Schematics: Prepend mod path to relative schematic filepaths

This commit is contained in:
kwolekr 2015-04-07 23:04:48 -04:00
parent 5132908f4b
commit 0df736173e
6 changed files with 92 additions and 48 deletions

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@ -439,6 +439,7 @@ the global `minetest.registered_*` tables.
* added to `minetest.registered_schematic` with the key of `schematic.name` * added to `minetest.registered_schematic` with the key of `schematic.name`
* if `schematic.name` is nil, the key is the returned ID * if `schematic.name` is nil, the key is the returned ID
* if the schematic is loaded from a file, schematic.name is set to the filename * if the schematic is loaded from a file, schematic.name is set to the filename
* the current mod path will be prepended to the schematic filename if it is a relative path
* `minetest.clear_registered_biomes()` * `minetest.clear_registered_biomes()`
* clears all biomes currently registered * clears all biomes currently registered

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@ -34,8 +34,9 @@ namespace fs
#define _WIN32_WINNT 0x0501 #define _WIN32_WINNT 0x0501
#include <windows.h> #include <windows.h>
#include <shlwapi.h>
std::vector<DirListNode> GetDirListing(std::string pathstring) std::vector<DirListNode> GetDirListing(const std::string &pathstring)
{ {
std::vector<DirListNode> listing; std::vector<DirListNode> listing;
@ -44,7 +45,7 @@ std::vector<DirListNode> GetDirListing(std::string pathstring)
DWORD dwError; DWORD dwError;
std::string dirSpec = pathstring + "\\*"; std::string dirSpec = pathstring + "\\*";
// Find the first file in the directory. // Find the first file in the directory.
hFind = FindFirstFile(dirSpec.c_str(), &FindFileData); hFind = FindFirstFile(dirSpec.c_str(), &FindFileData);
@ -86,7 +87,7 @@ std::vector<DirListNode> GetDirListing(std::string pathstring)
return listing; return listing;
} }
bool CreateDir(std::string path) bool CreateDir(const std::string &path)
{ {
bool r = CreateDirectory(path.c_str(), NULL); bool r = CreateDirectory(path.c_str(), NULL);
if(r == true) if(r == true)
@ -96,12 +97,17 @@ bool CreateDir(std::string path)
return false; return false;
} }
bool PathExists(std::string path) bool PathExists(const std::string &path)
{ {
return (GetFileAttributes(path.c_str()) != INVALID_FILE_ATTRIBUTES); return (GetFileAttributes(path.c_str()) != INVALID_FILE_ATTRIBUTES);
} }
bool IsDir(std::string path) bool IsPathAbsolute(const std::string &path)
{
return !PathIsRelative(path.c_str());
}
bool IsDir(const std::string &path)
{ {
DWORD attr = GetFileAttributes(path.c_str()); DWORD attr = GetFileAttributes(path.c_str());
return (attr != INVALID_FILE_ATTRIBUTES && return (attr != INVALID_FILE_ATTRIBUTES &&
@ -113,7 +119,7 @@ bool IsDirDelimiter(char c)
return c == '/' || c == '\\'; return c == '/' || c == '\\';
} }
bool RecursiveDelete(std::string path) bool RecursiveDelete(const std::string &path)
{ {
infostream<<"Recursively deleting \""<<path<<"\""<<std::endl; infostream<<"Recursively deleting \""<<path<<"\""<<std::endl;
@ -158,7 +164,7 @@ bool RecursiveDelete(std::string path)
return true; return true;
} }
bool DeleteSingleFileOrEmptyDirectory(std::string path) bool DeleteSingleFileOrEmptyDirectory(const std::string &path)
{ {
DWORD attr = GetFileAttributes(path.c_str()); DWORD attr = GetFileAttributes(path.c_str());
bool is_directory = (attr != INVALID_FILE_ATTRIBUTES && bool is_directory = (attr != INVALID_FILE_ATTRIBUTES &&
@ -199,7 +205,7 @@ std::string TempPath()
#include <sys/wait.h> #include <sys/wait.h>
#include <unistd.h> #include <unistd.h>
std::vector<DirListNode> GetDirListing(std::string pathstring) std::vector<DirListNode> GetDirListing(const std::string &pathstring)
{ {
std::vector<DirListNode> listing; std::vector<DirListNode> listing;
@ -252,7 +258,7 @@ std::vector<DirListNode> GetDirListing(std::string pathstring)
return listing; return listing;
} }
bool CreateDir(std::string path) bool CreateDir(const std::string &path)
{ {
int r = mkdir(path.c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH); int r = mkdir(path.c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
