public CGUIWindow
{
public:
//! constructor
CGUIMessageBox(IGUIEnvironment* environment, const wchar_t* caption,
const wchar_t* text, s32 flag,
IGUIElement* parent, s32 id, core::rect<s32> rectangle, video::ITexture* image=0);
//! destructor
virtual ~CGUIMessageBox();
//! called if an event happened.
virtual bool OnEvent(const SEvent& event) IRR_OVERRIDE;
//! Writes attributes of the element.
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const IRR_OVERRIDE;
//! Reads attributes of the element
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options) IRR_OVERRIDE;
private:
void refreshControls();
void setButton(IGUIButton*& button, bool isAvailable, const core::rect<s32> & btnRect, const wchar_t * text, IGUIElement*& focusMe);
IGUIButton* OkButton;
IGUIButton* CancelButton;
IGUIButton* YesButton;
IGUIButton* NoButton;
IGUIStaticText* StaticText;
IGUIImage * Icon;
video::ITexture * IconTexture;
s32 Flags;
core::stringw MessageText;
bool Pressed;
};
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif