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C++ has undefined behavior for identifiers starting with __ or with _ followed by an uppercase letter. We still have many more (in IrrCompileConfig.h and in all header-guards), will likely replace those later as well. As a workaround for users which might use irrlicht defines in their code, I've added the header irrLegacyDefines.h Including that allows to continue using old defines for a while - or make it easier to have code which compiles with old and new Irrlicht library versions. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6251 dfc29bdd-3216-0410-991c-e03cc46cb475
820 lines
19 KiB
C++
820 lines
19 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine" and the "irrXML" project.
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// For conditions of distribution and use, see copyright notice in irrlicht.h and/or irrXML.h
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#ifndef __ICXML_READER_IMPL_H_INCLUDED__
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#define __ICXML_READER_IMPL_H_INCLUDED__
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#include "irrXML.h"
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#include "irrString.h"
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#include "irrArray.h"
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#include "fast_atof.h"
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#ifdef _DEBUG
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#define IRR_DEBUGPRINT(x) printf((x));
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#else // _DEBUG
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#define IRR_DEBUGPRINT(x)
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#endif // _DEBUG
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namespace irr
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{
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namespace io
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{
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//! implementation of the IrrXMLReader
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template<class char_type, class superclass>
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class CXMLReaderImpl : public IIrrXMLReader<char_type, superclass>
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{
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public:
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//! Constructor
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CXMLReaderImpl(IFileReadCallBack* callback, bool deleteCallBack = true)
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: IgnoreWhitespaceText(true), TextData(0), P(0), TextBegin(0), TextSize(0), CurrentNodeType(EXN_NONE),
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SourceFormat(ETF_ASCII), TargetFormat(ETF_ASCII), IsEmptyElement(false)
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{
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if (!callback)
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return;
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storeTargetFormat();
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// read whole xml file
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readFile(callback);
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// clean up
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if (deleteCallBack)
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delete callback;
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// create list with special characters
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createSpecialCharacterList();
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// set pointer to text begin
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P = TextBegin;
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}
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//! Destructor
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virtual ~CXMLReaderImpl()
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{
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delete [] TextData;
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}
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//! Reads forward to the next xml node.
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//! \return Returns false, if there was no further node.
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virtual bool read() IRR_OVERRIDE
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{
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// if not end reached, parse the node
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if (P && ((unsigned int)(P - TextBegin) < TextSize - 1) && (*P != 0))
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{
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return parseCurrentNode();
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}
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return false;
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}
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//! Returns the type of the current XML node.
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virtual EXML_NODE getNodeType() const IRR_OVERRIDE
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{
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return CurrentNodeType;
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}
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//! Returns attribute count of the current XML node.
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virtual unsigned int getAttributeCount() const IRR_OVERRIDE
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{
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return Attributes.size();
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}
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//! Returns name of an attribute.
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virtual const char_type* getAttributeName(int idx) const IRR_OVERRIDE
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{
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if ((u32)idx >= Attributes.size())
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return 0;
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return Attributes[idx].Name.c_str();
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}
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//! Returns the value of an attribute.
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virtual const char_type* getAttributeValue(int idx) const IRR_OVERRIDE
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{
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if ((unsigned int)idx >= Attributes.size())
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return 0;
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return Attributes[idx].Value.c_str();
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}
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//! Returns the value of an attribute.
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virtual const char_type* getAttributeValue(const char_type* name) const IRR_OVERRIDE
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{
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const SAttribute* attr = getAttributeByName(name);
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if (!attr)
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return 0;
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return attr->Value.c_str();
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}
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//! Returns the value of an attribute
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virtual const char_type* getAttributeValueSafe(const char_type* name) const IRR_OVERRIDE
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{
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const SAttribute* attr = getAttributeByName(name);
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if (!attr)
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return EmptyString.c_str();
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return attr->Value.c_str();
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}
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//! Returns the value of an attribute as integer.
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virtual int getAttributeValueAsInt(const char_type* name, int defaultNotFound) const IRR_OVERRIDE
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{
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const SAttribute* attr = getAttributeByName(name);
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if (!attr)
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return defaultNotFound;
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core::stringc c(attr->Value.c_str());
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return core::strtol10(c.c_str());
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}
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//! Returns the value of an attribute as integer.
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virtual int getAttributeValueAsInt(int idx, int defaultNotFound) const IRR_OVERRIDE
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{
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const char_type* attrvalue = getAttributeValue(idx);
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if (!attrvalue)
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return defaultNotFound;
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core::stringc c(attrvalue);
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return core::strtol10(c.c_str());
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}
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//! Returns the value of an attribute as float.
