merged CiaranG's stuff again: auto-admin powers to local user, DSTACK macro -Wformat warnings

This commit is contained in:
Perttu Ahola 2011-05-16 23:59:28 +03:00
commit 07ff1da6ae
6 changed files with 36 additions and 21 deletions

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@ -169,7 +169,10 @@ private:
bool m_overflowed; bool m_overflowed;
}; };
#define DSTACK(...)\ #define DSTACK(msg)\
DebugStacker __debug_stacker(msg);
#define DSTACKF(...)\
char __buf[DEBUG_STACK_TEXT_SIZE];\ char __buf[DEBUG_STACK_TEXT_SIZE];\
snprintf(__buf,\ snprintf(__buf,\
DEBUG_STACK_TEXT_SIZE, __VA_ARGS__);\ DEBUG_STACK_TEXT_SIZE, __VA_ARGS__);\

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@ -3830,7 +3830,7 @@ MapChunk* ServerMap::generateChunk(v2s16 chunkpos1,
ServerMapSector * ServerMap::createSector(v2s16 p2d) ServerMapSector * ServerMap::createSector(v2s16 p2d)
{ {
DSTACK("%s: p2d=(%d,%d)", DSTACKF("%s: p2d=(%d,%d)",
__FUNCTION_NAME, __FUNCTION_NAME,
p2d.X, p2d.Y); p2d.X, p2d.Y);
@ -3982,7 +3982,7 @@ MapBlock * ServerMap::generateBlock(
core::map<v3s16, MapBlock*> &lighting_invalidated_blocks core::map<v3s16, MapBlock*> &lighting_invalidated_blocks
) )
{ {
DSTACK("%s: p=(%d,%d,%d)", DSTACKF("%s: p=(%d,%d,%d)",
__FUNCTION_NAME, __FUNCTION_NAME,
p.X, p.Y, p.Z); p.X, p.Y, p.Z);
@ -4618,7 +4618,7 @@ continue_generating:
MapBlock * ServerMap::createBlock(v3s16 p) MapBlock * ServerMap::createBlock(v3s16 p)
{ {
DSTACK("%s: p=(%d,%d,%d)", DSTACKF("%s: p=(%d,%d,%d)",
__FUNCTION_NAME, p.X, p.Y, p.Z); __FUNCTION_NAME, p.X, p.Y, p.Z);
/* /*
@ -4682,7 +4682,7 @@ MapBlock * ServerMap::emergeBlock(
core::map<v3s16, MapBlock*> &lighting_invalidated_blocks core::map<v3s16, MapBlock*> &lighting_invalidated_blocks
) )
{ {
DSTACK("%s: p=(%d,%d,%d), only_from_disk=%d", DSTACKF("%s: p=(%d,%d,%d), only_from_disk=%d",
__FUNCTION_NAME, __FUNCTION_NAME,
p.X, p.Y, p.Z, only_from_disk); p.X, p.Y, p.Z, only_from_disk);

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@ -63,7 +63,7 @@ v3f MovingObject::getAbsoluteShowPos()
void MovingObject::move(float dtime, v3f acceleration) void MovingObject::move(float dtime, v3f acceleration)
{ {
DSTACK("%s: typeid=%i, pos=(%f,%f,%f), speed=(%f,%f,%f)" DSTACKF("%s: typeid=%i, pos=(%f,%f,%f), speed=(%f,%f,%f)"
", dtime=%f, acc=(%f,%f,%f)", ", dtime=%f, acc=(%f,%f,%f)",
__FUNCTION_NAME, __FUNCTION_NAME,
getTypeId(), getTypeId(),
@ -755,7 +755,7 @@ void MapBlockObjectList::step(float dtime, bool server, u32 daynight_ratio)
core::map<s16, bool> ids_to_delete; core::map<s16, bool> ids_to_delete;
{ {
DSTACK("%s: stepping objects", __FUNCTION_NAME); DSTACKF("%s: stepping objects", __FUNCTION_NAME);
for(core::map<s16, MapBlockObject*>::Iterator for(core::map<s16, MapBlockObject*>::Iterator
i = m_objects.getIterator(); i = m_objects.getIterator();
@ -763,7 +763,7 @@ void MapBlockObjectList::step(float dtime, bool server, u32 daynight_ratio)
{ {
MapBlockObject *obj = i.getNode()->getValue(); MapBlockObject *obj = i.getNode()->getValue();
DSTACK("%s: stepping object type %i", __FUNCTION_NAME, DSTACKF("%s: stepping object type %i", __FUNCTION_NAME,
obj->getTypeId()); obj->getTypeId());
if(server) if(server)
@ -791,7 +791,7 @@ void MapBlockObjectList::step(float dtime, bool server, u32 daynight_ratio)
} }
{ {
DSTACK("%s: deleting objects", __FUNCTION_NAME); DSTACKF("%s: deleting objects", __FUNCTION_NAME);
// Delete objects in delete queue // Delete objects in delete queue
for(core::map<s16, bool>::Iterator for(core::map<s16, bool>::Iterator
@ -815,7 +815,7 @@ void MapBlockObjectList::step(float dtime, bool server, u32 daynight_ratio)
return; return;
{ {
DSTACK("%s: object wrap loop", __FUNCTION_NAME); DSTACKF("%s: object wrap loop", __FUNCTION_NAME);
for(core::map<s16, MapBlockObject*>::Iterator for(core::map<s16, MapBlockObject*>::Iterator
i = m_objects.getIterator(); i = m_objects.getIterator();

