irrlicht/source/Irrlicht/ISceneNodeAnimatorFinishing.h
cutealien ffd7b63af0 API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
C++ has undefined behavior for identifiers starting with __ or with _ followed by an uppercase letter.
We still have many more (in IrrCompileConfig.h and in all header-guards), will likely replace those later as well.
As a workaround for users which might use irrlicht defines in their code, I've added the header irrLegacyDefines.h
Including that allows to continue using old defines for a while - or make it easier to have code which compiles 
with old and new Irrlicht library versions.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6251 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-27 12:55:10 +00:00

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// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __I_SCENE_NODE_ANIMATOR_FINISHING_H_INCLUDED__
#define __I_SCENE_NODE_ANIMATOR_FINISHING_H_INCLUDED__
#include "ISceneNode.h"
namespace irr
{
namespace scene
{
//! This is an abstract base class for animators that have a discrete end time.
class ISceneNodeAnimatorFinishing : public ISceneNodeAnimator
{
public:
//! constructor
ISceneNodeAnimatorFinishing(u32 finishTime)
: FinishTime(finishTime), HasFinished(false) { }
virtual bool hasFinished(void) const IRR_OVERRIDE { return HasFinished; }
protected:
u32 FinishTime;
bool HasFinished;
};
} // end namespace scene
} // end namespace irr
#endif