minetest/src/guiPauseMenu.cpp

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/*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
Original author Kabak Dmitry <userdima@gmail.com>, contributed under
the minetest contributor agreement.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "guiPauseMenu.h"
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#include "debug.h"
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#include "serialization.h"
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GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id,
IrrlichtDevice *dev):
IGUIElement(gui::EGUIET_ELEMENT, env, parent, id,
core::rect<s32>(0,0,100,100))
{
m_dev = dev;
m_screensize_old = v2u32(0,0);
resizeGui();
setVisible(false);
}
GUIPauseMenu::~GUIPauseMenu()
{
}
void GUIPauseMenu::resizeGui()
{
video::IVideoDriver* driver = Environment->getVideoDriver();
v2u32 screensize = driver->getScreenSize();
if(screensize == m_screensize_old)
return;
m_screensize_old = screensize;
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/*
Remove stuff
*/
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{
gui::IGUIElement *e = getElementFromId(256);
if(e != NULL)
e->remove();
}
{
gui::IGUIElement *e = getElementFromId(257);
if(e != NULL)
e->remove();
}
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{
gui::IGUIElement *e = getElementFromId(258);
if(e != NULL)
e->remove();
}
{
gui::IGUIElement *e = getElementFromId(259);
if(e != NULL)
e->remove();
}
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core::rect<s32> rect(
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screensize.X/2 - 580/2,
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screensize.Y/2 - 300/2,
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screensize.X/2 + 580/2,
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screensize.Y/2 + 300/2
);
DesiredRect = rect;
recalculateAbsolutePosition(false);
v2s32 size = rect.getSize();
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/*
Add stuff
*/
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{
core::rect<s32> rect(0, 0, 140, 30);
rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2-25);
Environment->addButton(rect, this, 256, L"Continue");
}
{
core::rect<s32> rect(0, 0, 140, 30);
rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);
Environment->addButton(rect, this, 257, L"Exit");
}
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{
core::rect<s32> rect(0, 0, 180, 220);
rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2);
const wchar_t *text =
L"Keys:\n"
L"- WASD: Walk\n"
L"- Mouse left: dig blocks\n"
L"- Mouse right: place blocks\n"
L"- Mouse wheel: select item\n"
L"- R: Toggle viewing all loaded chunks\n"
L"- I: Inventory menu\n"
L"- ESC: This menu\n"
L"\n"
L"To generate a new map, remove the map directory.\n";
Environment->addStaticText(text, rect, false, true, this, 258);
}
{
core::rect<s32> rect(0, 0, 180, 220);
rect = rect + v2s32(size.X/2 - 90 - rect.getWidth(), size.Y/2-rect.getHeight()/2);
wchar_t text[200];
swprintf(text, 200,
L"Minetest-c55\n"
L"SER_FMT_VER_HIGHEST=%i",
(int)SER_FMT_VER_HIGHEST
);
Environment->addStaticText(text, rect, false, true, this, 259);
}
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}
void GUIPauseMenu::draw()
{
if(!IsVisible)
return;
gui::IGUISkin* skin = Environment->getSkin();
if (!skin)
return;
video::IVideoDriver* driver = Environment->getVideoDriver();
video::SColor bgcolor(140,0,0,0);
driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
gui::IGUIElement::draw();
}
bool GUIPauseMenu::OnEvent(const SEvent& event)
{
if(event.EventType==EET_KEY_INPUT_EVENT)
{
if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
{
setVisible(false);
return true;
}
}
if(event.EventType==EET_GUI_EVENT)
{
if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
&& isVisible())
{
if(!canTakeFocus(event.GUIEvent.Element))
{
dstream<<"GUIPauseMenu: Not allowing focus change."
<<std::endl;
// Returning true disables focus change
return true;
}
}
if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
{
switch(event.GUIEvent.Caller->getID())
{
case 256: // continue
setVisible(false);
break;
case 257: // exit
m_dev->closeDevice();
break;
}
}
}
return Parent ? Parent->OnEvent(event) : false;
}
#if 0
GUIPauseMenu::GUIPauseMenu(IrrlichtDevice *device, IEventReceiver *recv):
dev(device),
oldRecv(recv)
{
if(!dev)
return;
guienv=dev->getGUIEnvironment();
if (!loadMenu())
return;
device->setEventReceiver(this); // now WE are the input receiver! ahhaha!
}
GUIPauseMenu::~GUIPauseMenu(void)
{
}
void GUIPauseMenu::scaleGui() // this function scales gui from the size stored in file to screen size
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{
core::dimension2du screen=dev->getVideoDriver()->getScreenSize();
core::vector2di real=root->getAbsolutePosition().LowerRightCorner; // determine gui size stored in file (which is size of my menu root node)
float factorX=(float)screen.Width/(float)real.X;
float factorY=(float)screen.Height/(float)real.Y;
scaleGui(guienv->getRootGUIElement(),factorX,factorY);
}
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void GUIPauseMenu::scaleGui(gui::IGUIElement *node,float factorX,float factorY) // recursive set scale
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{
if((node->getParent() && node->getParent()->getID()==255) || node->getID()==255) // modify only menu's elements
{
int lx,rx,ly,ry;
lx=(float)node->getRelativePosition().UpperLeftCorner.X*factorX;
ly=(float)node->getRelativePosition().UpperLeftCorner.Y*factorY;
rx=(float)node->getRelativePosition().LowerRightCorner.X*factorX;
ry=(float)node->getRelativePosition().LowerRightCorner.Y*factorY;
node->setRelativePosition(core::recti(lx,ly,rx,ry));
}
core::list<gui::IGUIElement*>::ConstIterator it = node->getChildren().begin();
for(; it != node->getChildren().end(); ++it)
scaleGui((*it),factorX,factorY);
}
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bool GUIPauseMenu::loadMenu()
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{
guienv->loadGUI("../data/pauseMenu.gui");
root=(gui::IGUIStaticText*)guienv->getRootGUIElement()->getElementFromId(255,true);
if(!root) // if there is no my root node then menu file not found or corrupted
return false;
scaleGui(); // scale gui to our screen size
root->setVisible(false); // hide our menu
// make it transparent
//root->setBackgroundColor(video::SColor(100,128,100,128));
root->setBackgroundColor(video::SColor(140,0,0,0));
return true;
}
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bool GUIPauseMenu::OnEvent(const SEvent& event)
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{
if(!dev->isWindowFocused())
setVisible(true);
bool ret=false;
if(oldRecv && !isVisible()) // call master if we have it and if we are inactive
ret=oldRecv->OnEvent(event);
if(ret==true)
return true; // if the master receiver does the work
if(event.EventType==EET_KEY_INPUT_EVENT)
{
if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
{
setVisible(!isVisible());
}
}
if(event.EventType==EET_GUI_EVENT)
{
if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
{
switch(event.GUIEvent.Caller->getID())
{
case 256: // continue
setVisible(false);
break;
case 257: // exit
dev->closeDevice();
break;
}
}
}
return false;
}
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#endif
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