if(r == 0) if(r == 0)
@ -268,13 +274,18 @@ bool CreateDir(std::string path)
} }
} }
bool PathExists(std::string path) bool PathExists(const std::string &path)
{ {
struct stat st; struct stat st;
return (stat(path.c_str(),&st) == 0); return (stat(path.c_str(),&st) == 0);
} }
bool IsDir(std::string path) bool IsPathAbsolute(const std::string &path)
{
return path[0] == '/';
}
bool IsDir(const std::string &path)
{ {
struct stat statbuf; struct stat statbuf;
if(stat(path.c_str(), &statbuf)) if(stat(path.c_str(), &statbuf))
@ -287,16 +298,16 @@ bool IsDirDelimiter(char c)
return c == '/'; return c == '/';
} }
bool RecursiveDelete(std::string path) bool RecursiveDelete(const std::string &path)
{ {
/* /*
Execute the 'rm' command directly, by fork() and execve() Execute the 'rm' command directly, by fork() and execve()
*/ */
infostream<<"Removing \""<<path<<"\""<<std::endl; infostream<<"Removing \""<<path<<"\""<<std::endl;
//return false; //return false;
pid_t child_pid = fork(); pid_t child_pid = fork();
if(child_pid == 0) if(child_pid == 0)
@ -314,9 +325,9 @@ bool RecursiveDelete(std::string path)
verbosestream<<"Executing '"<<argv[0]<<"' '"<<argv[1]<<"' '" verbosestream<<"Executing '"<<argv[0]<<"' '"<<argv[1]<<"' '"
<<argv[2]<<"'"<<std::endl; <<argv[2]<<"'"<<std::endl;
execv(argv[0], argv); execv(argv[0], argv);
// Execv shouldn't return. Failed. // Execv shouldn't return. Failed.
_exit(1); _exit(1);
} }
@ -333,7 +344,7 @@ bool RecursiveDelete(std::string path)
} }
} }
bool DeleteSingleFileOrEmptyDirectory(std::string path) bool DeleteSingleFileOrEmptyDirectory(const std::string &path)
{ {
if(IsDir(path)){ if(IsDir(path)){
bool did = (rmdir(path.c_str()) == 0); bool did = (rmdir(path.c_str()) == 0);
@ -370,7 +381,7 @@ std::string TempPath()
#endif #endif
void GetRecursiveSubPaths(std::string path, std::vector<std::string> &dst) void GetRecursiveSubPaths(const std::string &path, std::vector<std::string> &dst)
{ {
std::vector<DirListNode> content = GetDirListing(path); std::vector<DirListNode> content = GetDirListing(path);
for(unsigned int i=0; i<content.size(); i++){ for(unsigned int i=0; i<content.size(); i++){
@ -398,7 +409,7 @@ bool DeletePaths(const std::vector<std::string> &paths)
return success; return success;
} }
bool RecursiveDeleteContent(std::string path) bool RecursiveDeleteContent(const std::string &path)
{ {
infostream<<"Removing content of \""<<path<<"\""<<std::endl; infostream<<"Removing content of \""<<path<<"\""<<std::endl;
std::vector<DirListNode> list = GetDirListing(path); std::vector<DirListNode> list = GetDirListing(path);
@ -417,7 +428,7 @@ bool RecursiveDeleteContent(std::string path)
return true; return true;
} }
bool CreateAllDirs(std::string path) bool CreateAllDirs(const std::string &path)
{ {
std::vector<std::string> tocreate; std::vector<std::string> tocreate;
@ -435,7 +446,7 @@ bool CreateAllDirs(std::string path)
return true; return true;
} }
bool CopyFileContents(std::string source, std::string target) bool CopyFileContents(const std::string &source, const std::string &target)
{ {
FILE *sourcefile = fopen(source.c_str(), "rb"); FILE *sourcefile = fopen(source.c_str(), "rb");
if(sourcefile == NULL){ if(sourcefile == NULL){
@ -489,7 +500,7 @@ bool CopyFileContents(std::string source, std::string target)
return retval; return retval;
} }
bool CopyDir(std::string source, std::string target) bool CopyDir(const std::string &source, const std::string &target)
{ {
if(PathExists(source)){ if(PathExists(source)){
if(!PathExists(target)){ if(!PathExists(target)){
@ -519,7 +530,7 @@ bool CopyDir(std::string source, std::string target)
} }
} }
bool PathStartsWith(std::string path, std::string prefix) bool PathStartsWith(const std::string &path, const std::string &prefix)
{ {
size_t pathsize = path.size(); size_t pathsize = path.size();
size_t pathpos = 0; size_t pathpos = 0;
@ -569,7 +580,7 @@ bool PathStartsWith(std::string path, std::string prefix)
} }
} }
std::string RemoveLastPathComponent(std::string path, std::string RemoveLastPathComponent(const std::string &path,
std::string *removed, int count) std::string *removed, int count)
{ {
if(removed) if(removed)

