mirror of
https://github.com/minetest/minetest.git
synced 2025-07-04 00:40:24 +02:00
Fix modstore/favourites hang by adding asynchronous lua job support
This commit is contained in:
@ -286,6 +286,8 @@ void GUIEngine::run()
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cloudPostProcess();
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else
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sleep_ms(25);
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m_script->Step();
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}
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}
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@ -576,3 +578,9 @@ void GUIEngine::stopSound(s32 handle)
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{
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m_sound_manager->stopSound(handle);
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}
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/******************************************************************************/
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unsigned int GUIEngine::DoAsync(std::string serialized_fct,
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std::string serialized_params) {
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return m_script->DoAsync(serialized_fct,serialized_params);
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}
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@ -166,6 +166,9 @@ public:
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return m_scriptdir;
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}
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/** pass async callback to scriptengine **/
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unsigned int DoAsync(std::string serialized_fct,std::string serialized_params);
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private:
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/** find and run the main menu script */
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@ -244,7 +247,7 @@ private:
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* @param url url to download
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* @param target file to store to
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*/
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bool downloadFile(std::string url,std::string target);
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static bool downloadFile(std::string url,std::string target);
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/** array containing pointers to current specified texture layers */
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video::ITexture* m_textures[TEX_LAYER_MAX];
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@ -2,10 +2,12 @@ if( UNIX )
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set(JTHREAD_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/pthread/jmutex.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/pthread/jthread.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/pthread/jsemaphore.cpp
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PARENT_SCOPE)
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else( UNIX )
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set(JTHREAD_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/win32/jmutex.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/win32/jthread.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/win32/jsemaphore.cpp
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PARENT_SCOPE)
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endif( UNIX )
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50
src/jthread/jsemaphore.h
Normal file
50
src/jthread/jsemaphore.h
Normal file
@ -0,0 +1,50 @@
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/*
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Minetest
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Copyright (C) 2013 sapier, < sapier AT gmx DOT net >
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef JSEMAPHORE_H_
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#define JSEMAPHORE_H_
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#if defined(WIN32)
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#include <windows.h>
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#define MAX_SEMAPHORE_COUNT 1024
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#else
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#include <pthread.h>
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#include <semaphore.h>
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#endif
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class JSemaphore {
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public:
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JSemaphore();
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~JSemaphore();
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JSemaphore(int initval);
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void Post();
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void Wait();
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int GetValue();
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private:
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#if defined(WIN32)
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HANDLE m_hSemaphore;
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#else
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sem_t m_semaphore;
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#endif
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};
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#endif /* JSEMAPHORE_H_ */
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@ -43,6 +43,7 @@ public:
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JThread();
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virtual ~JThread();
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int Start();
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void Stop();
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int Kill();
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virtual void *Thread() = 0;
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bool IsRunning();
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@ -63,12 +64,12 @@ private:
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HANDLE threadhandle;
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#else // pthread type threads
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static void *TheThread(void *param);
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pthread_t threadid;
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#endif // WIN32
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void *retval;
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bool running;
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JMutex runningmutex;
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JMutex continuemutex,continuemutex2;
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bool mutexinit;
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48
src/jthread/pthread/jsemaphore.cpp
Normal file
48
src/jthread/pthread/jsemaphore.cpp
Normal file
@ -0,0 +1,48 @@
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/*
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Minetest
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Copyright (C) 2013 sapier, < sapier AT gmx DOT net >
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "jthread/jsemaphore.h"
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JSemaphore::JSemaphore() {
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sem_init(&m_semaphore,0,0);
