Improve behaviour for empty modpacks and when no mods at all are installed:

Only show enable all / disable all buttons for all add-ons when at
least one add-on is installed. When no add-on ist installed, don't
show any buttons or checkboxes.

Added is_modpack flag to ModSpec to distinguish empty modpacks from
normal mods and check this flag in mod selection gui so that empty
modpacks are not treated like mods that can be enabled or disabled.
This commit is contained in:
Jürgen Doser 2013-01-22 17:06:25 +01:00
parent e237c1d07d
commit 26a0efae23
3 changed files with 46 additions and 24 deletions

View File

@ -69,15 +69,13 @@ GUIConfigureWorld::GUIConfigureWorld(gui::IGUIEnvironment* env,
m_worldmods = flattenModTree(getModsInPath(worldmods_path)); m_worldmods = flattenModTree(getModsInPath(worldmods_path));
// fill m_addontree with add-on mods // fill m_addontree with add-on mods
ModSpec addons("Add-Ons");
std::set<std::string> paths = m_gspec.addon_mods_paths; std::set<std::string> paths = m_gspec.addon_mods_paths;
for(std::set<std::string>::iterator it=paths.begin(); for(std::set<std::string>::iterator it=paths.begin();
it != paths.end(); ++it) it != paths.end(); ++it)
{ {
std::map<std::string,ModSpec> mods = getModsInPath(*it); std::map<std::string,ModSpec> mods = getModsInPath(*it);
addons.modpack_content.insert(mods.begin(), mods.end()); m_addontree.insert(mods.begin(), mods.end());
} }
m_addontree.insert(std::make_pair(addons.name,addons));
// expand modpacks // expand modpacks
m_addonmods = flattenModTree(m_addontree); m_addonmods = flattenModTree(m_addontree);
@ -116,7 +114,7 @@ GUIConfigureWorld::GUIConfigureWorld(gui::IGUIEnvironment* env,
ModSpec mod = (*it).second; ModSpec mod = (*it).second;
// a mod is new if it is not a modpack, and does not occur in // a mod is new if it is not a modpack, and does not occur in
// mod_names // mod_names
if(mod.modpack_content.empty() && if(!mod.is_modpack &&
mod_names.count(modname) == 0) mod_names.count(modname) == 0)
m_new_mod_names.insert(modname); m_new_mod_names.insert(modname);
} }
@ -253,7 +251,9 @@ void GUIConfigureWorld::regenerateGui(v2u32 screensize)
rect += v2s32(220, 0) + topleft; rect += v2s32(220, 0) + topleft;
m_treeview = Environment->addTreeView(rect, this, m_treeview = Environment->addTreeView(rect, this,
GUI_ID_MOD_TREEVIEW,true); GUI_ID_MOD_TREEVIEW,true);
buildTreeView(m_addontree, m_treeview->getRoot()); gui::IGUITreeViewNode* node
= m_treeview->getRoot()->addChildBack(L"Add-Ons");
buildTreeView(m_addontree, node);
} }
{ {
core::rect<s32> rect(0, 0, 120, 30); core::rect<s32> rect(0, 0, 120, 30);
@ -407,7 +407,11 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event)
return true; return true;
} }
case GUI_ID_ENABLEALL: { case GUI_ID_ENABLEALL: {
if(selected_node != NULL && selected_node->getText() != NULL) if(selected_node != NULL && selected_node->getParent() == m_treeview->getRoot())
{
enableAllMods(m_addonmods,true);
}
else if(selected_node != NULL && selected_node->getText() != NULL)
{ {
std::string modname = wide_to_narrow(selected_node->getText()); std::string modname = wide_to_narrow(selected_node->getText());
ModSpec mod = m_addonmods[modname]; ModSpec mod = m_addonmods[modname];
@ -416,6 +420,10 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event)
return true; return true;
} }
case GUI_ID_DISABLEALL: { case GUI_ID_DISABLEALL: {
if(selected_node != NULL && selected_node->getParent() == m_treeview->getRoot())
{
enableAllMods(m_addonmods,false);
}
if(selected_node != NULL && selected_node->getText() != NULL) if(selected_node != NULL && selected_node->getText() != NULL)
{ {
std::string modname = wide_to_narrow(selected_node->getText()); std::string modname = wide_to_narrow(selected_node->getText());
@ -517,7 +525,7 @@ void GUIConfigureWorld::buildTreeView(std::map<std::string, ModSpec> mods,
gui::IGUITreeViewNode* new_node = gui::IGUITreeViewNode* new_node =
node->addChildBack(narrow_to_wide(modname).c_str()); node->addChildBack(narrow_to_wide(modname).c_str());
m_nodes.insert(std::make_pair(modname, new_node)); m_nodes.insert(std::make_pair(modname, new_node));
if(!mod.modpack_content.empty()) if(mod.is_modpack)
buildTreeView(mod.modpack_content, new_node); buildTreeView(mod.modpack_content, new_node);
else else
{ {
@ -552,9 +560,19 @@ void GUIConfigureWorld::adjustSidebar()
modname_w = L"N/A"; modname_w = L"N/A";
std::string modname = wide_to_narrow(modname_w); std::string modname = wide_to_narrow(modname_w);
// if no mods installed, don't show buttons or checkbox on the sidebar
if(node->getParent() == m_treeview->getRoot() && !node->hasChilds())
{
m_disableall->setVisible(false);
m_enableall->setVisible(false);
m_enabled_checkbox->setVisible(false);
}
else
{
// if modpack, show enable/disable all buttons. otherwise, show // if modpack, show enable/disable all buttons. otherwise, show
// enabled checkbox // enabled checkbox
if(node->hasChilds()) if(node->getParent() == m_treeview->getRoot() ||
m_addonmods[modname].is_modpack)
{ {
m_enabled_checkbox->setVisible(false); m_enabled_checkbox->setVisible(false);
m_disableall->setVisible(true); m_disableall->setVisible(true);
@ -568,7 +586,7 @@ void GUIConfigureWorld::adjustSidebar()
m_enabled_checkbox->setVisible(true); m_enabled_checkbox->setVisible(true);
m_modname_text->setText((L"Mod: "+modname_w).c_str()); m_modname_text->setText((L"Mod: "+modname_w).c_str());
} }
}
// the mod is enabled unless it is disabled in the world.mt settings. // the mod is enabled unless it is disabled in the world.mt settings.
bool mod_enabled = true; bool mod_enabled = true;
if(m_settings.exists("load_mod_"+modname)) if(m_settings.exists("load_mod_"+modname))
@ -616,7 +634,7 @@ void GUIConfigureWorld::enableAllMods(std::map<std::string, ModSpec> mods,bool e
it != mods.end(); ++it) it != mods.end(); ++it)
{ {
ModSpec mod = (*it).second; ModSpec mod = (*it).second;
if(!mod.modpack_content.empty()) if(mod.is_modpack)
// a modpack, recursively enable all mods in it // a modpack, recursively enable all mods in it
enableAllMods(mod.modpack_content,enable); enableAllMods(mod.modpack_content,enable);
else // not a modpack else // not a modpack

