diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 994b49ed2..2a3d9a2c1 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -1002,10 +1002,16 @@ kick_msg_crash (Crash message) string This server has experienced an internal er ask_reconnect_on_crash (Ask to reconnect after crash) bool false # From how far clients know about objects, stated in mapblocks (16 nodes). +# +# Setting this larger than active_block_range will also cause the server +# to maintain active objects up to this distance in the direction the +# player is looking. (This can avoid mobs suddenly disappearing from view) active_object_send_range_blocks (Active object send range) int 3 # How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes). # In active blocks objects are loaded and ABMs run. +# This is also the minimum range in which active objects (mobs) are maintained. +# This should be configured together with active_object_range. active_block_range (Active block range) int 3 # From how far blocks are sent to clients, stated in mapblocks (16 nodes).