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}
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JSemaphore::~JSemaphore() {
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sem_destroy(&m_semaphore);
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}
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JSemaphore::JSemaphore(int initval) {
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sem_init(&m_semaphore,0,initval);
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}
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void JSemaphore::Post() {
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sem_post(&m_semaphore);
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}
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void JSemaphore::Wait() {
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sem_wait(&m_semaphore);
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}
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int JSemaphore::GetValue() {
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int retval = 0;
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sem_getvalue(&m_semaphore,&retval);
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return retval;
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}
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|
@ -42,6 +42,12 @@ JThread::~JThread()
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Kill();
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}
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void JThread::Stop() {
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runningmutex.Lock();
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running = false;
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runningmutex.Unlock();
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}
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int JThread::Start()
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{
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int status;
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@ -65,7 +71,7 @@ int JThread::Start()
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}
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mutexinit = true;
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}
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runningmutex.Lock();
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if (running)
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{
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@ -73,27 +79,27 @@ int JThread::Start()
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return ERR_JTHREAD_ALREADYRUNNING;
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}
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runningmutex.Unlock();
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pthread_attr_t attr;
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pthread_attr_init(&attr);
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pthread_attr_setdetachstate(&attr,PTHREAD_CREATE_DETACHED);
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continuemutex.Lock();
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status = pthread_create(&threadid,&attr,TheThread,this);
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status = pthread_create(&threadid,&attr,TheThread,this);
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pthread_attr_destroy(&attr);
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if (status != 0)
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{
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continuemutex.Unlock();
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return ERR_JTHREAD_CANTSTARTTHREAD;
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}
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/* Wait until 'running' is set */
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runningmutex.Lock();
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runningmutex.Lock();
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while (!running)
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{
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runningmutex.Unlock();
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struct timespec req,rem;
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req.tv_sec = 0;
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@ -103,9 +109,9 @@ int JThread::Start()
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runningmutex.Lock();
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}
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runningmutex.Unlock();
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continuemutex.Unlock();
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continuemutex2.Lock();
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continuemutex2.Unlock();
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return 0;
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@ -113,7 +119,7 @@ int JThread::Start()
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int JThread::Kill()
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{
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runningmutex.Lock();
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runningmutex.Lock();
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if (!running)
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{
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runningmutex.Unlock();
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@ -128,8 +134,8 @@ int JThread::Kill()
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bool JThread::IsRunning()
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{
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bool r;
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runningmutex.Lock();
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runningmutex.Lock();
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r = running;
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runningmutex.Unlock();
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return r;
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@ -138,7 +144,7 @@ bool JThread::IsRunning()
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void *JThread::GetReturnValue()
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{
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void *val;
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runningmutex.Lock();
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if (running)
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val = NULL;
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@ -157,17 +163,17 @@ void *JThread::TheThread(void *param)
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{
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JThread *jthread;
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void *ret;
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jthread = (JThread *)param;
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jthread->continuemutex2.Lock();
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jthread->runningmutex.Lock();
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jthread->running = true;
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jthread->runningmutex.Unlock();
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jthread->continuemutex.Lock();
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jthread->continuemutex.Unlock();
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ret = jthread->Thread();
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jthread->runningmutex.Lock();
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|
64
