Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API

This commit is contained in:
kwolekr 2013-06-27 17:06:52 -04:00
parent 18882a4d26
commit 2e292b67a0
18 changed files with 163 additions and 14 deletions

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@ -307,6 +307,7 @@ end
minetest.registered_on_chat_messages, minetest.register_on_chat_message = make_registration()
minetest.registered_globalsteps, minetest.register_globalstep = make_registration()
minetest.registered_on_mapgen_inits, minetest.register_on_mapgen_init = make_registration()
minetest.registered_on_shutdown, minetest.register_on_shutdown = make_registration()
minetest.registered_on_punchnodes, minetest.register_on_punchnode = make_registration()
minetest.registered_on_placenodes, minetest.register_on_placenode = make_registration()

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@ -1034,6 +1034,9 @@ minetest.register_on_player_receive_fields(func(player, formname, fields))
^ Called when a button is pressed in player's inventory form
^ Newest functions are called first
^ If function returns true, remaining functions are not called
minetest.register_on_mapgen_init(func(MapgenParams))
^ Called just before the map generator is initialized but before the environment is initialized
^ MapgenParams consists of a table with the fields mgname, seed, water_level, and flags
Other registration functions:
minetest.register_chatcommand(cmd, chatcommand definition)
@ -1118,6 +1121,14 @@ minetest.get_voxel_manip()
^ Return voxel manipulator object
minetest.get_mapgen_object(objectname)
^ Return requested mapgen object if available (see Mapgen objects)
minetest.set_mapgen_params(MapgenParams)
^ Set map generation parameters
^ Function can *only* be called within a minetest.on_mapgen_init() callback
^ Takes a table as an argument with the fields mgname, seed, water_level, flags, and flagmask.
^ Leave field unset to leave that parameter unchanged
^ flagmask field must be set to all mapgen flags that are being modified
^ flags contains only the flags that are being set
^ flags and flagmask are in the same format and have the same options as 'mgflags' in minetest.conf
minetest.clear_objects()
^ clear all objects in the environments
minetest.line_of_sight(pos1,pos2,stepsize) ->true/false

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@ -331,7 +331,7 @@
#water_level = 1
# Size of chunks to be generated.
#chunksize = 5
# Map generation attributes. Currently supported: trees, caves, flat, v6_biome_blend, v6_jungles, dungeons
# Map generation attributes. Currently supported: trees, caves, flat, v6_biome_blend, v6_jungles, dungeons, nolight
#mg_flags = trees, caves, v6_biome_blend
# How large deserts and beaches are
#mgv6_freq_desert = 0.45

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@ -59,6 +59,10 @@ EmergeManager::EmergeManager(IGameDef *gamedef) {
this->biomedef = new BiomeDefManager();
this->params = NULL;
this->luaoverride_params = NULL;
this->luaoverride_params_modified = 0;
this->luaoverride_flagmask = 0;
mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
queuemutex.Init();
@ -124,12 +128,37 @@ void EmergeManager::initMapgens(MapgenParams *mgparams) {
if (mapgen.size())
return;
// Resolve names of nodes for things that were registered
// (at this point, the registration period is over)
biomedef->resolveNodeNames(ndef);
for (size_t i = 0; i != ores.size(); i++)
ores[i]->resolveNodeNames(ndef);
for (size_t i = 0; i != decorations.size(); i++)
decorations[i]->resolveNodeNames(ndef);
// Apply mapgen parameter overrides from Lua
if (luaoverride_params) {
if (luaoverride_params_modified & MGPARAMS_SET_MGNAME)
mgparams->mg_name = luaoverride_params->mg_name;
if (luaoverride_params_modified & MGPARAMS_SET_SEED)
mgparams->seed = luaoverride_params->seed;
if (luaoverride_params_modified & MGPARAMS_SET_WATER_LEVEL)
mgparams->water_level = luaoverride_params->water_level;
if (luaoverride_params_modified & MGPARAMS_SET_FLAGS) {
mgparams->flags &= ~luaoverride_flagmask;
mgparams->flags |= luaoverride_params->flags;
}
delete luaoverride_params;
luaoverride_params = NULL;
}
// Create the mapgens
this->params = mgparams;
for (size_t i = 0; i != emergethread.size(); i++) {
mg = createMapgen(params->mg_name, 0, params);

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@ -24,6 +24,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <queue>
#include "util/thread.h"
#define MGPARAMS_SET_MGNAME 1
#define MGPARAMS_SET_SEED 2
#define MGPARAMS_SET_WATER_LEVEL 4
#define MGPARAMS_SET_FLAGS 8
#define BLOCK_EMERGE_ALLOWGEN (1<<0)
#define EMERGE_DBG_OUT(x) \
@ -79,6 +84,10 @@ public:
u16 qlimit_diskonly;
u16 qlimit_generate;
MapgenParams *luaoverride_params;
u32 luaoverride_params_modified;
u32 luaoverride_flagmask;
//block emerge queue data structures
JMutex queuemutex;
std::map<v3s16, BlockEmergeData *> blocks_enqueued;

