From 1d7408a7b866a8948e7913a7e8bac7d608f90fbb Mon Sep 17 00:00:00 2001 From: Matthew I Date: Sat, 28 Jul 2012 21:41:32 -0400 Subject: [PATCH] Fix black display inside opaque water Opaque water's solidness was being set to 2, like a normal node. When you swim, it is treated like a solid block, and the display goes black. Setting it to 1 like transparent water allows you to see. It looks somewhat awkward when you swim, look up, and see an opaque wall of water (the surface), but there isn't much that can be done about it. If you made the water transparent so it looked good, it would defeat the purpose :) . --- src/nodedef.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/nodedef.cpp b/src/nodedef.cpp index e38061e30..d644dc229 100644 --- a/src/nodedef.cpp +++ b/src/nodedef.cpp @@ -556,8 +556,6 @@ public: f->solidness = 0; } else { f->solidness = 1; - if(f->alpha == 255) - f->solidness = 2; f->backface_culling = false; } break;