src/jthread/win32/jsemaphore.cpp
Normal file
64
src/jthread/win32/jsemaphore.cpp
Normal file
@ -0,0 +1,64 @@
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/*
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Minetest
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Copyright (C) 2013 sapier, < sapier AT gmx DOT net >
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|
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This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
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#include "jthread/jsemaphore.h"
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JSemaphore::JSemaphore() {
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m_hSemaphore = CreateSemaphore(
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0,
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0,
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MAX_SEMAPHORE_COUNT,
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0);
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}
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JSemaphore::~JSemaphore() {
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CloseHandle(&m_hSemaphore);
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}
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JSemaphore::JSemaphore(int initval) {
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m_hSemaphore = CreateSemaphore(
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0,
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initval,
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MAX_SEMAPHORE_COUNT,
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0);
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}
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void JSemaphore::Post() {
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ReleaseSemaphore(
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m_hSemaphore,
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1,
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0);
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}
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void JSemaphore::Wait() {
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WaitForSingleObject(
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m_hSemaphore,
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INFINITE);
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}
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int JSemaphore::GetValue() {
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long int retval = 0;
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ReleaseSemaphore(
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m_hSemaphore,
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0,
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&retval);
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return retval;
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}
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|
@ -43,6 +43,12 @@ JThread::~JThread()
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Kill();
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}
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void JThread::Stop() {
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runningmutex.Lock();
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running = false;
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runningmutex.Unlock();
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}
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|
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int JThread::Start()
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{
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if (!mutexinit)
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@ -63,7 +69,7 @@ int JThread::Start()
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return ERR_JTHREAD_CANTINITMUTEX;
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} mutexinit = true;
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}
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runningmutex.Lock();
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if (running)
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{
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@ -71,7 +77,7 @@ int JThread::Start()
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return ERR_JTHREAD_ALREADYRUNNING;
|
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}
|
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runningmutex.Unlock();
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|
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|
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continuemutex.Lock();
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#ifndef _WIN32_WCE
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threadhandle = (HANDLE)_beginthreadex(NULL,0,TheThread,this,0,&threadid);
|
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@ -83,10 +89,10 @@ int JThread::Start()
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continuemutex.Unlock();
|
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return ERR_JTHREAD_CANTSTARTTHREAD;
|
||||
}
|
||||
|
||||
|
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/* Wait until 'running' is set */
|
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|
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runningmutex.Lock();
|
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runningmutex.Lock();
|
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while (!running)
|
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{
|
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runningmutex.Unlock();
|
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@ -94,18 +100,18 @@ int JThread::Start()
|
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runningmutex.Lock();
|
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}
|
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runningmutex.Unlock();
|
||||
|
||||
|
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continuemutex.Unlock();
|
||||
|
||||
|
||||
continuemutex2.Lock();
|
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continuemutex2.Unlock();
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int JThread::Kill()
|
||||
{
|
||||
runningmutex.Lock();
|
||||
runningmutex.Lock();
|
||||
if (!running)
|
||||
{
|
||||
runningmutex.Unlock();
|
||||
@ -121,8 +127,8 @@ int JThread::Kill()
|
||||
bool JThread::IsRunning()
|
||||
{
|
||||
bool r;
|
||||
|
||||
runningmutex.Lock();
|
||||
|
||||
runningmutex.Lock();
|
||||
r = running;
|
||||
runningmutex.Unlock();
|
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return r;
|
||||
@ -131,7 +137,7 @@ bool JThread::IsRunning()
|
||||
void *JThread::GetReturnValue()
|
||||
{
|
||||
void *val;
|
||||
|
||||
|
||||
runningmutex.Lock();
|
||||
if (running)
|
||||
val = NULL;
|
||||
@ -156,23 +162,23 @@ DWORD WINAPI JThread::TheThread(void *param)
|
||||
void *ret;
|
||||
|
||||
jthread = (JThread *)param;
|
||||
|
||||
|
||||
jthread->continuemutex2.Lock();
|
||||
jthread->runningmutex.Lock();
|
||||
jthread->running = true;
|
||||
jthread->runningmutex.Unlock();
|
||||
|
||||
|
||||
jthread->continuemutex.Lock();
|
||||
jthread->continuemutex.Unlock();
|
||||
|
||||
|
||||
ret = jthread->Thread();
|
||||
|
||||
|
||||
jthread->runningmutex.Lock();
|
||||
jthread->running = false;
|
||||
jthread->retval = ret;
|
||||
CloseHandle(jthread->threadhandle);
|
||||
jthread->runningmutex.Unlock();
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void JThread::ThreadStarted()
|
||||
|
111
src/main.cpp
111
src/main.cpp
