minetest/games/devtest/mods/testformspec/callbacks.lua

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local callback_test = 0
local out = function(player, formname, fields, number)
local snum = ""
if number then
snum = " "..number
end
local msg = "Formspec callback"..snum..": player="..player:get_player_name()..", formname=\""..tostring(formname).."\", fields="..dump(fields)
minetest.chat_send_player(player:get_player_name(), msg)
minetest.log("action", msg)
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if callback_test == 1 then
out(player, formname, fields)
elseif callback_test == 2 then
out(player, formname, fields, 1)
end
end)
minetest.register_on_player_receive_fields(function(player, formname, fields)
if callback_test == 2 then
out(player, formname, fields, 2)
return true -- Disable the first callback
end
end)
minetest.register_on_player_receive_fields(function(player, formname, fields)
if callback_test == 2 then
out(player, formname, fields, 3)
end
end)
minetest.register_chatcommand("test_formspec_callbacks", {
params = "[ 0 | 1 | 2 ]",
description = "Test: Change formspec callbacks testing mode",
func = function(name, param)
local mode = tonumber(param)
if not mode then
callback_test = (callback_test + 1 % 3)
else
callback_test = mode
end
if callback_test == 1 then
minetest.chat_send_player(name, "Formspec callback test mode 1 enabled: Logging only")
elseif callback_test == 2 then
minetest.chat_send_player(name, "Formspec callback test mode 2 enabled: Three callbacks, disable pre-registered callbacks")
else
callback_test = 0
minetest.chat_send_player(name, "Formspec callback test disabled!")
end
end
})