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Viscous fluids
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@ -153,6 +153,10 @@ struct ContentFeatures
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content_t liquid_alternative_flowing;
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// If the content is liquid, this is the source version of the liquid.
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content_t liquid_alternative_source;
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// Viscosity for fluid flow, ranging from 1 to 7, with
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// 1 giving almost instantaneous propagation and 7 being
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// the slowest possible
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u8 liquid_viscosity;
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// Used currently for flowing liquids
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u8 vertex_alpha;
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// Special irrlicht material, used sometimes
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@ -189,6 +193,7 @@ struct ContentFeatures
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initial_metadata = NULL;
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liquid_alternative_flowing = CONTENT_IGNORE;
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liquid_alternative_source = CONTENT_IGNORE;
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liquid_viscosity = 0;
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vertex_alpha = 255;
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special_material = NULL;
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special_atlas = NULL;
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