diff --git a/builtin/game/chat.lua b/builtin/game/chat.lua index 424cbfe3f..37d12c458 100644 --- a/builtin/game/chat.lua +++ b/builtin/game/chat.lua @@ -909,8 +909,8 @@ core.register_chatcommand("shutdown", { }) core.register_chatcommand("ban", { - params = "[ | ]", - description = "Ban player or show ban list", + params = "[]", + description = "Ban the IP of a player or show the ban list", privs = {ban=true}, func = function(name, param) if param == "" then @@ -922,7 +922,7 @@ core.register_chatcommand("ban", { end end if not core.get_player_by_name(param) then - return false, "No such player." + return false, "Player is not online." end if not core.ban_player(param) then return false, "Failed to ban player." @@ -935,7 +935,7 @@ core.register_chatcommand("ban", { core.register_chatcommand("unban", { params = " | ", - description = "Remove player ban", + description = "Remove IP ban belonging to a player/IP", privs = {ban=true}, func = function(name, param) if not core.unban_player_or_ip(param) then diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 1905eff44..c0501f6bf 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -4896,13 +4896,16 @@ Server Bans ---- -* `minetest.get_ban_list()`: returns the ban list - (same as `minetest.get_ban_description("")`). -* `minetest.get_ban_description(ip_or_name)`: returns ban description (string) -* `minetest.ban_player(name)`: ban a player -* `minetest.unban_player_or_ip(name)`: unban player or IP address -* `minetest.kick_player(name, [reason])`: disconnect a player with a optional +* `minetest.get_ban_list()`: returns a list of all bans formatted as string +* `minetest.get_ban_description(ip_or_name)`: returns list of bans matching + IP address or name formatted as string +* `minetest.ban_player(name)`: ban the IP of a currently connected player + * Returns boolean indicating success +* `minetest.unban_player_or_ip(ip_or_name)`: remove ban record matching + IP address or name +* `minetest.kick_player(name, [reason])`: disconnect a player with an optional reason. + * Returns boolean indicating success (false if player nonexistant) Particles ---------