From 0c533dc4363747c8ccb4a0f519516cc8ae73d3fa Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Wed, 7 Aug 2019 21:17:17 +0200 Subject: [PATCH] Game: Fix double BS multiplication --- src/client/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/client/game.cpp b/src/client/game.cpp index 6ad87d351..ddd9c8662 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -2954,7 +2954,7 @@ void Game::processPlayerInteraction(f32 dtime, bool show_hud, bool show_debug) const ItemStack &tool_item = player->getWieldedItem(&selected_item, &hand_item); const ItemDefinition &selected_def = selected_item.getDefinition(itemdef_manager); - f32 d = BS * getToolRange(selected_def, hand_item.getDefinition(itemdef_manager)); + f32 d = getToolRange(selected_def, hand_item.getDefinition(itemdef_manager)); core::line3d shootline;