@ -85,6 +85,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "database-leveldb.h"
|
||||
#endif
|
||||
|
||||
#if USE_CURL
|
||||
#include "curl.h"
|
||||
#endif
|
||||
|
||||
/*
|
||||
Settings.
|
||||
These are loaded from the config file.
|
||||
@ -309,7 +313,7 @@ public:
|
||||
{
|
||||
return keyIsDown[keyCode];
|
||||
}
|
||||
|
||||
|
||||
// Checks whether a key was down and resets the state
|
||||
bool WasKeyDown(const KeyPress &keyCode)
|
||||
{
|
||||
@ -361,7 +365,7 @@ public:
|
||||
|
||||
private:
|
||||
IrrlichtDevice *m_device;
|
||||
|
||||
|
||||
// The current state of keys
|
||||
KeyList keyIsDown;
|
||||
// Whether a key has been pressed or not
|
||||
@ -405,7 +409,7 @@ public:
|
||||
{
|
||||
return m_receiver->right_active;
|
||||
}
|
||||
|
||||
|
||||
virtual bool getLeftClicked()
|
||||
{
|
||||
return m_receiver->leftclicked;
|
||||
@ -656,7 +660,7 @@ void SpeedTests()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
infostream<<"All of the following tests should take around 100ms each."
|
||||
<<std::endl;
|
||||
|
||||
@ -668,7 +672,7 @@ void SpeedTests()
|
||||
tempf += 0.001;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
TimeTaker timer("Testing floating-point vector speed");
|
||||
|
||||
@ -682,7 +686,7 @@ void SpeedTests()
|
||||
|
||||
{
|
||||
TimeTaker timer("Testing std::map speed");
|
||||
|
||||
|
||||
std::map<v2s16, f32> map1;
|
||||
tempf = -324;
|
||||
const s16 ii=300;
|
||||
@ -702,7 +706,7 @@ void SpeedTests()
|
||||
{
|
||||
infostream<<"Around 5000/ms should do well here."<<std::endl;
|
||||
TimeTaker timer("Testing mutex speed");
|
||||
|
||||
|
||||
JMutex m;
|
||||
m.Init();
|
||||
u32 n = 0;
|
||||
@ -753,7 +757,7 @@ int main(int argc, char *argv[])
|
||||
/*
|
||||
Parse command line
|
||||
*/
|
||||
|
||||
|
||||
// List all allowed options
|
||||
std::map<std::string, ValueSpec> allowed_options;
|
||||
allowed_options.insert(std::make_pair("help", ValueSpec(VALUETYPE_FLAG,
|
||||
@ -806,7 +810,7 @@ int main(int argc, char *argv[])
|
||||
#endif
|
||||
|
||||
Settings cmd_args;
|
||||
|
||||
|
||||
bool ret = cmd_args.parseCommandLine(argc, argv, allowed_options);
|
||||
|
||||
if(ret == false || cmd_args.getFlag("help") || cmd_args.exists("nonopt1"))
|
||||
@ -843,11 +847,11 @@ int main(int argc, char *argv[])
|
||||
dstream<<"Build info: "<<minetest_build_info<<std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
Low-level initialization
|
||||
*/
|
||||
|
||||
|
||||
// If trace is enabled, enable logging of certain things
|
||||
if(cmd_args.getFlag("trace")){
|
||||
dstream<<_("Enabling trace level debug output")<<std::endl;
|
||||
@ -865,7 +869,7 @@ int main(int argc, char *argv[])
|
||||
|
||||
porting::signal_handler_init();
|
||||
bool &kill = *porting::signal_handler_killstatus();
|
||||
|
||||
|
||||
porting::initializePaths();
|
||||
|
||||
// Create user data directory
|
||||
@ -880,7 +884,7 @@ int main(int argc, char *argv[])
|
||||
|
||||
// Debug handler
|
||||
BEGIN_DEBUG_EXCEPTION_HANDLER
|
||||
|
||||
|
||||
// List gameids if requested
|
||||
if(cmd_args.exists("gameid") && cmd_args.get("gameid") == "list")
|
||||
{
|
||||
@ -890,7 +894,7 @@ int main(int argc, char *argv[])
|
||||
dstream<<(*i)<<std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// List worlds if requested
|
||||
if(cmd_args.exists("world") && cmd_args.get("world") == "list"){
|
||||
dstream<<_("Available worlds:")<<std::endl;
|
||||
@ -904,25 +908,25 @@ int main(int argc, char *argv[])
|
||||
" "<<_("with")<<" SER_FMT_VER_HIGHEST_READ="<<(int)SER_FMT_VER_HIGHEST_READ
|
||||
<<", "<<minetest_build_info
|
||||
<<std::endl;
|
||||
|
||||
|
||||
/*
|
||||
Basic initialization
|
||||
*/
|
||||
|
||||
// Initialize default settings
|
||||
set_default_settings(g_settings);
|
||||
|
||||
|
||||
// Initialize sockets
|
||||
sockets_init();
|
||||
atexit(sockets_cleanup);
|
||||
|
||||
|
||||
/*
|
||||
Read config file
|
||||
*/
|
||||
|
||||
|
||||
// Path of configuration file in use
|
||||
g_settings_path = "";
|
||||
|
||||
|
||||
if(cmd_args.exists("config"))
|
||||
{
|
||||
bool r = g_settings->readConfigFile(cmd_args.get("config").c_str());
|
||||
@ -958,12 +962,12 @@ int main(int argc, char *argv[])
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// If no path found, use the first one (menu creates the file)
|
||||
if(g_settings_path == "")
|
||||
g_settings_path = filenames[0];
|
||||
}
|
||||
|
||||
|
||||
// Initialize debug streams
|
||||
#define DEBUGFILE "debug.txt"
|
||||
#if RUN_IN_PLACE
|
||||
@ -973,7 +977,7 @@ int main(int argc, char *argv[])
|
||||
#endif
|
||||
if(cmd_args.exists("logfile"))
|
||||
logfile = cmd_args.get("logfile");
|
||||
|
||||
|
||||
log_remove_output(&main_dstream_no_stderr_log_out);
|
||||
int loglevel = g_settings->getS32("debug_log_level");
|
||||
|
||||
@ -986,13 +990,18 @@ int main(int argc, char *argv[])
|
||||
debugstreams_init(false, logfile.c_str());
|
||||
else
|
||||
debugstreams_init(false, NULL);
|
||||
|
||||
|
||||
infostream<<"logfile = "<<logfile<<std::endl;
|
||||
|
||||
// Initialize random seed
|
||||
srand(time(0));
|
||||
mysrand(time(0));
|
||||
|
||||
#if USE_CURL
|
||||
CURLcode res = curl_global_init(CURL_GLOBAL_DEFAULT);
|
||||
assert(res == CURLE_OK);
|
||||
#endif
|
||||
|
||||
/*
|
||||
Run unit tests
|
||||
*/
|
||||
@ -1020,7 +1029,7 @@ int main(int argc, char *argv[])
|
||||
port = g_settings->getU16("port");
|
||||
if(port == 0)
|
||||
port = 30000;
|
||||
|
||||
|
||||
// World directory
|
||||
std::string commanded_world = "";
|
||||
if(cmd_args.exists("world"))
|
||||
@ -1031,12 +1040,12 @@ int main(int argc, char *argv[])
|
||||
commanded_world = cmd_args.get("nonopt0");
|
||||
else if(g_settings->exists("map-dir"))
|
||||
commanded_world = g_settings->get("map-dir");
|
||||
|
||||
|
||||
// World name
|
||||
std::string commanded_worldname = "";
|
||||
if(cmd_args.exists("worldname"))
|
||||
commanded_worldname = cmd_args.get("worldname");
|
||||
|
||||
|
||||
// Strip world.mt from commanded_world
|
||||
{
|
||||
std::string worldmt = "world.mt";
|
||||
@ -1048,7 +1057,7 @@ int main(int argc, char *argv[])
|
||||
0, commanded_world.size()-worldmt.size());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// If a world name was specified, convert it to a path
|
||||
if(commanded_worldname != ""){
|
||||
// Get information about available worlds
|
||||
@ -1268,7 +1277,7 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
|
||||
server.start(port);
|
||||
|
||||
|
||||
// Run server
|
||||
dedicated_server_loop(server, kill);
|
||||
|
||||
@ -1280,17 +1289,17 @@ int main(int argc, char *argv[])
|
||||
/*
|
||||
More parameters
|
||||
*/
|
||||
|
||||
|
||||
std::string address = g_settings->get("address");
|
||||
if(commanded_world != "")
|
||||
address = "";
|
||||
else if(cmd_args.exists("address"))
|
||||
address = cmd_args.get("address");
|
||||
|
||||
|
||||
std::string playername = g_settings->get("name");
|
||||
if(cmd_args.exists("name"))
|
||||
playername = cmd_args.get("name");
|
||||
|
||||
|
||||
bool skip_main_menu = cmd_args.getFlag("go");
|
||||
|
||||
/*
|
||||
@ -1298,7 +1307,7 @@ int main(int argc, char *argv[])
|
||||
*/
|
||||
|
||||
// Resolution selection
|
||||
|
||||
|
||||
bool fullscreen = g_settings->getBool("fullscreen");
|
||||
u16 screenW = g_settings->getU16("screenW");
|
||||
u16 screenH = g_settings->getU16("screenH");
|
||||
@ -1312,7 +1321,7 @@ int main(int argc, char *argv[])
|
||||
// Determine driver
|
||||
|
||||
video::E_DRIVER_TYPE driverType;
|
||||
|
||||
|
||||
std::string driverstring = g_settings->get("video_driver");
|
||||
|
||||
if(driverstring == "null")
|
||||
@ -1419,7 +1428,7 @@ int main(int argc, char *argv[])
|
||||
|
||||
if (device == 0)
|
||||
return 1; // could not create selected driver.