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@ -40,22 +40,25 @@ struct DirListNode
std::string name; std::string name;
bool dir; bool dir;
}; };
std::vector<DirListNode> GetDirListing(std::string path);
std::vector<DirListNode> GetDirListing(const std::string &path);
// Returns true if already exists // Returns true if already exists
bool CreateDir(std::string path); bool CreateDir(const std::string &path);
bool PathExists(std::string path); bool PathExists(const std::string &path);
bool IsDir(std::string path); bool IsPathAbsolute(const std::string &path);
bool IsDir(const std::string &path);
bool IsDirDelimiter(char c); bool IsDirDelimiter(char c);
// Only pass full paths to this one. True on success. // Only pass full paths to this one. True on success.
// NOTE: The WIN32 version returns always true. // NOTE: The WIN32 version returns always true.
bool RecursiveDelete(std::string path); bool RecursiveDelete(const std::string &path);
bool DeleteSingleFileOrEmptyDirectory(std::string path); bool DeleteSingleFileOrEmptyDirectory(const std::string &path);
// Returns path to temp directory, can return "" on error // Returns path to temp directory, can return "" on error
std::string TempPath(); std::string TempPath();
@ -63,34 +66,34 @@ std::string TempPath();
/* Multiplatform */ /* Multiplatform */
// The path itself not included // The path itself not included
void GetRecursiveSubPaths(std::string path, std::vector<std::string> &dst); void GetRecursiveSubPaths(const std::string &path, std::vector<std::string> &dst);
// Tries to delete all, returns false if any failed // Tries to delete all, returns false if any failed
bool DeletePaths(const std::vector<std::string> &paths); bool DeletePaths(const std::vector<std::string> &paths);
// Only pass full paths to this one. True on success. // Only pass full paths to this one. True on success.
bool RecursiveDeleteContent(std::string path); bool RecursiveDeleteContent(const std::string &path);
// Create all directories on the given path that don't already exist. // Create all directories on the given path that don't already exist.
bool CreateAllDirs(std::string path); bool CreateAllDirs(const std::string &path);
// Copy a regular file // Copy a regular file
bool CopyFileContents(std::string source, std::string target); bool CopyFileContents(const std::string &source, const std::string &target);
// Copy directory and all subdirectories // Copy directory and all subdirectories
// Omits files and subdirectories that start with a period // Omits files and subdirectories that start with a period
bool CopyDir(std::string source, std::string target); bool CopyDir(const std::string &source, const std::string &target);
// Check if one path is prefix of another // Check if one path is prefix of another
// For example, "/tmp" is a prefix of "/tmp" and "/tmp/file" but not "/tmp2" // For example, "/tmp" is a prefix of "/tmp" and "/tmp/file" but not "/tmp2"
// Ignores case differences and '/' vs. '\\' on Windows // Ignores case differences and '/' vs. '\\' on Windows
bool PathStartsWith(std::string path, std::string prefix); bool PathStartsWith(const std::string &path, const std::string &prefix);
// Remove last path component and the dir delimiter before and/or after it, // Remove last path component and the dir delimiter before and/or after it,
// returns "" if there is only one path component. // returns "" if there is only one path component.
// removed: If non-NULL, receives the removed component(s). // removed: If non-NULL, receives the removed component(s).
// count: Number of components to remove // count: Number of components to remove
std::string RemoveLastPathComponent(std::string path, std::string RemoveLastPathComponent(const std::string &path,
std::string *removed = NULL, int count = 1); std::string *removed = NULL, int count = 1);
// Remove "." and ".." path components and for every ".." removed, remove // Remove "." and ".." path components and for every ".." removed, remove

