From 0b1ab41a954e2a2b035888e200d775372a3b394e Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 19 Aug 2012 10:55:04 +0300 Subject: [PATCH] Fix github issue #213: Dropping unknown items crashes the game The items will now just disappear when dropped. --- builtin/item.lua | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/builtin/item.lua b/builtin/item.lua index 4ed20e4f1..4e3c74444 100644 --- a/builtin/item.lua +++ b/builtin/item.lua @@ -227,10 +227,12 @@ function minetest.item_drop(itemstack, dropper, pos) local v = dropper:get_look_dir() local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z} local obj = minetest.env:add_item(p, itemstack) - v.x = v.x*2 - v.y = v.y*2 + 1 - v.z = v.z*2 - obj:setvelocity(v) + if obj then + v.x = v.x*2 + v.y = v.y*2 + 1 + v.z = v.z*2 + obj:setvelocity(v) + end else minetest.env:add_item(pos, itemstack) end