|
||||
|
||||
|
||||
/*
|
||||
Continue initialization
|
||||
*/
|
||||
@ -1434,10 +1443,10 @@ int main(int argc, char *argv[])
|
||||
|
||||
// Create time getter
|
||||
g_timegetter = new IrrlichtTimeGetter(device);
|
||||
|
||||
|
||||
// Create game callback for menus
|
||||
g_gamecallback = new MainGameCallback(device);
|
||||
|
||||
|
||||
/*
|
||||
Speed tests (done after irrlicht is loaded to get timer)
|
||||
*/
|
||||
@ -1448,7 +1457,7 @@ int main(int argc, char *argv[])
|
||||
device->drop();
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
device->setResizable(true);
|
||||
|
||||
bool random_input = g_settings->getBool("random_input")
|
||||
@ -1458,7 +1467,7 @@ int main(int argc, char *argv[])
|
||||
input = new RandomInputHandler();
|
||||
else
|
||||
input = new RealInputHandler(device, &receiver);
|
||||
|
||||
|
||||
scene::ISceneManager* smgr = device->getSceneManager();
|
||||
|
||||
guienv = device->getGUIEnvironment();
|
||||
@ -1488,7 +1497,7 @@ int main(int argc, char *argv[])
|
||||
// If font was not found, this will get us one
|
||||
font = skin->getFont();
|
||||
assert(font);
|
||||
|
||||
|
||||
u32 text_height = font->getDimension(L"Hello, world!").Height;
|
||||
infostream<<"text_height="<<text_height<<std::endl;
|
||||
|
||||
@ -1556,7 +1565,7 @@ int main(int argc, char *argv[])
|
||||
Clear everything from the GUIEnvironment
|
||||
*/
|
||||
guienv->clear();
|
||||
|
||||
|
||||
/*
|
||||
We need some kind of a root node to be able to add
|
||||
custom gui elements directly on the screen.
|
||||
@ -1564,7 +1573,7 @@ int main(int argc, char *argv[])
|
||||
*/
|
||||
guiroot = guienv->addStaticText(L"",
|
||||
core::rect<s32>(0, 0, 10000, 10000));
|
||||
|
||||
|
||||
SubgameSpec gamespec;
|
||||
WorldSpec worldspec;
|
||||
bool simple_singleplayer_mode = false;
|
||||
@ -1588,13 +1597,13 @@ int main(int argc, char *argv[])
|
||||
break;
|
||||
}
|
||||
first_loop = false;
|
||||
|
||||
|
||||
// Cursor can be non-visible when coming from the game
|
||||
device->getCursorControl()->setVisible(true);
|
||||
// Some stuff are left to scene manager when coming from the game
|
||||
// (map at least?)