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@ -44,6 +44,7 @@ FlagDesc flagdesc_mapgen[] = {
{"v6_jungles", MGV6_JUNGLES},
{"v6_biome_blend", MGV6_BIOME_BLEND},
{"flat", MG_FLAT},
{"nolight", MG_NOLIGHT},
{NULL, 0}
};

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@ -35,6 +35,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define MGV6_JUNGLES 0x08
#define MGV6_BIOME_BLEND 0x10
#define MG_FLAT 0x20
#define MG_NOLIGHT 0x40
/////////////////// Ore generation flags
// Use absolute value of height to determine ore placement
@ -80,8 +81,8 @@ struct MapgenParams {
flags = MG_TREES | MG_CAVES | MGV6_BIOME_BLEND;
}
virtual bool readParams(Settings *settings) = 0;
virtual void writeParams(Settings *settings) = 0;
virtual bool readParams(Settings *settings) { return true; }
virtual void writeParams(Settings *settings) {}
virtual ~MapgenParams() {}
};

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@ -171,8 +171,8 @@ void MapgenMathParams::writeParams(Settings *settings) {
MapgenMath::MapgenMath(int mapgenid, MapgenMathParams *params_, EmergeManager *emerge) : MapgenV7(mapgenid, params_, emerge) {
mg_params = params_;
this->lighting = 0;
this->ridges = 0;
this->flags |= MG_NOLIGHT;
this->ridges = 0;
Json::Value & params = mg_params->params;
invert = params["invert"].empty() ? 1 : params["invert"].asBool(); //params["invert"].empty()?1:params["invert"].asBool();

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@ -42,6 +42,7 @@ void MapgenSinglenodeParams::writeParams(Settings *settings) {
///////////////////////////////////////////////////////////////////////////////
MapgenSinglenode::MapgenSinglenode(int mapgenid, MapgenSinglenodeParams *params) {
flags = params->flags;
}
@ -91,8 +92,9 @@ void MapgenSinglenode::makeChunk(BlockMakeData *data) {
updateLiquid(&data->transforming_liquid, node_min, node_max);
// Calculate lighting
calcLighting(node_min - v3s16(1, 0, 1) * MAP_BLOCKSIZE,
node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE);
if (!(flags & MG_NOLIGHT))
calcLighting(node_min - v3s16(1, 0, 1) * MAP_BLOCKSIZE,
node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE);
this->generating = false;
}

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@ -33,6 +33,8 @@ struct MapgenSinglenodeParams : public MapgenParams {
class MapgenSinglenode : public Mapgen {
public:
u32 flags;
MapgenSinglenode(int mapgenid, MapgenSinglenodeParams *params);
~MapgenSinglenode();

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@ -459,8 +459,9 @@ void MapgenV6::makeChunk(BlockMakeData *data) {
}
// Calculate lighting
calcLighting(node_min - v3s16(1, 1, 1) * MAP_BLOCKSIZE,
node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE);
if (!(flags & MG_NOLIGHT))
calcLighting(node_min - v3s16(1, 1, 1) * MAP_BLOCKSIZE,
node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE);
this->generating = false;
}

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@ -77,7 +77,6 @@ MapgenV7::MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge)
this->seed = (int)params->seed;
this->water_level = params->water_level;
this->flags = params->flags;
this->lighting = 1;
this->ridges = 1;
this->csize = v3s16(1, 1, 1) * params->chunksize * MAP_BLOCKSIZE;
@ -215,9 +214,9 @@ void MapgenV7::makeChunk(BlockMakeData *data) {
updateLiquid(&data->transforming_liquid, full_node_min, full_node_max);
if (this->lighting)
if (!(flags & MG_NOLIGHT))
calcLighting(node_min - v3s16(1, 0, 1) * MAP_BLOCKSIZE,
node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE);
node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE);
//setLighting(node_min - v3s16(1, 0, 1) * MAP_BLOCKSIZE,
// node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE, 0xFF);

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@ -59,7 +59,6 @@ public:
int ystride;
u32 flags;
bool lighting;
bool ridges;
u32 blockseed;