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virtual float getAttributeValueAsFloat(const char_type* name, float defaultNotFound) const IRR_OVERRIDE
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{
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const SAttribute* attr = getAttributeByName(name);
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if (!attr)
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return defaultNotFound;
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core::stringc c = attr->Value.c_str();
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return core::fast_atof(c.c_str());
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}
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//! Returns the value of an attribute as float.
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virtual float getAttributeValueAsFloat(int idx, float defaultNotFound) const IRR_OVERRIDE
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{
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const char_type* attrvalue = getAttributeValue(idx);
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if (!attrvalue)
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return defaultNotFound;
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core::stringc c = attrvalue;
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return core::fast_atof(c.c_str());
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}
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//! Returns the name of the current node.
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virtual const char_type* getNodeName() const IRR_OVERRIDE
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{
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return NodeName.c_str();
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}
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//! Returns data of the current node.
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virtual const char_type* getNodeData() const IRR_OVERRIDE
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{
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return NodeName.c_str();
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}
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//! Returns if an element is an empty element, like <foo />
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virtual bool isEmptyElement() const IRR_OVERRIDE
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{
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return IsEmptyElement;
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}
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//! Returns format of the source xml file.
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virtual ETEXT_FORMAT getSourceFormat() const IRR_OVERRIDE
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{
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return SourceFormat;
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}
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//! Returns format of the strings returned by the parser.
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virtual ETEXT_FORMAT getParserFormat() const IRR_OVERRIDE
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{
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return TargetFormat;
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}
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private:
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// Reads the current xml node
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// return false if no further node is found
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bool parseCurrentNode()
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{
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char_type* start = P;
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// more forward until '<' found
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while(*P != L'<' && *P)
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++P;
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// not a node, so return false
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if (!*P)
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return false;
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if (P - start > 0)
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{
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// we found some text, store it
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if (setText(start, P))
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return true;
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}
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++P;
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// based on current token, parse and report next element
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switch(*P)
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{
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case L'/':
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parseClosingXMLElement();
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break;
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case L'?':
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ignoreDefinition();
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break;
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case L'!':
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if (!parseCDATA())
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parseComment();
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break;
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default:
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parseOpeningXMLElement();
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break;
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}
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return true;
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}
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//! sets the state that text was found. Returns true if set should be set
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bool setText(char_type* start, char_type* end)
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{
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// By default xml preserves all whitespace. But Irrlicht dropped some whitespace by default
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// in the past which did lead to OS dependent behavior. We just ignore all whitespace for now
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// as it's the closest to fixing behavior without breaking downward compatibility too much.
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if ( IgnoreWhitespaceText )
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{
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char_type* p = start;
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for(; p != end; ++p)
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if (!isWhiteSpace(*p))
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break;
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if (p == end)
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return false;
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}
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// set current text to the parsed text, and replace xml special characters
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core::string<char_type> s(start, (int)(end - start));
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NodeName = replaceSpecialCharacters(s);
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// current XML node type is text
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CurrentNodeType = EXN_TEXT;
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return true;
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}
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//! ignores an xml definition like <?xml something />
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void ignoreDefinition()
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{
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CurrentNodeType = EXN_UNKNOWN;
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// move until end marked with '>' reached
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while(*P != L'>')
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++P;
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++P;
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}
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//! parses a comment
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void parseComment()
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{
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CurrentNodeType = EXN_COMMENT;
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P += 1;
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char_type *pCommentBegin = P;
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int count = 1;
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// move until end of comment reached
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while(count)
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{
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if (*P == L'>')
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--count;
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else
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if (*P == L'<')
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++count;
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++P;
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}
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P -= 3;
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NodeName = core::string<char_type>(pCommentBegin+2, (int)(P - pCommentBegin-2));
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P += 3;
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}
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//! parses an opening xml element and reads attributes
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void parseOpeningXMLElement()
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{
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CurrentNodeType = EXN_ELEMENT;
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IsEmptyElement = false;
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Attributes.clear();
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// find name
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const char_type* startName = P;
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// find end of element
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while(*P != L'>' && !isWhiteSpace(*P))
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++P;
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const char_type* endName = P;
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// find Attributes
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while(*P != L'>')
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{
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if (isWhiteSpace(*P))
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++P;
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else
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{
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if (*P != L'/')
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{
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// we've got an attribute