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@ -20,8 +20,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_base.h" #include "lua_api/l_base.h"
#include "lua_api/l_internal.h" #include "lua_api/l_internal.h"
#include "cpp_api/s_base.h" #include "cpp_api/s_base.h"
#include <mods.h>
#include <server.h>
ScriptApiBase* ModApiBase::getScriptApiBase(lua_State *L) { ScriptApiBase *ModApiBase::getScriptApiBase(lua_State *L)
{
// Get server from registry // Get server from registry
lua_getfield(L, LUA_REGISTRYINDEX, "scriptapi"); lua_getfield(L, LUA_REGISTRYINDEX, "scriptapi");
ScriptApiBase *sapi_ptr = (ScriptApiBase*) lua_touserdata(L, -1); ScriptApiBase *sapi_ptr = (ScriptApiBase*) lua_touserdata(L, -1);
@ -29,23 +32,42 @@ ScriptApiBase* ModApiBase::getScriptApiBase(lua_State *L) {
return sapi_ptr; return sapi_ptr;
} }
Server* ModApiBase::getServer(lua_State *L) { Server *ModApiBase::getServer(lua_State *L)
{
return getScriptApiBase(L)->getServer(); return getScriptApiBase(L)->getServer();
} }
Environment* ModApiBase::getEnv(lua_State *L) { Environment *ModApiBase::getEnv(lua_State *L)
{
return getScriptApiBase(L)->getEnv(); return getScriptApiBase(L)->getEnv();
} }
GUIEngine* ModApiBase::getGuiEngine(lua_State *L) { GUIEngine *ModApiBase::getGuiEngine(lua_State *L)
{
return getScriptApiBase(L)->getGuiEngine(); return getScriptApiBase(L)->getGuiEngine();
} }
bool ModApiBase::registerFunction(lua_State *L, std::string ModApiBase::getCurrentModPath(lua_State *L)
const char *name, {
lua_CFunction fct, lua_getfield(L, LUA_REGISTRYINDEX, "current_modname");
int top const char *current_modname = lua_tostring(L, -1);
) { if (!current_modname)
return ".";
const ModSpec *mod = getServer(L)->getModSpec(current_modname);
if (!mod)
return ".";
return mod->path;
}
bool ModApiBase::registerFunction(
lua_State *L,
const char *name,
lua_CFunction fct,
int top)
{
//TODO check presence first! //TODO check presence first!
lua_pushstring(L,name); lua_pushstring(L,name);

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@ -35,11 +35,12 @@ class GUIEngine;
class ModApiBase { class ModApiBase {
protected: public:
static ScriptApiBase* getScriptApiBase(lua_State *L); static ScriptApiBase* getScriptApiBase(lua_State *L);
static Server* getServer(lua_State *L); static Server* getServer(lua_State *L);
static Environment* getEnv(lua_State *L); static Environment* getEnv(lua_State *L);
static GUIEngine* getGuiEngine(lua_State *L); static GUIEngine* getGuiEngine(lua_State *L);
static std::string getCurrentModPath(lua_State *L);
// Get an arbitrary subclass of ScriptApiBase // Get an arbitrary subclass of ScriptApiBase
// by using dynamic_cast<> on getScriptApiBase() // by using dynamic_cast<> on getScriptApiBase()

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@ -32,6 +32,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mg_schematic.h" #include "mg_schematic.h"
#include "mapgen_v5.h" #include "mapgen_v5.h"
#include "mapgen_v7.h" #include "mapgen_v7.h"
#include "filesys.h"
#include "settings.h" #include "settings.h"
#include "log.h" #include "log.h"
@ -142,7 +143,12 @@ Schematic *load_schematic(lua_State *L, int index,
return NULL; return NULL;
} else if (lua_isstring(L, index)) { } else if (lua_isstring(L, index)) {
schem = SchematicManager::create(SCHEMATIC_NORMAL); schem = SchematicManager::create(SCHEMATIC_NORMAL);
if (!schem->loadSchematicFromFile(lua_tostring(L, index),
std::string filepath = lua_tostring(L, index);
if (!fs::IsPathAbsolute(filepath))
filepath = ModApiBase::getCurrentModPath(L) + DIR_DELIM + filepath;
if (!schem->loadSchematicFromFile(filepath.c_str(),
schemmgr->getNodeDef(), replace_names)) { schemmgr->getNodeDef(), replace_names)) {
delete schem; delete schem;
return NULL; return NULL;