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Allow scripts to get the client protocol version in non-debug builds. (#5649)
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@ -137,7 +137,7 @@ int ModApiServer::l_get_player_ip(lua_State *L)
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}
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}
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// get_player_information()
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// get_player_information(name)
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int ModApiServer::l_get_player_information(lua_State *L)
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{
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@ -231,15 +231,15 @@ int ModApiServer::l_get_player_information(lua_State *L)
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lua_pushnumber(L, uptime);
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lua_settable(L, table);
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lua_pushstring(L,"protocol_version");
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lua_pushnumber(L, prot_vers);
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lua_settable(L, table);
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#ifndef NDEBUG
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lua_pushstring(L,"serialization_version");
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lua_pushnumber(L, ser_vers);
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lua_settable(L, table);
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lua_pushstring(L,"protocol_version");
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lua_pushnumber(L, prot_vers);
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lua_settable(L, table);
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lua_pushstring(L,"major");
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lua_pushnumber(L, major);
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lua_settable(L, table);
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@ -74,7 +74,7 @@ private:
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// get_player_ip()
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static int l_get_player_ip(lua_State *L);
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// get_player_information()
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// get_player_information(name)
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static int l_get_player_information(lua_State *L);
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// get_ban_list()
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