diff --git a/games/minimal/mods/give_initial_stuff/init.lua b/games/minimal/mods/give_initial_stuff/init.lua index 9cf6b51b5..fef23c328 100644 --- a/games/minimal/mods/give_initial_stuff/init.lua +++ b/games/minimal/mods/give_initial_stuff/init.lua @@ -1,12 +1,15 @@ minetest.register_on_newplayer(function(player) - print("on_newplayer") - if minetest.setting_getbool("give_initial_stuff") then - print("giving give_initial_stuff to player") - player:get_inventory():add_item('main', 'default:pick_steel') - player:get_inventory():add_item('main', 'default:torch 99') - player:get_inventory():add_item('main', 'default:axe_steel') - player:get_inventory():add_item('main', 'default:shovel_steel') - player:get_inventory():add_item('main', 'default:cobble 99') - end + print("[minimal] giving initial stuff to player") + player:get_inventory():add_item('main', 'default:pick_stone') + player:get_inventory():add_item('main', 'default:torch 99') + player:get_inventory():add_item('main', 'default:cobble 99') + player:get_inventory():add_item('main', 'default:wood 99') + player:get_inventory():add_item('main', 'default:axe_steel') + player:get_inventory():add_item('main', 'default:shovel_steel') + player:get_inventory():add_item('main', 'default:pick_wood') + player:get_inventory():add_item('main', 'default:pick_steel') + player:get_inventory():add_item('main', 'default:pick_mese') + player:get_inventory():add_item('main', 'default:mese 99') + player:get_inventory():add_item('main', 'default:water_source 99') end)