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// read the attribute names
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const char_type* attributeNameBegin = P;
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while(!isWhiteSpace(*P) && *P != L'=')
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++P;
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const char_type* attributeNameEnd = P;
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++P;
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// read the attribute value
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// check for quotes and single quotes, thx to murphy
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while( (*P != L'\"') && (*P != L'\'') && *P)
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++P;
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if (!*P) // malformatted xml file
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return;
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const char_type attributeQuoteChar = *P;
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++P;
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const char_type* attributeValueBegin = P;
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while(*P != attributeQuoteChar && *P)
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++P;
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if (!*P) // malformatted xml file
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return;
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const char_type* attributeValueEnd = P;
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++P;
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SAttribute attr;
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attr.Name = core::string<char_type>(attributeNameBegin,
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(int)(attributeNameEnd - attributeNameBegin));
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core::string<char_type> s(attributeValueBegin,
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(int)(attributeValueEnd - attributeValueBegin));
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attr.Value = replaceSpecialCharacters(s);
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Attributes.push_back(attr);
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}
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else
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{
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// tag is closed directly
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++P;
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IsEmptyElement = true;
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break;
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}
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}
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}
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// check if this tag is closing directly
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if (endName > startName && *(endName-1) == L'/')
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{
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// directly closing tag
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IsEmptyElement = true;
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endName--;
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}
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NodeName = core::string<char_type>(startName, (int)(endName - startName));
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++P;
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}
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//! parses an closing xml tag
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void parseClosingXMLElement()
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{
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CurrentNodeType = EXN_ELEMENT_END;
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IsEmptyElement = false;
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Attributes.clear();
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++P;
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const char_type* pBeginClose = P;
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while(*P != L'>')
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++P;
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NodeName = core::string<char_type>(pBeginClose, (int)(P - pBeginClose));
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++P;
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}
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//! parses a possible CDATA section, returns false if begin was not a CDATA section
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bool parseCDATA()
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{
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if (*(P+1) != L'[')
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return false;
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CurrentNodeType = EXN_CDATA;
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// skip '<![CDATA['
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int count=0;
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while( *P && count<8 )
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{
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++P;
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++count;
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}
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if (!*P)
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return true;
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char_type *cDataBegin = P;
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char_type *cDataEnd = 0;
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// find end of CDATA
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while(*P && !cDataEnd)
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{
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if (*P == L'>' &&
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(*(P-1) == L']') &&
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(*(P-2) == L']'))
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{
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cDataEnd = P - 2;
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}
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++P;
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}
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if ( cDataEnd )
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NodeName = core::string<char_type>(cDataBegin, (int)(cDataEnd - cDataBegin));
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else
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NodeName = "";
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return true;
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}
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// structure for storing attribute-name pairs
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struct SAttribute
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{
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core::string<char_type> Name;
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core::string<char_type> Value;
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};
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// finds a current attribute by name, returns 0 if not found
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const SAttribute* getAttributeByName(const char_type* name) const
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{
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if (name)
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{
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for (irr::u32 i=0; i<Attributes.size(); ++i)
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if (Attributes[i].Name == name)
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return &Attributes[i];
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}
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return 0;
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}
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// replaces xml special characters in a string and creates a new one
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core::string<char_type> replaceSpecialCharacters(
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const core::string<char_type>& origstr)
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{
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int pos = origstr.findFirst(L'&');
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int oldPos = 0;
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if (pos == -1)
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return origstr;
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core::string<char_type> newstr;
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while(pos != -1 && pos < (int)origstr.size()-2)
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{
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// check if it is one of the special characters
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int specialChar = -1;
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for (int i=0; i<(int)SpecialCharacters.size(); ++i)
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{
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const char_type* p = &origstr.c_str()[pos]+1;
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if (equalsn(&SpecialCharacters[i][1], p, SpecialCharacters[i].size()-1))
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{
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specialChar = i;
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break;
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}
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}
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if (specialChar != -1)
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{
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newstr.append(origstr.subString(oldPos, pos - oldPos));
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newstr.append(SpecialCharacters[specialChar][0]);
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pos += SpecialCharacters[specialChar].size();
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}
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else
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{
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newstr.append(origstr.subString(oldPos, pos - oldPos + 1));
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pos += 1;
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}
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// find next &
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oldPos = pos;
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pos = origstr.findNext(L'&', pos);
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}
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if (oldPos < (int)origstr.size()-1)
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newstr.append(origstr.subString(oldPos, origstr.size()-oldPos));
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return newstr;
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}
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//! reads the xml file and converts it into the wanted character format.