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@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_converter.h"
#include "log.h"
#include "environment.h"
#include "mapgen.h"
#include "lua_api/l_env.h"
extern "C" {
@ -55,6 +56,33 @@ void ScriptApiEnv::environment_Step(float dtime)
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiEnv::environment_OnMapgenInit(MapgenParams *mgparams)
{
SCRIPTAPI_PRECHECKHEADER
// Get minetest.registered_on_mapgen_inits
lua_getglobal(L, "minetest");
lua_getfield(L, -1, "registered_on_mapgen_inits");
// Call callbacks
lua_newtable(L);
lua_pushstring(L, mgparams->mg_name.c_str());
lua_setfield(L, -2, "mgname");
lua_pushinteger(L, mgparams->seed);
lua_setfield(L, -2, "seed");
lua_pushinteger(L, mgparams->water_level);
lua_setfield(L, -2, "water_level");
std::string flagstr = writeFlagString(mgparams->flags, flagdesc_mapgen);
lua_pushstring(L, flagstr.c_str());
lua_setfield(L, -2, "flags");
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
{
SCRIPTAPI_PRECHECKHEADER

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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irr_v3d.h"
class ServerEnvironment;
struct MapgenParams;
class ScriptApiEnv
: virtual public ScriptApiBase
@ -33,6 +34,8 @@ public:
void environment_Step(float dtime);
// After generating a piece of map
void environment_OnGenerated(v3s16 minp, v3s16 maxp,u32 blockseed);
// After initializing mapgens
void environment_OnMapgenInit(MapgenParams *mgparams);
void initializeEnvironment(ServerEnvironment *env);
};

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@ -652,6 +652,59 @@ int ModApiEnvMod::l_get_mapgen_object(lua_State *L)
return nargs;
}
// minetest.set_mapgen_params(params)
// set mapgen parameters
int ModApiEnvMod::l_set_mapgen_params(lua_State *L)
{
if (!lua_istable(L, 1))
return 0;
EmergeManager *emerge = getServer(L)->getEmergeManager();
if (emerge->mapgen.size())
return 0;
MapgenParams *oparams = new MapgenParams;
u32 paramsmodified = 0;
u32 flagmask = 0;
lua_getfield(L, 1, "mgname");
if (lua_isstring(L, -1)) {
oparams->mg_name = std::string(lua_tostring(L, -1));
paramsmodified |= MGPARAMS_SET_MGNAME;
}
lua_getfield(L, 1, "seed");
if (lua_isnumber(L, -1)) {
oparams->seed = lua_tointeger(L, -1);
paramsmodified |= MGPARAMS_SET_SEED;
}
lua_getfield(L, 1, "water_level");
if (lua_isnumber(L, -1)) {
oparams->water_level = lua_tointeger(L, -1);
paramsmodified |= MGPARAMS_SET_WATER_LEVEL;
}
lua_getfield(L, 1, "flags");
if (lua_isstring(L, -1)) {
std::string flagstr = std::string(lua_tostring(L, -1));
oparams->flags = readFlagString(flagstr, flagdesc_mapgen);
paramsmodified |= MGPARAMS_SET_FLAGS;
lua_getfield(L, 1, "flagmask");
if (lua_isstring(L, -1)) {
flagstr = std::string(lua_tostring(L, -1));
flagmask = readFlagString(flagstr, flagdesc_mapgen);
}
}
emerge->luaoverride_params = oparams;
emerge->luaoverride_params_modified = paramsmodified;
emerge->luaoverride_flagmask = flagmask;
return 0;
}
// minetest.clear_objects()
// clear all objects in the environment
int ModApiEnvMod::l_clear_objects(lua_State *L)
@ -799,6 +852,7 @@ bool ModApiEnvMod::Initialize(lua_State *L,int top)
retval &= API_FCT(get_perlin_map);
retval &= API_FCT(get_voxel_manip);
retval &= API_FCT(get_mapgen_object);
retval &= API_FCT(set_mapgen_params);
retval &= API_FCT(clear_objects);
retval &= API_FCT(spawn_tree);
retval &= API_FCT(find_path);

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@ -117,6 +117,10 @@ private:
// minetest.get_mapgen_object(objectname)
// returns the requested object used during map generation
static int l_get_mapgen_object(lua_State *L);
// minetest.set_mapgen_params(params)
// set mapgen parameters
static int l_set_mapgen_params(lua_State *L);
// minetest.clear_objects()
// clear all objects in the environment

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@ -807,7 +807,12 @@ Server::Server(
ServerMap *servermap = new ServerMap(path_world, this, m_emerge);
m_env = new ServerEnvironment(servermap, m_script, this, this);
m_emerge->initMapgens(servermap->getMapgenParams());
// Run some callbacks after the MG params have been set up but before activation
MapgenParams *mgparams = servermap->getMapgenParams();
m_script->environment_OnMapgenInit(mgparams);
// Initialize mapgens
m_emerge->initMapgens(mgparams);
// Give environment reference to scripting api
m_script->initializeEnvironment(m_env);