DevTest: Refactor testhud features

This commit is contained in:
Wuzzy 2022-10-08 20:55:10 +02:00 committed by sfan5
parent c761aa268d
commit 0152d39215
1 changed files with 32 additions and 34 deletions

View File

@ -1,6 +1,6 @@
local player_huds = {}
local player_font_huds = {}
local states = {
local font_states = {
{0, "Normal font"},
{1, "Bold font"},
{2, "Italic font"},
@ -11,79 +11,75 @@ local states = {
}
local default_def = {
local font_default_def = {
hud_elem_type = "text",
position = {x = 0.5, y = 0.5},
scale = {x = 2, y = 2},
alignment = { x = 0, y = 0 },
number = 0xFFFFFF,
}
local function add_hud(player, state)
local def = table.copy(default_def)
local statetbl = states[state]
local function add_font_hud(player, state)
local def = table.copy(font_default_def)
local statetbl = font_states[state]
def.offset = {x = 0, y = 32 * state}
def.style = statetbl[1]
def.text = statetbl[2]
return player:hud_add(def)
end
minetest.register_on_leaveplayer(function(player)
player_huds[player:get_player_name()] = nil
player_waypoints[player:get_player_name()] = nil
end)
local etime = 0
local state = 0
local font_etime = 0
local font_state = 0
minetest.register_globalstep(function(dtime)
etime = etime + dtime
if etime < 1 then
font_etime = font_etime + dtime
if font_etime < 1 then
return
end
etime = 0
font_etime = 0
for _, player in ipairs(minetest.get_connected_players()) do
local huds = player_huds[player:get_player_name()]
local huds = player_font_huds[player:get_player_name()]
if huds then
for i, hud_id in ipairs(huds) do
local statetbl = states[(state + i) % #states + 1]
local statetbl = font_states[(font_state + i) % #font_states + 1]
player:hud_change(hud_id, "style", statetbl[1])
player:hud_change(hud_id, "text", statetbl[2])
end
end
end
state = state + 1
font_state = font_state + 1
end)
minetest.register_chatcommand("hudfonts", {
params = "",
params = "[<HUD elements>]",
description = "Show/Hide some text on the HUD with various font options",
func = function(name, param)
local player = minetest.get_player_by_name(name)
local param = tonumber(param) or 0
param = math.min(math.max(param, 1), #states)
if player_huds[name] == nil then
player_huds[name] = {}
param = math.min(math.max(param, 1), #font_states)
if player_font_huds[name] == nil then
player_font_huds[name] = {}
for i = 1, param do
table.insert(player_huds[name], add_hud(player, i))
table.insert(player_font_huds[name], add_font_hud(player, i))
end
minetest.chat_send_player(name, ("%d HUD element(s) added."):format(param))
minetest.chat_send_player(name, ("%d text HUD element(s) added."):format(param))
else
local huds = player_huds[name]
local huds = player_font_huds[name]
if huds then
for _, hud_id in ipairs(huds) do
player:hud_remove(hud_id)
end
minetest.chat_send_player(name, "All HUD elements removed.")
minetest.chat_send_player(name, "All text HUD elements removed.")
end
player_huds[name] = nil
player_font_huds[name] = nil
end
return true
end,
})
local player_waypoints = {}
-- Testing waypoint capabilities
-- Use this to test waypoint capabilities
local player_waypoints = {}
minetest.register_chatcommand("hudwaypoints", {
params = "[ add | add_change | remove ]",
description = "Create HUD waypoints at your position for testing (add: Add waypoints and change them after 0.5s (default). add_change: Add waypoints and change immediately. remove: Remove all waypoints)",
@ -99,7 +95,7 @@ minetest.register_chatcommand("hudwaypoints", {
end
player_waypoints[name] = {}
end
return true, "Waypoints removed."
return true, "All waypoint HUD elements removed."
end
if not (params == "add_change" or params == "add" or params == "") then
-- Incorrect syntax
@ -183,9 +179,6 @@ minetest.register_chatcommand("hudwaypoints", {
end
})
minetest.register_on_leaveplayer(function(player)
end)
minetest.register_on_joinplayer(function(player)
player:set_properties({zoom_fov = 15})
end)
@ -211,3 +204,8 @@ minetest.register_chatcommand("zoomfov", {
return true, "zoom_fov = "..tostring(fov)
end,
})
minetest.register_on_leaveplayer(function(player)
player_font_huds[player:get_player_name()] = nil
player_waypoints[player:get_player_name()] = nil
end)