|
||||
smgr->clear();
|
||||
|
||||
|
||||
// Initialize menu data
|
||||
MainMenuData menudata;
|
||||
menudata.address = address;
|
||||
@ -1643,7 +1652,7 @@ int main(int argc, char *argv[])
|
||||
infostream<<"Waited for other menus"<<std::endl;
|
||||
|
||||
GUIEngine* temp = new GUIEngine(device, guiroot, &g_menumgr,smgr,&menudata,kill);
|
||||
|
||||
|
||||
delete temp;
|
||||
//once finished you'll never end up here
|
||||
smgr->clear();
|
||||
@ -1683,7 +1692,7 @@ int main(int argc, char *argv[])
|
||||
// Break out of menu-game loop to shut down cleanly
|
||||
if(device->run() == false || kill == true)
|
||||
break;
|
||||
|
||||
|
||||
current_playername = playername;
|
||||
current_password = password;
|
||||
current_address = address;
|
||||
@ -1705,7 +1714,7 @@ int main(int argc, char *argv[])
|
||||
server["description"] = menudata.serverdescription;
|
||||
ServerList::insert(server);
|
||||
}
|
||||
|
||||
|
||||
// Set world path to selected one
|
||||
if ((menudata.selected_world >= 0) &&
|
||||
(menudata.selected_world < (int)worldspecs.size())) {
|
||||
@ -1713,7 +1722,7 @@ int main(int argc, char *argv[])
|
||||
infostream<<"Selected world: "<<worldspec.name
|
||||
<<" ["<<worldspec.path<<"]"<<std::endl;
|
||||
}
|
||||
|
||||
|
||||
// If local game
|
||||
if(current_address == "")
|
||||
{
|
||||
@ -1828,11 +1837,11 @@ int main(int argc, char *argv[])
|
||||
#endif
|
||||
|
||||
#endif // !SERVER
|
||||
|
||||
|
||||
// Update configuration file
|
||||
if(g_settings_path != "")
|
||||
g_settings->updateConfigFile(g_settings_path.c_str());
|
||||
|
||||
|
||||
// Print modified quicktune values
|
||||
{
|
||||
bool header_printed = false;
|
||||
@ -1850,9 +1859,9 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
|
||||
END_DEBUG_EXCEPTION_HANDLER(errorstream)
|
||||
|
||||
|
||||
debugstreams_deinit();
|
||||
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
@ -16,6 +16,8 @@ set(common_SCRIPT_LUA_API_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_util.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_vmanip.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_settings.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_async_events.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/marshall.c
|
||||
PARENT_SCOPE)
|
||||
|
||||
# Used by client only
|
||||
|
396
src/script/lua_api/l_async_events.cpp
Normal file
396
src/script/lua_api/l_async_events.cpp
Normal file
@ -0,0 +1,396 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 sapier, <sapier AT gmx DOT net>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
extern "C" {
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
#include "lualib.h"
|
||||
int luaopen_marshal(lua_State *L);
|
||||
}
|
||||
#include <stdio.h>
|
||||
|
||||
#include "l_async_events.h"
|
||||
#include "log.h"
|
||||
#include "filesys.h"
|
||||
#include "porting.h"
|
||||
|
||||
//TODO replace by ShadowNinja version not yet merged to master
|
||||
static int script_error_handler(lua_State *L) {
|
||||
lua_getfield(L, LUA_GLOBALSINDEX, "debug");
|
||||
if (!lua_istable(L, -1)) {
|
||||
lua_pop(L, 1);
|
||||
return 1;
|
||||
}
|
||||
lua_getfield(L, -1, "traceback");
|
||||
if (!lua_isfunction(L, -1)) {
|
||||
lua_pop(L, 2);
|
||||
return 1;
|
||||
}
|
||||
lua_pushvalue(L, 1);
|
||||
lua_pushinteger(L, 2);
|
||||
lua_call(L, 2, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
static void scriptError(const char *fmt, ...)
|
||||
{
|
||||
va_list argp;
|
||||
va_start(argp, fmt);
|
||||
char buf[10000];
|
||||
vsnprintf(buf, 10000, fmt, argp);
|
||||
va_end(argp);
|
||||
errorstream<<"ERROR: "<<buf;
|
||||
fprintf(stderr,"ERROR: %s\n",buf);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
AsyncEngine::AsyncEngine() :
|
||||
m_initDone(false),
|
||||
m_JobIdCounter(0)
|
||||
{
|
||||
assert(m_JobQueueMutex.Init() == 0);
|
||||
assert(m_ResultQueueMutex.Init() == 0);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
AsyncEngine::~AsyncEngine()
|
||||
{
|
||||
/** request all threads to stop **/
|
||||
for (std::vector<AsyncWorkerThread*>::iterator i= m_WorkerThreads.begin();
|
||||
i != m_WorkerThreads.end();i++) {
|
||||
(*i)->Stop();
|
||||
}
|
||||
|
||||
