minetest/src/content_sao.h

241 lines
6.3 KiB
C
Raw Normal View History

/*
Minetest-c55
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef CONTENT_SAO_HEADER
#define CONTENT_SAO_HEADER
#include "serverobject.h"
#include "content_object.h"
class TestSAO : public ServerActiveObject
{
public:
2011-11-11 18:33:17 +01:00
TestSAO(ServerEnvironment *env, v3f pos);
u8 getType() const
{return ACTIVEOBJECT_TYPE_TEST;}
2011-11-11 18:33:17 +01:00
static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
const std::string &data);
void step(float dtime, bool send_recommended);
private:
float m_timer1;
float m_age;
};
class ItemSAO : public ServerActiveObject
{
public:
2011-11-11 18:33:17 +01:00
ItemSAO(ServerEnvironment *env, v3f pos,
const std::string inventorystring);
u8 getType() const
{return ACTIVEOBJECT_TYPE_ITEM;}
2011-11-11 18:33:17 +01:00
static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
const std::string &data);
void step(float dtime, bool send_recommended);
std::string getClientInitializationData();
std::string getStaticData();
InventoryItem* createInventoryItem();
2011-11-12 16:37:14 +01:00
void punch(ServerActiveObject *puncher);
void rightClick(ServerActiveObject *clicker);
2011-11-12 14:14:24 +01:00
float getMinimumSavedMovement(){ return 0.1*BS; }
private:
std::string m_inventorystring;
v3f m_speed_f;
v3f m_last_sent_position;
IntervalLimiter m_move_interval;
};
class RatSAO : public ServerActiveObject
{
public:
2011-11-11 18:33:17 +01:00
RatSAO(ServerEnvironment *env, v3f pos);
u8 getType() const
{return ACTIVEOBJECT_TYPE_RAT;}
2011-11-11 18:33:17 +01:00
static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
const std::string &data);
void step(float dtime, bool send_recommended);
std::string getClientInitializationData();
std::string getStaticData();
2011-11-12 16:37:14 +01:00
void punch(ServerActiveObject *puncher);
private:
bool m_is_active;
IntervalLimiter m_inactive_interval;
v3f m_speed_f;
v3f m_oldpos;
v3f m_last_sent_position;
float m_yaw;
float m_counter1;
float m_counter2;
float m_age;
bool m_touching_ground;
};
class Oerkki1SAO : public ServerActiveObject
{
public:
2011-11-11 18:33:17 +01:00
Oerkki1SAO(ServerEnvironment *env, v3f pos);
u8 getType() const
{return ACTIVEOBJECT_TYPE_OERKKI1;}
2011-11-11 18:33:17 +01:00
static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
const std::string &data);
void step(float dtime, bool send_recommended);
std::string getClientInitializationData();
std::string getStaticData();
InventoryItem* createPickedUpItem(){return NULL;}
2011-11-12 16:37:14 +01:00
void punch(ServerActiveObject *puncher);
bool isPeaceful(){return false;}
private:
void doDamage(u16 d);
bool m_is_active;
IntervalLimiter m_inactive_interval;
v3f m_speed_f;
v3f m_oldpos;
v3f m_last_sent_position;
float m_yaw;
float m_counter1;
float m_counter2;
float m_age;
bool m_touching_ground;
u8 m_hp;
float m_after_jump_timer;
};
2011-07-20 22:04:24 +02:00
class FireflySAO : public ServerActiveObject
{
public:
2011-11-11 18:33:17 +01:00
FireflySAO(ServerEnvironment *env, v3f pos);
2011-07-20 22:04:24 +02:00
u8 getType() const
{return ACTIVEOBJECT_TYPE_FIREFLY;}
2011-11-11 18:33:17 +01:00
static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
2011-07-20 22:04:24 +02:00
const std::string &data);
void step(float dtime, bool send_recommended);
std::string getClientInitializationData();