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@ -2870,12 +2870,18 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
message = message.substr(commandprefix.size()); message = message.substr(commandprefix.size());
// Local player gets all privileges regardless of
// what's set on their account.
u64 privs = player->privs;
if(g_settings.get("name") == player->getName())
privs = PRIV_ALL;
ServerCommandContext *ctx = new ServerCommandContext( ServerCommandContext *ctx = new ServerCommandContext(
str_split(message, L' '), str_split(message, L' '),
this, this,
&m_env, &m_env,
player player,
); privs);
line += processServerCommand(ctx); line += processServerCommand(ctx);
send_to_sender = ctx->flags & 1; send_to_sender = ctx->flags & 1;

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@ -33,11 +33,13 @@ void cmd_privs(std::wostringstream &os,
{ {
if(ctx->parms.size() == 1) if(ctx->parms.size() == 1)
{ {
// Show our own real privs, without any adjustments
// made for admin status
os<<L"-!- " + privsToString(ctx->player->privs); os<<L"-!- " + privsToString(ctx->player->privs);
return; return;
} }
if((ctx->player->privs & PRIV_PRIVS) == 0) if((ctx->privs & PRIV_PRIVS) == 0)
{ {
os<<L"-!- You don't have permission to do that"; os<<L"-!- You don't have permission to do that";
return; return;
@ -62,7 +64,7 @@ void cmd_grantrevoke(std::wostringstream &os,
return; return;
} }
if((ctx->player->privs & PRIV_PRIVS) == 0) if((ctx->privs & PRIV_PRIVS) == 0)
{ {
os<<L"-!- You don't have permission to do that"; os<<L"-!- You don't have permission to do that";
return; return;
@ -100,7 +102,7 @@ void cmd_time(std::wostringstream &os,
return; return;
} }
if((ctx->player->privs & PRIV_SETTIME) ==0) if((ctx->privs & PRIV_SETTIME) ==0)
{ {
os<<L"-!- You don't have permission to do that"; os<<L"-!- You don't have permission to do that";
return; return;
@ -114,7 +116,7 @@ void cmd_time(std::wostringstream &os,
void cmd_shutdown(std::wostringstream &os, void cmd_shutdown(std::wostringstream &os,
ServerCommandContext *ctx) ServerCommandContext *ctx)
{ {
if((ctx->player->privs & PRIV_SERVER) ==0) if((ctx->privs & PRIV_SERVER) ==0)
{ {
os<<L"-!- You don't have permission to do that"; os<<L"-!- You don't have permission to do that";
return; return;
@ -131,7 +133,7 @@ void cmd_shutdown(std::wostringstream &os,
void cmd_setting(std::wostringstream &os, void cmd_setting(std::wostringstream &os,
ServerCommandContext *ctx) ServerCommandContext *ctx)
{ {
if((ctx->player->privs & PRIV_SERVER) ==0) if((ctx->privs & PRIV_SERVER) ==0)
{ {
os<<L"-!- You don't have permission to do that"; os<<L"-!- You don't have permission to do that";
return; return;
@ -145,7 +147,7 @@ void cmd_setting(std::wostringstream &os,
void cmd_teleport(std::wostringstream &os, void cmd_teleport(std::wostringstream &os,
ServerCommandContext *ctx) ServerCommandContext *ctx)
{ {
if((ctx->player->privs & PRIV_TELEPORT) ==0) if((ctx->privs & PRIV_TELEPORT) ==0)
{ {
os<<L"-!- You don't have permission to do that"; os<<L"-!- You don't have permission to do that";
return; return;
@ -178,7 +180,7 @@ std::wstring processServerCommand(ServerCommandContext *ctx)
std::wostringstream os(std::ios_base::binary); std::wostringstream os(std::ios_base::binary);
ctx->flags = 1; // Default, unless we change it. ctx->flags = 1; // Default, unless we change it.
u64 privs = ctx->player->privs; u64 privs = ctx->privs;
if(ctx->parms.size() == 0 || ctx->parms[0] == L"help") if(ctx->parms.size() == 0 || ctx->parms[0] == L"help")
{ {

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@ -34,14 +34,18 @@ struct ServerCommandContext
Server* server; Server* server;
ServerEnvironment *env; ServerEnvironment *env;
Player* player; Player* player;
// Effective privs for the player, which may be different to their
// stored ones - e.g. if they are named in the config as an admin.
u64 privs;
u32 flags; u32 flags;
ServerCommandContext( ServerCommandContext(
std::vector<std::wstring> parms, std::vector<std::wstring> parms,
Server* server, Server* server,
ServerEnvironment *env, ServerEnvironment *env,
Player* player) Player* player,
: parms(parms), server(server), env(env), player(player) u64 privs)
: parms(parms), server(server), env(env), player(player), privs(privs)
{ {
} }