From 2b500d72e5bcf30bb960c2878918c0105219e450 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sat, 16 Jun 2012 18:02:26 +0300 Subject: [PATCH] Remove tiles and special_tiles from node definition prototype because otherwise the old names can't be used --- builtin/item.lua | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/builtin/item.lua b/builtin/item.lua index cefc90886..f85bd7223 100644 --- a/builtin/item.lua +++ b/builtin/item.lua @@ -362,11 +362,13 @@ minetest.nodedef_default = { -- Node properties drawtype = "normal", visual_scale = 1.0, - tiles ={""}, - special_tiles = { - {name="", backface_culling=true}, - {name="", backface_culling=true}, - }, + -- Don't define these because otherwise the old tile_images and + -- special_materials wouldn't be read + --tiles ={""}, + --special_tiles = { + -- {name="", backface_culling=true}, + -- {name="", backface_culling=true}, + --}, alpha = 255, post_effect_color = {a=0, r=0, g=0, b=0}, paramtype = "none",