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bool readFile(IFileReadCallBack* callback)
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{
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long size = callback->getSize();
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if (size<0)
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return false;
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// We need four terminating 0's at the end.
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// For ASCII we need 1 0's, for UTF-16 2, for UTF-32 4.
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size += 4;
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char* data8 = new char[size];
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if (!callback->read(data8, size-4))
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{
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delete [] data8;
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return false;
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}
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// add zeros at end
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memset(data8+size-4, 0, 4);
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char16* data16 = reinterpret_cast<char16*>(data8);
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char32* data32 = reinterpret_cast<char32*>(data8);
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// now we need to convert the data to the desired target format
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// based on the byte order mark.
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const unsigned char UTF8[] = {0xEF, 0xBB, 0xBF}; // 0xEFBBBF;
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const u16 UTF16_BE = 0xFFFE;
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const u16 UTF16_LE = 0xFEFF;
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const u32 UTF32_BE = 0xFFFE0000;
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const u32 UTF32_LE = 0x0000FEFF;
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// check source for all utf versions and convert to target data format
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if (size >= 4 && data32[0]
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== static_cast<char32>(UTF32_BE))
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{
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// UTF-32, big endian
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SourceFormat = ETF_UTF32_BE;
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convertTextData(data32+1, data8, (size/4)-1); // data32+1 because we need to skip the header
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}
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else
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if (size >= 4 && data32[0] == static_cast<char32>(UTF32_LE))
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{
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// UTF-32, little endian
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SourceFormat = ETF_UTF32_LE;
|
|
convertTextData(data32+1, data8, (size/4)-1); // data32+1 because we need to skip the header
|
|
}
|
|
else
|
|
if (size >= 2 && data16[0] == UTF16_BE)
|
|
{
|
|
// UTF-16, big endian
|
|
SourceFormat = ETF_UTF16_BE;
|
|
convertTextData(data16+1, data8, (size/2)-1); // data16+1 because we need to skip the header
|
|
}
|
|
else
|
|
if (size >= 2 && data16[0] == UTF16_LE)
|
|
{
|
|
// UTF-16, little endian
|
|
SourceFormat = ETF_UTF16_LE;
|
|
convertTextData(data16+1, data8, (size/2)-1); // data16+1 because we need to skip the header
|
|
}
|
|
else
|
|
if (size >= 3 && memcmp(data8,UTF8,3)==0)
|
|
{
|
|
// UTF-8
|
|
SourceFormat = ETF_UTF8;
|
|
convertTextData(data8+3, data8, size-3); // data8+3 because we need to skip the header
|
|
}
|
|
else
|
|
{
|
|
// ASCII
|
|
SourceFormat = ETF_ASCII;
|
|
convertTextData(data8, data8, size);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//! converts the text file into the desired format.
|
|
/** \param source: begin of the text (without byte order mark)
|
|
\param pointerToStore: pointer to text data block which can be
|
|
stored or deleted based on the necessary conversion.
|
|
\param sizeWithoutHeader: Text size in characters without header
|
|
*/
|
|
template<class src_char_type>
|
|
void convertTextData(src_char_type* source, char* pointerToStore, int sizeWithoutHeader)
|
|
{
|
|
// convert little to big endian if necessary
|
|
if (sizeof(src_char_type) > 1 &&
|
|
isLittleEndian(TargetFormat) != isLittleEndian(SourceFormat))
|
|
convertToLittleEndian(source);
|
|
|
|
// check if conversion is necessary:
|
|
if (sizeof(src_char_type) == sizeof(char_type))
|
|
{
|
|
// no need to convert
|
|
TextBegin = (char_type*)source;
|
|
TextData = (char_type*)pointerToStore;
|
|
TextSize = sizeWithoutHeader;
|
|
}
|
|
else
|
|
{
|
|
// convert source into target data format.
|
|
// TODO: implement a real conversion. This one just
|
|
// copies bytes. This is a problem when there are
|
|
// unicode symbols using more than one character.