std::string getStaticData();
InventoryItem* createPickedUpItem();
private:
bool m_is_active;
IntervalLimiter m_inactive_interval;
v3f m_speed_f;
v3f m_oldpos;
v3f m_last_sent_position;
float m_yaw;
float m_counter1;
float m_counter2;
float m_age;
bool m_touching_ground;
};
2011-10-15 01:28:57 +02:00
class Settings;
class MobV2SAO : public ServerActiveObject
{
public:
2011-11-11 18:33:17 +01:00
MobV2SAO(ServerEnvironment *env, v3f pos,
2011-10-15 01:28:57 +02:00
Settings *init_properties);
virtual ~MobV2SAO();
u8 getType() const
{return ACTIVEOBJECT_TYPE_MOBV2;}
2011-11-11 18:33:17 +01:00
static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
2011-10-15 01:28:57 +02:00
const std::string &data);
std::string getStaticData();
std::string getClientInitializationData();
void step(float dtime, bool send_recommended);
InventoryItem* createPickedUpItem(){return NULL;}
2011-11-12 16:37:14 +01:00
void punch(ServerActiveObject *puncher);
bool isPeaceful();
2011-10-15 01:28:57 +02:00
private:
2011-10-15 11:17:21 +02:00
void sendPosition();
2011-10-15 01:28:57 +02:00
void setPropertyDefaults();
void readProperties();
void updateProperties();
void doDamage(u16 d);
std::string m_move_type;
v3f m_speed;
v3f m_last_sent_position;
v3f m_oldpos;
float m_yaw;
float m_counter1;
float m_counter2;
float m_age;
bool m_touching_ground;
int m_hp;
bool m_walk_around;
float m_walk_around_timer;
bool m_next_pos_exists;
v3s16 m_next_pos_i;
float m_shoot_reload_timer;
bool m_shooting;
float m_shooting_timer;
float m_die_age;
v2f m_size;
bool m_falling;
2011-10-15 11:17:21 +02:00
float m_disturb_timer;
std::string m_disturbing_player;
float m_random_disturb_timer;
float m_shoot_y;
2011-10-15 01:28:57 +02:00
Settings *m_properties;
};
2011-11-12 02:21:40 +01:00
struct LuaEntityProperties;
2011-11-11 18:33:17 +01:00
class LuaEntitySAO : public ServerActiveObject
{
public:
LuaEntitySAO(ServerEnvironment *env, v3f pos,
const std::string &name, const std::string &state);
~LuaEntitySAO();
u8 getType() const
{return ACTIVEOBJECT_TYPE_LUAENTITY;}
virtual void addedToEnvironment();
2011-11-11 18:33:17 +01:00
static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
const std::string &data);
void step(float dtime, bool send_recommended);
std::string getClientInitializationData();
std::string getStaticData();
2011-11-11 19:50:09 +01:00
InventoryItem* createPickedUpItem();
2011-11-12 16:37:14 +01:00
void punch(ServerActiveObject *puncher);
void rightClick(ServerActiveObject *clicker);
2011-11-12 10:59:56 +01:00
void setPos(v3f pos);
2011-11-12 12:59:56 +01:00
void moveTo(v3f pos, bool continuous);
2011-11-12 14:14:24 +01:00
float getMinimumSavedMovement();
void setVelocity(v3f velocity);
void setAcceleration(v3f acceleration);
2011-11-11 18:33:17 +01:00
private:
2011-11-12 12:14:44 +01:00
void sendPosition(bool do_interpolate, bool is_movement_end);
2011-11-12 10:59:56 +01:00
2011-11-11 18:33:17 +01:00
std::string m_init_name;
std::string m_init_state;
bool m_registered;
2011-11-12 02:21:40 +01:00
struct LuaEntityProperties *m_prop;
2011-11-12 10:59:56 +01:00
v3f m_velocity;
v3f m_acceleration;
2011-11-12 10:59:56 +01:00
float m_yaw;
float m_last_sent_yaw;
v3f m_last_sent_position;
v3f m_last_sent_velocity;
2011-11-12 11:12:15 +01:00
float m_last_sent_position_timer;
2011-11-12 12:59:56 +01:00
float m_last_sent_move_precision;
2011-11-11 18:33:17 +01:00
};
#endif