2017-10-31 19:27:10 +01:00
|
|
|
/*
|
|
|
|
Minetest
|
|
|
|
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
2018-02-15 21:19:34 +01:00
|
|
|
Copyright (C) 2017 numzero, Lobachevskiy Vitaliy <numzer0@yandex.ru>
|
2017-10-31 19:27:10 +01:00
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU Lesser General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
#include "stereo.h"
|
2022-09-06 08:25:18 +02:00
|
|
|
#include "pipeline.h"
|
2017-10-31 19:27:10 +01:00
|
|
|
|
2022-09-29 20:34:05 +02:00
|
|
|
/**
|
|
|
|
* Step to apply post-processing filter to the rendered image
|
|
|
|
*/
|
2022-09-06 08:25:18 +02:00
|
|
|
class PostProcessingStep : public RenderStep
|
2017-10-31 19:27:10 +01:00
|
|
|
{
|
|
|
|
public:
|
2022-09-29 20:34:05 +02:00
|
|
|
/**
|
|
|
|
* Construct a new PostProcessingStep object
|
2023-05-18 20:34:18 +02:00
|
|
|
*
|
2022-09-29 20:34:05 +02:00
|
|
|
* @param shader_id ID of the shader in IShaderSource
|
|
|
|
* @param texture_map Map of textures to be chosen from the render source
|
|
|
|
*/
|
2022-09-06 08:25:18 +02:00
|
|
|
PostProcessingStep(u32 shader_id, const std::vector<u8> &texture_map);
|
|
|
|
|
2022-09-29 20:34:05 +02:00
|
|
|
|
2022-09-06 08:25:18 +02:00
|
|
|
void setRenderSource(RenderSource *source) override;
|
|
|
|
void setRenderTarget(RenderTarget *target) override;
|
|
|
|
void reset(PipelineContext &context) override;
|
|
|
|
void run(PipelineContext &context) override;
|
|
|
|
|
2022-09-29 20:34:05 +02:00
|
|
|
/**
|
|
|
|
* Configure bilinear filtering for a specific texture layer
|
2023-05-18 20:34:18 +02:00
|
|
|
*
|
2022-09-29 20:34:05 +02:00
|
|
|
* @param index Index of the texture layer
|
|
|
|
* @param value true to enable the bilinear filter, false to disable
|
|
|
|
*/
|
|
|
|
void setBilinearFilter(u8 index, bool value);
|
2022-09-06 08:25:18 +02:00
|
|
|
private:
|
|
|
|
u32 shader_id;
|
|
|
|
std::vector<u8> texture_map;
|
|
|
|
RenderSource *source { nullptr };
|
|
|
|
RenderTarget *target { nullptr };
|
|
|
|
video::SMaterial material;
|
|
|
|
|
|
|
|
void configureMaterial();
|
2017-10-31 19:27:10 +01:00
|
|
|
};
|
2018-11-05 13:22:13 +01:00
|
|
|
|
2022-09-06 08:25:18 +02:00
|
|
|
RenderStep *addPostProcessing(RenderPipeline *pipeline, RenderStep *previousStep, v2f scale, Client *client);
|