minetest/games/devtest/mods/testfullscreenfs/init.lua

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local function show_fullscreen_fs(name)
local window = minetest.get_player_window_information(name)
if not window then
return false, "Unable to get window info"
end
print(dump(window))
local size = { x = window.max_formspec_size.x * 1.1, y = window.max_formspec_size.y * 1.1 }
local fs = {
"formspec_version[4]",
("size[%f,%f]"):format(size.x, size.y),
"padding[-0.01,-0.01]",
("button[%f,%f;1,1;%s;%s]"):format(0, 0, "tl", "TL"),
("button[%f,%f;1,1;%s;%s]"):format(size.x - 1, 0, "tr", "TR"),
("button[%f,%f;1,1;%s;%s]"):format(size.x - 1, size.y - 1, "br", "BR"),
("button[%f,%f;1,1;%s;%s]"):format(0, size.y - 1, "bl", "BL"),
("label[%f,%f;%s]"):format(size.x / 2, size.y / 2, "Fullscreen")
}
minetest.show_formspec(name, "testfullscreenfs:fs", table.concat(fs))
return true, ("Calculated size of %f, %f"):format(size.x, size.y)
end
minetest.register_chatcommand("testfullscreenfs", {
func = show_fullscreen_fs,
})