|
||||
/** wakeup all threads **/
|
||||
for (std::vector<AsyncWorkerThread*>::iterator i= m_WorkerThreads.begin();
|
||||
i != m_WorkerThreads.end();i++) {
|
||||
m_JobQueueCounter.Post();
|
||||
}
|
||||
|
||||
/** wait for threads to finish **/
|
||||
for (std::vector<AsyncWorkerThread*>::iterator i= m_WorkerThreads.begin();
|
||||
i != m_WorkerThreads.end();i++) {
|
||||
(*i)->Wait();
|
||||
}
|
||||
|
||||
/** force kill all threads **/
|
||||
for (std::vector<AsyncWorkerThread*>::iterator i= m_WorkerThreads.begin();
|
||||
i != m_WorkerThreads.end();i++) {
|
||||
(*i)->Kill();
|
||||
delete *i;
|
||||
}
|
||||
|
||||
m_JobQueueMutex.Lock();
|
||||
m_JobQueue.clear();
|
||||
m_JobQueueMutex.Unlock();
|
||||
m_WorkerThreads.clear();
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
bool AsyncEngine::registerFunction(const char* name, lua_CFunction fct) {
|
||||
|
||||
if (m_initDone) return false;
|
||||
m_FunctionList[name] = fct;
|
||||
return true;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void AsyncEngine::Initialize(unsigned int numengines) {
|
||||
m_initDone = true;
|
||||
|
||||
for (unsigned int i=0; i < numengines; i ++) {
|
||||
|
||||
AsyncWorkerThread* toadd = new AsyncWorkerThread(this,i);
|
||||
m_WorkerThreads.push_back(toadd);
|
||||
toadd->Start();
|
||||
}
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
unsigned int AsyncEngine::doAsyncJob(std::string fct, std::string params) {
|
||||
|
||||
m_JobQueueMutex.Lock();
|
||||
LuaJobInfo toadd;
|
||||
toadd.JobId = m_JobIdCounter++;
|
||||
toadd.serializedFunction = fct;
|
||||
toadd.serializedParams = params;
|
||||
|
||||
m_JobQueue.push_back(toadd);
|
||||
|
||||
m_JobQueueCounter.Post();
|
||||
|
||||
m_JobQueueMutex.Unlock();
|
||||
|
||||
return toadd.JobId;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
LuaJobInfo AsyncEngine::getJob() {
|
||||
|
||||
m_JobQueueCounter.Wait();
|
||||
m_JobQueueMutex.Lock();
|
||||
|
||||
LuaJobInfo retval;
|
||||
|
||||
if (m_JobQueue.size() != 0) {
|
||||
retval = m_JobQueue.front();
|
||||
m_JobQueue.erase((m_JobQueue.begin()));
|
||||
}
|
||||
m_JobQueueMutex.Unlock();
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void AsyncEngine::putJobResult(LuaJobInfo result) {
|
||||
m_ResultQueueMutex.Lock();
|
||||
m_ResultQueue.push_back(result);
|
||||
m_ResultQueueMutex.Unlock();
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void AsyncEngine::Step(lua_State *L) {
|
||||
m_ResultQueueMutex.Lock();
|
||||
while(!m_ResultQueue.empty()) {
|
||||
|
||||
LuaJobInfo jobdone = m_ResultQueue.front();
|
||||
m_ResultQueue.erase(m_ResultQueue.begin());
|
||||
lua_getglobal(L, "engine");
|
||||
|
||||
lua_getfield(L, -1, "async_event_handler");
|
||||
|
||||
if(lua_isnil(L, -1))
|
||||
assert("Someone managed to destroy a async callback in engine!" == 0);
|
||||
|
||||
luaL_checktype(L, -1, LUA_TFUNCTION);
|
||||
|
||||
lua_pushinteger(L, jobdone.JobId);
|
||||
lua_pushlstring(L, jobdone.serializedResult.c_str(),
|
||||
jobdone.serializedResult.length());
|
||||
|
||||
if(lua_pcall(L, 2, 0, 0)) {
|
||||
scriptError("Async ENGINE step: %s", lua_tostring(L, -1));
|
||||
}
|
||||
|
||||
lua_pop(L,1);
|
||||
}
|
||||
m_ResultQueueMutex.Unlock();
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void AsyncEngine::PushFinishedJobs(lua_State* L) {
|
||||
//Result Table
|
||||
m_ResultQueueMutex.Lock();
|
||||
|
||||
unsigned int index=1;
|
||||
lua_newtable(L);
|
||||
int top = lua_gettop(L);
|
||||
|
||||
while(!m_ResultQueue.empty()) {
|
||||
|
||||
LuaJobInfo jobdone = m_ResultQueue.front();
|
||||
m_ResultQueue.erase(m_ResultQueue.begin());
|
||||
|
||||
lua_pushnumber(L,index);
|
||||
|
||||
lua_newtable(L);
|
||||
int top_lvl2 = lua_gettop(L);
|
||||
|
||||
lua_pushstring(L,"jobid");
|
||||
lua_pushnumber(L,jobdone.JobId);
|
||||
lua_settable(L, top_lvl2);
|
||||
|
||||
lua_pushstring(L,"retval");
|
||||
lua_pushstring(L, jobdone.serializedResult.c_str());
|
||||
lua_settable(L, top_lvl2);
|
||||
|
||||
lua_settable(L, top);
|
||||
index++;
|
||||
}
|
||||
|
||||
m_ResultQueueMutex.Unlock();
|
||||
|
||||
}
|
||||
/******************************************************************************/
|
||||