View File

@ -46,6 +46,7 @@ std::map<std::string, ModSpec> getModsInPath(std::string path)
modpack_is.close(); // We don't actually need the file modpack_is.close(); // We don't actually need the file
ModSpec spec(modname,modpath); ModSpec spec(modname,modpath);
spec.modpack_content = getModsInPath(modpath); spec.modpack_content = getModsInPath(modpath);
spec.is_modpack = true;
result.insert(std::make_pair(modname,spec)); result.insert(std::make_pair(modname,spec));
} }
else // not a modpack, add the modspec else // not a modpack, add the modspec
@ -76,7 +77,7 @@ std::map<std::string, ModSpec> flattenModTree(std::map<std::string, ModSpec> mod
it != mods.end(); ++it) it != mods.end(); ++it)
{ {
ModSpec mod = (*it).second; ModSpec mod = (*it).second;
if(!mod.modpack_content.empty()) //is a modpack if(mod.is_modpack)
{ {
std::map<std::string, ModSpec> content = std::map<std::string, ModSpec> content =
flattenModTree(mod.modpack_content); flattenModTree(mod.modpack_content);
@ -98,7 +99,7 @@ std::vector<ModSpec> flattenMods(std::map<std::string, ModSpec> mods)
it != mods.end(); ++it) it != mods.end(); ++it)
{ {
ModSpec mod = (*it).second; ModSpec mod = (*it).second;
if(!mod.modpack_content.empty()) //is a modpack if(mod.is_modpack)
{ {
std::vector<ModSpec> content = flattenMods(mod.modpack_content); std::vector<ModSpec> content = flattenMods(mod.modpack_content);
result.reserve(result.size() + content.size()); result.reserve(result.size() + content.size());

View File

@ -53,6 +53,8 @@ struct ModSpec
//if normal mod: //if normal mod:
std::set<std::string> depends; std::set<std::string> depends;
std::set<std::string> unsatisfied_depends; std::set<std::string> unsatisfied_depends;
bool is_modpack;
// if modpack: // if modpack:
std::map<std::string,ModSpec> modpack_content; std::map<std::string,ModSpec> modpack_content;
ModSpec(const std::string name_="", const std::string path_="", ModSpec(const std::string name_="", const std::string path_="",
@ -61,6 +63,7 @@ struct ModSpec
path(path_), path(path_),
depends(depends_), depends(depends_),
unsatisfied_depends(depends_), unsatisfied_depends(depends_),
is_modpack(false),
modpack_content() modpack_content()
{} {}
}; };