diff --git a/src/craftdef.cpp b/src/craftdef.cpp index 04e418e29..64e2f742b 100644 --- a/src/craftdef.cpp +++ b/src/craftdef.cpp @@ -407,22 +407,6 @@ void CraftDefinitionShaped::decrementInput(CraftInput &input, std::vector &output_replacements, IGameDef *gamedef) const=0; - virtual CraftHashType getHashType() const = 0; + CraftHashType getHashType() const + { + return hash_type; + } virtual u64 getHash(CraftHashType type) const = 0; // to be called after all mods are loaded, so that we catch all aliases virtual void initHash(IGameDef *gamedef) = 0; virtual std::string dump() const=0; + +protected: + CraftHashType hash_type; }; /* @@ -186,7 +192,6 @@ public: virtual void decrementInput(CraftInput &input, std::vector &output_replacements, IGameDef *gamedef) const; - virtual CraftHashType getHashType() const; virtual u64 getHash(CraftHashType type) const; virtual void initHash(IGameDef *gamedef); @@ -232,7 +237,6 @@ public: virtual void decrementInput(CraftInput &input, std::vector &output_replacements, IGameDef *gamedef) const; - virtual CraftHashType getHashType() const; virtual u64 getHash(CraftHashType type) const; virtual void initHash(IGameDef *gamedef); @@ -274,10 +278,12 @@ public: virtual void decrementInput(CraftInput &input, std::vector &output_replacements, IGameDef *gamedef) const; - virtual CraftHashType getHashType() const { return CRAFT_HASH_TYPE_COUNT; } virtual u64 getHash(CraftHashType type) const { return 2; } - virtual void initHash(IGameDef *gamedef) {} + virtual void initHash(IGameDef *gamedef) + { + hash_type = CRAFT_HASH_TYPE_COUNT; + } virtual std::string dump() const; @@ -314,7 +320,6 @@ public: virtual void decrementInput(CraftInput &input, std::vector &output_replacements, IGameDef *gamedef) const; - virtual CraftHashType getHashType() const; virtual u64 getHash(CraftHashType type) const; virtual void initHash(IGameDef *gamedef); @@ -358,7 +363,6 @@ public: virtual void decrementInput(CraftInput &input, std::vector &output_replacements, IGameDef *gamedef) const; - virtual CraftHashType getHashType() const; virtual u64 getHash(CraftHashType type) const; virtual void initHash(IGameDef *gamedef);