|
|
|
|
TextData = new char_type[sizeWithoutHeader];
|
|
|
|
if ( sizeof(src_char_type) == 1 )
|
|
{
|
|
// we have to cast away negative numbers or results might add the sign instead of just doing a copy
|
|
for (int i=0; i<sizeWithoutHeader; ++i)
|
|
{
|
|
TextData[i] = static_cast<char_type>(static_cast<unsigned char>(source[i]));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int i=0; i<sizeWithoutHeader; ++i)
|
|
TextData[i] = static_cast<char_type>(source[i]);
|
|
}
|
|
TextBegin = TextData;
|
|
TextSize = sizeWithoutHeader;
|
|
|
|
// delete original data because no longer needed
|
|
delete [] pointerToStore;
|
|
}
|
|
}
|
|
|
|
//! converts whole text buffer to little endian
|
|
template<class src_char_type>
|
|
void convertToLittleEndian(src_char_type* t)
|
|
{
|
|
if (sizeof(src_char_type) == 4)
|
|
{
|
|
// 32 bit
|
|
|
|
while(*t)
|
|
{
|
|
*t = ((*t & 0xff000000) >> 24) |
|
|
((*t & 0x00ff0000) >> 8) |
|
|
((*t & 0x0000ff00) << 8) |
|
|
((*t & 0x000000ff) << 24);
|
|
++t;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// 16 bit
|
|
|
|
while(*t)
|
|
{
|
|
*t = (*t >> 8) | (*t << 8);
|
|
++t;
|
|
}
|
|
}
|
|
}
|
|
|
|
//! returns if a format is little endian
|
|
inline bool isLittleEndian(ETEXT_FORMAT f)
|
|
{
|
|
return f == ETF_ASCII ||
|
|
f == ETF_UTF8 ||
|
|
f == ETF_UTF16_LE ||
|
|
f == ETF_UTF32_LE;
|
|
}
|
|
|
|
|
|
//! returns true if a character is whitespace
|
|
inline bool isWhiteSpace(char_type c)
|
|
{
|
|
return (c==' ' || c=='\t' || c=='\n' || c=='\r');
|
|
}
|
|
|
|
|
|
//! generates a list with xml special characters
|
|
void createSpecialCharacterList()
|
|
{
|
|
// list of strings containing special symbols,
|
|
// the first character is the special character,
|
|
// the following is the symbol string without trailing &.
|
|
|
|
SpecialCharacters.push_back("&");
|
|
SpecialCharacters.push_back("<lt;");
|
|
SpecialCharacters.push_back(">gt;");
|
|
SpecialCharacters.push_back("\"quot;");
|
|
SpecialCharacters.push_back("'apos;");
|
|
|
|
}
|
|
|
|
|
|
//! compares the first n characters of the strings
|
|
bool equalsn(const char_type* str1, const char_type* str2, int len)
|
|
{
|
|
int i;
|
|
for(i=0; str1[i] && str2[i] && i < len; ++i)
|
|
if (str1[i] != str2[i])
|
|
return false;
|
|
|
|
// if one (or both) of the strings was smaller then they
|
|
// are only equal if they have the same length
|
|
return (i == len) || (str1[i] == 0 && str2[i] == 0);
|
|
}
|
|
|
|
|
|
//! stores the target text format
|
|
void storeTargetFormat()
|
|
{
|
|
// get target format. We could have done this using template specialization,
|
|
// but VisualStudio 6 don't like it and we want to support it.
|
|
|
|
switch(sizeof(char_type))
|
|
{
|
|
case 1:
|
|
TargetFormat = ETF_UTF8;
|
|
break;
|
|
case 2:
|
|
TargetFormat = ETF_UTF16_LE;
|
|
break;
|
|
case 4:
|
|
TargetFormat = ETF_UTF32_LE;
|
|
break;
|
|
default:
|
|
TargetFormat = ETF_ASCII; // should never happen.
|
|
}
|
|
}
|
|
|
|
|
|
// instance variables:
|
|
bool IgnoreWhitespaceText; // do not return EXN_TEXT nodes for pure whitespace
|
|
char_type* TextData; // data block of the text file
|
|
char_type* P; // current point in text to parse
|
|
char_type* TextBegin; // start of text to parse
|
|
unsigned int TextSize; // size of text to parse in characters, not bytes
|
|
|
|
EXML_NODE CurrentNodeType; // type of the currently parsed node
|
|
ETEXT_FORMAT SourceFormat; // source format of the xml file
|
|
ETEXT_FORMAT TargetFormat; // output format of this parser
|
|
|
|
core::string<char_type> NodeName; // name of the node currently in - also used for text
|
|
core::string<char_type> EmptyString; // empty string to be returned by getSafe() methods
|
|
|
|
bool IsEmptyElement; // is the currently parsed node empty?
|
|
|
|
core::array< core::string<char_type> > SpecialCharacters; // see createSpecialCharacterList()
|
|
|
|
core::array<SAttribute> Attributes; // attributes of current element
|
|
|
|
}; // end CXMLReaderImpl
|
|
|
|
|
|
} // end namespace
|
|
} // end namespace
|
|
|
|
#endif
|