diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp index fe2b0b36f..f84f3b548 100644 --- a/src/mapgen_v6.cpp +++ b/src/mapgen_v6.cpp @@ -1002,14 +1002,13 @@ void MapgenV6::placeTreesAndJungleGrass() continue; v3s16 p(x, y, z); - // Trees grow only on mud and grass and snowblock + // Trees grow only on mud and grass { u32 i = vm->m_area.index(p); content_t c = vm->m_data[i].getContent(); if (c != c_dirt && c != c_dirt_with_grass && - c != c_dirt_with_snow && - c != c_snowblock) + c != c_dirt_with_snow) continue; } p.Y++; @@ -1064,15 +1063,15 @@ void MapgenV6::growGrass() // Add surface nodes content_t c = vm->m_data[i].getContent(); if (surface_y >= water_level - 20) { if (bt == BT_TAIGA && c == c_dirt) { - vm->m_data[i] = n_snowblock; - vm->m_area.add_y(em, i, -1); vm->m_data[i] = n_dirt_with_snow; } else if (bt == BT_TUNDRA) { if (c == c_dirt) { + vm->m_data[i] = n_snowblock; + vm->m_area.add_y(em, i, -1); vm->m_data[i] = n_dirt_with_snow; } else if (c == c_stone && surface_y < node_max.Y) { vm->m_area.add_y(em, i, 1); - vm->m_data[i] = n_snow; + vm->m_data[i] = n_snowblock; } } else if (c == c_dirt) { vm->m_data[i] = n_dirt_with_grass;