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Drop enable_vbo setting
Consistently applying this setting requires some code work, because Irrlicht does not provide a global toggle. At the same time I don't see any reason for someone to disable this.
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@ -1816,10 +1816,6 @@ video_driver (Video driver) enum ,opengl,opengl3,ogles1,ogles2
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# Use this to limit the performance impact of transparency depth sorting
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transparency_sorting_distance (Transparency Sorting Distance) int 16 0 128
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# Enable vertex buffer objects.
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# This should greatly improve graphics performance.
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enable_vbo (VBO) bool true
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# Radius of cloud area stated in number of 64 node cloud squares.
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# Values larger than 26 will start to produce sharp cutoffs at cloud area corners.
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cloud_radius (Cloud radius) int 12 1 62
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