Mgv7: Fix undefined 'float_mount_height'

Commit cad10ce3b7 altered the parameter
'float_mount_height' but was missing the necessary line in the constructor
to get the altered value from 'params'.

Fixes 3D floatland terrain generating everywhere.
This commit is contained in:
paramat 2017-06-28 09:35:46 +01:00 committed by SmallJoker
parent 46ff2e2cef
commit 26d0753d87
1 changed files with 1 additions and 0 deletions

View File

@ -66,6 +66,7 @@ MapgenV7::MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge)
// This is to avoid a divide-by-zero.
// Parameter will be saved to map_meta.txt in limited form.
params->float_mount_height = MYMAX(params->float_mount_height, 1.0f);
this->float_mount_height = params->float_mount_height;
// 2D noise
noise_terrain_base = new Noise(&params->np_terrain_base, seed, csize.X, csize.Z);