From 11b550e0245d8ce4e171d9cda5c6578143a59869 Mon Sep 17 00:00:00 2001 From: Paul Ouellette Date: Sat, 19 Jan 2019 09:17:05 -0500 Subject: [PATCH] Remove incorrect feature flag (#8086) And document the versions that introduced the features. --- builtin/game/features.lua | 1 - doc/lua_api.txt | 21 +++++++++++---------- 2 files changed, 11 insertions(+), 11 deletions(-) diff --git a/builtin/game/features.lua b/builtin/game/features.lua index 841a5d2ea..8e5104867 100644 --- a/builtin/game/features.lua +++ b/builtin/game/features.lua @@ -3,7 +3,6 @@ core.features = { glasslike_framed = true, nodebox_as_selectionbox = true, - chat_send_player_param3 = true, get_all_craft_recipes_works = true, use_texture_alpha = true, no_legacy_abms = true, diff --git a/doc/lua_api.txt b/doc/lua_api.txt index a8380e1cc..d2ab9de29 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -3400,27 +3400,28 @@ Utilities * `minetest.features`: Table containing API feature flags { - glasslike_framed = true, - nodebox_as_selectionbox = true, - chat_send_player_param3 = true, - get_all_craft_recipes_works = true, + glasslike_framed = true, -- 0.4.7 + nodebox_as_selectionbox = true, -- 0.4.7 + get_all_craft_recipes_works = true, -- 0.4.7 -- The transparency channel of textures can optionally be used on - -- nodes + -- nodes (0.4.7) use_texture_alpha = true, - -- Tree and grass ABMs are no longer done from C++ + -- Tree and grass ABMs are no longer done from C++ (0.4.8) no_legacy_abms = true, - -- Texture grouping is possible using parentheses + -- Texture grouping is possible using parentheses (0.4.11) texture_names_parens = true, - -- Unique Area ID for AreaStore:insert_area + -- Unique Area ID for AreaStore:insert_area (0.4.14) area_store_custom_ids = true, -- add_entity supports passing initial staticdata to on_activate + -- (0.4.16) add_entity_with_staticdata = true, - -- Chat messages are no longer predicted + -- Chat messages are no longer predicted (0.4.16) no_chat_message_prediction = true, -- The transparency channel of textures can optionally be used on - -- objects (ie: players and lua entities) + -- objects (ie: players and lua entities) (5.0) object_use_texture_alpha = true, -- Object selectionbox is settable independently from collisionbox + -- (5.0) object_independent_selectionbox = true, }