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synced 2025-07-05 01:10:22 +02:00
Fix buttons not working for Lua-triggered formspecs
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@ -3638,7 +3638,7 @@ void Server::SendChatMessage(u16 peer_id, const std::wstring &message)
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// Send as reliable
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m_con.Send(peer_id, 0, data, true);
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}
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void Server::SendShowFormspecMessage(u16 peer_id, const std::string formspec)
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void Server::SendShowFormspecMessage(u16 peer_id, const std::string formspec, const std::string formname)
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{
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DSTACK(__FUNCTION_NAME);
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@ -3649,6 +3649,7 @@ void Server::SendShowFormspecMessage(u16 peer_id, const std::string formspec)
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writeU16(buf, TOCLIENT_SHOW_FORMSPEC);
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os.write((char*)buf, 2);
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os<<serializeLongString(formspec);
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os<<serializeString(formname);
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// Make data buffer
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std::string s = os.str();
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@ -4596,7 +4597,7 @@ void Server::notifyPlayer(const char *name, const std::wstring msg)
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SendChatMessage(player->peer_id, std::wstring(L"Server: -!- ")+msg);
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}
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bool Server::showFormspec(const char *playername, const std::string &formspec)
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bool Server::showFormspec(const char *playername, const std::string &formspec, const std::string &formname)
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{
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Player *player = m_env->getPlayer(playername);
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@ -4606,7 +4607,7 @@ bool Server::showFormspec(const char *playername, const std::string &formspec)
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return false;
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}
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SendShowFormspecMessage(player->peer_id,formspec);
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SendShowFormspecMessage(player->peer_id, formspec, formname);
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return true;
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}
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