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Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)

ok @ShadowNinja
This commit is contained in:
Loic Blot
2015-02-17 20:09:36 +01:00
parent b019221c30
commit 27d4e89d32
5 changed files with 29 additions and 9 deletions

View File

@ -337,6 +337,7 @@
# If true, disable cheat prevention in multiplayer
#disable_anticheat = false
# If true, actions are recorded for rollback
# This option is only read when server starts
#enable_rollback_recording = false
# Handling for deprecated lua api calls:
# "legacy" = (try to) mimic old behaviour (default for release).