From 1afd6d682af3c9c1d568ba7ea2dc0b5b998090aa Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Tue, 26 May 2020 19:49:02 +0200 Subject: [PATCH] Devtest: Fix crash in player unittest (#9937) Happened if player unittests run when player has exactly 3 HP --- games/devtest/mods/unittests/player.lua | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/games/devtest/mods/unittests/player.lua b/games/devtest/mods/unittests/player.lua index 10781a95f..4a681310d 100644 --- a/games/devtest/mods/unittests/player.lua +++ b/games/devtest/mods/unittests/player.lua @@ -3,6 +3,9 @@ -- local expect = nil local function run_hpchangereason_tests(player) + local old_hp = player:get_hp() + + player:set_hp(20) expect = { type = "set_hp", from = "mod" } player:set_hp(3) assert(expect == nil) @@ -15,7 +18,7 @@ local function run_hpchangereason_tests(player) player:set_hp(10, { type = "fall", df = 3458973454 }) assert(expect == nil) - player:set_hp(20) + player:set_hp(old_hp) end local function run_player_meta_tests(player)