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Android: Add selection dialog (drop down/combo box) (#13814)

- The handling of IGUIComboBox uses the new setAndSendSelected() method.
- getDialogState() is now getInputDialogState() and returns the state of the input dialog.
- getLastDialogType() is added and returns current/last shown dialog's type.
- getInputDialogState() now returns an enum instead of int.
- getAndroidUIInput() now returns void instead of bool.
- New data types (enum) are added:
  (1) GameActivity.DialogType (Java) and porting::AndroidDialogType (C++)
  (2) GameActivity.DialogState (Java) and porting::AndroidDialogState (C++)
- When showing a text input dialog, there is no custom accept button text any more.
- showDialog()/showDialogUI() for text input is now showTextInputDialog()/showTextInputDialogUI().
- showInputDialog()/showDialogUI() for text input is now showTextInputDialog()/showTextInputDialogUI().
- getDialogValue()/getInputDialogValue() is now getDialogMessage()/getInputDialogMessage().


Co-authored-by: Gregor Parzefall <82708541+grorp@users.noreply.github.com>
This commit is contained in:
Muhammad Rifqi Priyo Susanto
2024-01-07 19:00:04 +07:00
committed by GitHub
parent bd42cc2c77
commit 171f911237
10 changed files with 259 additions and 106 deletions

View File

@ -3497,46 +3497,58 @@ void GUIFormSpecMenu::legacySortElements(std::list<IGUIElement *>::iterator from
}
#ifdef __ANDROID__
bool GUIFormSpecMenu::getAndroidUIInput()
void GUIFormSpecMenu::getAndroidUIInput()
{
if (!hasAndroidUIInput())
return false;
porting::AndroidDialogState dialogState = getAndroidUIInputState();
if (dialogState == porting::DIALOG_SHOWN) {
return;
} else if (dialogState == porting::DIALOG_CANCELED) {
m_jni_field_name.clear();
return;
}
// still waiting
if (porting::getInputDialogState() == -1)
return true;
porting::AndroidDialogType dialog_type = porting::getLastInputDialogType();
std::string fieldname = m_jni_field_name;
m_jni_field_name.clear();
for (const FieldSpec &field : m_fields) {
if (field.fname != fieldname)
continue;
continue; // Iterate until found
IGUIElement *element = getElementFromId(field.fid, true);
if (!element || element->getType() != irr::gui::EGUIET_EDIT_BOX)
return false;
if (!element)
return;
gui::IGUIEditBox *editbox = (gui::IGUIEditBox *)element;
std::string text = porting::getInputDialogValue();
editbox->setText(utf8_to_wide(text).c_str());
auto element_type = element->getType();
if (dialog_type == porting::TEXT_INPUT && element_type == irr::gui::EGUIET_EDIT_BOX) {
gui::IGUIEditBox *editbox = (gui::IGUIEditBox *)element;
std::string text = porting::getInputDialogMessage();
editbox->setText(utf8_to_wide(text).c_str());
bool enter_after_edit = false;
auto iter = field_enter_after_edit.find(fieldname);
if (iter != field_enter_after_edit.end()) {
enter_after_edit = iter->second;
}
if (enter_after_edit && editbox->getParent()) {
SEvent enter;
enter.EventType = EET_GUI_EVENT;
enter.GUIEvent.Caller = editbox;
enter.GUIEvent.Element = nullptr;
enter.GUIEvent.EventType = gui::EGET_EDITBOX_ENTER;
editbox->getParent()->OnEvent(enter);
bool enter_after_edit = false;
auto iter = field_enter_after_edit.find(fieldname);
if (iter != field_enter_after_edit.end()) {
enter_after_edit = iter->second;
}
if (enter_after_edit && editbox->getParent()) {
SEvent enter;
enter.EventType = EET_GUI_EVENT;
enter.GUIEvent.Caller = editbox;
enter.GUIEvent.Element = nullptr;
enter.GUIEvent.EventType = gui::EGET_EDITBOX_ENTER;
editbox->getParent()->OnEvent(enter);
}
} else if (dialog_type == porting::SELECTION_INPUT &&
element_type == irr::gui::EGUIET_COMBO_BOX) {
auto dropdown = (gui::IGUIComboBox *) element;
int selected = porting::getInputDialogSelection();
dropdown->setAndSendSelected(selected);
}
return; // Early-return after found
}
return false;
}
#endif

