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Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)

ok @ShadowNinja
This commit is contained in:
Loic Blot
2015-02-17 20:09:36 +01:00
parent b019221c30
commit 27d4e89d32
5 changed files with 29 additions and 9 deletions

View File

@ -1857,11 +1857,11 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> & modified_blocks)
// Find out whether there is a suspect for this action
std::string suspect;
if(m_gamedef->rollback()){
if(m_gamedef->rollback()) {
suspect = m_gamedef->rollback()->getSuspect(p0, 83, 1);
}
if(!suspect.empty()){
if(m_gamedef->rollback() && !suspect.empty()){
// Blame suspect
RollbackScopeActor rollback_scope(m_gamedef->rollback(), suspect, true);
// Get old node for rollback

View File

@ -44,6 +44,9 @@ int ModApiRollback::l_rollback_get_node_actions(lua_State *L)
int limit = luaL_checknumber(L, 4);
Server *server = getServer(L);
IRollbackManager *rollback = server->getRollbackManager();
if (rollback == NULL) {
return 0;
}
std::list<RollbackAction> actions = rollback->getNodeActors(pos, range, seconds, limit);
std::list<RollbackAction>::iterator iter = actions.begin();
@ -80,6 +83,13 @@ int ModApiRollback::l_rollback_revert_actions_by(lua_State *L)
int seconds = luaL_checknumber(L, 2);
Server *server = getServer(L);
IRollbackManager *rollback = server->getRollbackManager();
// If rollback is disabled, tell it's not a success.
if (rollback == NULL) {
lua_pushboolean(L, false);
lua_newtable(L);
return 2;
}
std::list<RollbackAction> actions = rollback->getRevertActions(actor, seconds);
std::list<std::string> log;
bool success = server->rollbackRevertActions(actions, &log);

View File

@ -243,9 +243,6 @@ Server::Server(
std::string ban_path = m_path_world + DIR_DELIM "ipban.txt";
m_banmanager = new BanManager(ban_path);
// Create rollback manager
m_rollback = new RollbackManager(m_path_world, this);
ModConfiguration modconf(m_path_world);
m_mods = modconf.getMods();
std::vector<ModSpec> unsatisfied_mods = modconf.getUnsatisfiedMods();
@ -353,6 +350,12 @@ Server::Server(
// Initialize mapgens
m_emerge->initMapgens();
m_enable_rollback_recording = g_settings->getBool("enable_rollback_recording");
if (m_enable_rollback_recording) {
// Create rollback manager
m_rollback = new RollbackManager(m_path_world, this);
}
// Give environment reference to scripting api
m_script->initializeEnvironment(m_env);
@ -1068,10 +1071,6 @@ void Server::AsyncRunStep(bool initial_step)
counter = 0.0;
m_emerge->startThreads();
// Update m_enable_rollback_recording here too
m_enable_rollback_recording =
g_settings->getBool("enable_rollback_recording");
}
}