View File

@ -286,7 +286,7 @@ public:
core::rect<s32> getAbsoluteRect();
#ifdef __ANDROID__
bool getAndroidUIInput();
void getAndroidUIInput();
#endif
protected:

View File

@ -264,14 +264,19 @@ std::string GUIPasswordChange::getNameByID(s32 id)
}
#ifdef __ANDROID__
bool GUIPasswordChange::getAndroidUIInput()
void GUIPasswordChange::getAndroidUIInput()
{
if (!hasAndroidUIInput())
return false;
porting::AndroidDialogState dialogState = getAndroidUIInputState();
if (dialogState == porting::DIALOG_SHOWN) {
return;
} else if (dialogState == porting::DIALOG_CANCELED) {
m_jni_field_name.clear();
return;
}
// still waiting
if (porting::getInputDialogState() == -1)
return true;
// It has to be a text input
if (porting::getLastInputDialogType() != porting::TEXT_INPUT)
return;
gui::IGUIElement *e = nullptr;
if (m_jni_field_name == "old_password")
@ -283,10 +288,10 @@ bool GUIPasswordChange::getAndroidUIInput()
m_jni_field_name.clear();
if (!e || e->getType() != irr::gui::EGUIET_EDIT_BOX)
return false;
return;
std::string text = porting::getInputDialogValue();
std::string text = porting::getInputDialogMessage();
e->setText(utf8_to_wide(text).c_str());
return false;
return;
}
#endif

View File

@ -45,7 +45,7 @@ public:
bool OnEvent(const SEvent &event);
#ifdef __ANDROID__
bool getAndroidUIInput();
void getAndroidUIInput();
#endif
protected:

View File

@ -268,11 +268,34 @@ bool GUIModalMenu::preprocessEvent(const SEvent &event)
if (((gui::IGUIEditBox *)hovered)->isPasswordBox())
type = 3;
porting::showInputDialog(gettext("OK"), "",
wide_to_utf8(((gui::IGUIEditBox *)hovered)->getText()), type);
porting::showTextInputDialog("",
wide_to_utf8(((gui::IGUIEditBox *) hovered)->getText()), type);
return retval;
}
}
if (event.EventType == EET_GUI_EVENT) {
if (event.GUIEvent.EventType == gui::EGET_LISTBOX_OPENED) {
gui::IGUIComboBox *dropdown = (gui::IGUIComboBox *) event.GUIEvent.Caller;
std::string field_name = getNameByID(dropdown->getID());
if (field_name.empty())
return false;
m_jni_field_name = field_name;
s32 selected_idx = dropdown->getSelected();
s32 option_size = dropdown->getItemCount();
std::string list_of_options[option_size];
for (s32 i = 0; i < option_size; i++) {
list_of_options[i] = wide_to_utf8(dropdown->getItem(i));
}
porting::showComboBoxDialog(list_of_options, option_size, selected_idx);
return true; // Prevent the Irrlicht dropdown from opening.
}
}
#endif
// Convert touch events into mouse events.
@ -347,22 +370,12 @@ bool GUIModalMenu::preprocessEvent(const SEvent &event)
}
#ifdef __ANDROID__
bool GUIModalMenu::hasAndroidUIInput()
porting::AndroidDialogState GUIModalMenu::getAndroidUIInputState()
{
// no dialog shown
// No dialog is shown
if (m_jni_field_name.empty())
return false;
return porting::DIALOG_CANCELED;
// still waiting
if (porting::getInputDialogState() == -1)
return true;
// no value abort dialog processing
if (porting::getInputDialogState() != 0) {
m_jni_field_name.clear();
return false;
}
return true;
return porting::getInputDialogState();
}
#endif

View File

@ -22,6 +22,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlichttypes_extrabloated.h"
#include "irr_ptr.h"
#include "util/string.h"
#ifdef __ANDROID__
#include <porting_android.h>
#endif
enum class PointerType {
Mouse,
@ -59,8 +62,8 @@ public:
virtual bool OnEvent(const SEvent &event) { return false; };
virtual bool pausesGame() { return false; } // Used for pause menu
#ifdef __ANDROID__
virtual bool getAndroidUIInput() { return false; }
bool hasAndroidUIInput();
virtual void getAndroidUIInput() {};
porting::AndroidDialogState getAndroidUIInputState();
#endif
PointerType getPointerType() { return m_pointer_type; };