void AsyncEngine::PrepareEnvironment(lua_State* L, int top) {
|
||||
for(std::map<std::string,lua_CFunction>::iterator i = m_FunctionList.begin();
|
||||
i != m_FunctionList.end(); i++) {
|
||||
|
||||
lua_pushstring(L,i->first.c_str());
|
||||
lua_pushcfunction(L,i->second);
|
||||
lua_settable(L, top);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
int async_worker_ErrorHandler(lua_State *L) {
|
||||
lua_getfield(L, LUA_GLOBALSINDEX, "debug");
|
||||
if (!lua_istable(L, -1)) {
|
||||
lua_pop(L, 1);
|
||||
return 1;
|
||||
}
|
||||
lua_getfield(L, -1, "traceback");
|
||||
if (!lua_isfunction(L, -1)) {
|
||||
lua_pop(L, 2);
|
||||
return 1;
|
||||
}
|
||||
lua_pushvalue(L, 1);
|
||||
lua_pushinteger(L, 2);
|
||||
lua_call(L, 2, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
AsyncWorkerThread::AsyncWorkerThread(AsyncEngine* jobdispatcher,
|
||||
unsigned int numthreadnumber) :
|
||||
m_JobDispatcher(jobdispatcher),
|
||||
m_luaerrorhandler(-1),
|
||||
m_threadnum(numthreadnumber)
|
||||
{
|
||||
// create luastack
|
||||
m_LuaStack = luaL_newstate();
|
||||
|
||||
// load basic lua modules
|
||||
luaL_openlibs(m_LuaStack);
|
||||
|
||||
// load serialization functions
|
||||
luaopen_marshal(m_LuaStack);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
AsyncWorkerThread::~AsyncWorkerThread() {
|
||||
|
||||
assert(IsRunning() == false);
|
||||
lua_close(m_LuaStack);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void* AsyncWorkerThread::worker_thread_main() {
|
||||
|
||||
//register thread for error logging
|
||||
char number[21];
|
||||
snprintf(number,sizeof(number),"%d",m_threadnum);
|
||||
log_register_thread(std::string("AsyncWorkerThread_") + number);
|
||||
|
||||
/** prepare job lua environment **/
|
||||
lua_newtable(m_LuaStack);
|
||||
lua_setglobal(m_LuaStack, "engine");
|
||||
|
||||
lua_getglobal(m_LuaStack, "engine");
|
||||
int top = lua_gettop(m_LuaStack);
|
||||
|
||||
lua_pushstring(m_LuaStack, DIR_DELIM);
|
||||
lua_setglobal(m_LuaStack, "DIR_DELIM");
|
||||
|
||||
lua_pushstring(m_LuaStack,
|
||||
std::string(porting::path_share + DIR_DELIM + "builtin").c_str());
|
||||
lua_setglobal(m_LuaStack, "SCRIPTDIR");
|
||||
|
||||
|
||||
m_JobDispatcher->PrepareEnvironment(m_LuaStack,top);
|
||||
|
||||
std::string asyncscript =
|
||||
porting::path_share + DIR_DELIM + "builtin"
|
||||
+ DIR_DELIM + "async_env.lua";
|
||||
|
||||
lua_pushcfunction(m_LuaStack, async_worker_ErrorHandler);
|
||||
m_luaerrorhandler = lua_gettop(m_LuaStack);
|
||||
|
||||
if(!runScript(asyncscript)) {
|
||||
infostream
|
||||
<< "AsyncWorkderThread::worker_thread_main execution of async base environment failed!"
|
||||
<< std::endl;
|
||||
assert("no future with broken builtin async environment scripts" == 0);
|
||||
}
|
||||
/** main loop **/
|
||||
while(IsRunning()) {
|
||||
//wait for job
|
||||
LuaJobInfo toprocess = m_JobDispatcher->getJob();
|
||||
|
||||
if (!IsRunning()) { continue; }
|
||||
|
||||
//first push error handler
|
||||
lua_pushcfunction(m_LuaStack, script_error_handler);
|
||||
int errorhandler = lua_gettop(m_LuaStack);
|
||||
|
||||
lua_getglobal(m_LuaStack, "engine");
|
||||
if(lua_isnil(m_LuaStack, -1))
|
||||
assert("unable to find engine within async environment" == 0);
|
||||
|
||||
lua_getfield(m_LuaStack, -1, "job_processor");
|
||||
if(lua_isnil(m_LuaStack, -1))
|
||||
assert("Someone managed to destroy a async worker engine!" == 0);
|
||||
|
||||
luaL_checktype(m_LuaStack, -1, LUA_TFUNCTION);
|
||||
|
||||
//call it
|
||||
lua_pushlstring(m_LuaStack,
|
||||
toprocess.serializedFunction.c_str(),
|
||||
toprocess.serializedFunction.length());
|
||||
lua_pushlstring(m_LuaStack,
|
||||
toprocess.serializedParams.c_str(),
|
||||
toprocess.serializedParams.length());
|
||||
|
||||
if (!IsRunning()) { continue; }
|
||||
if(lua_pcall(m_LuaStack, 2, 2, errorhandler)) {
|
||||
scriptError("Async WORKER thread: %s\n", lua_tostring(m_LuaStack, -1));
|
||||
toprocess.serializedResult="ERROR";
|
||||
}
|
||||
else {
|
||||
//fetch result
|
||||
const char *retval = lua_tostring(m_LuaStack, -2);
|
||||
unsigned int lenght = lua_tointeger(m_LuaStack,-1);
|
||||
toprocess.serializedResult = std::string(retval,lenght);
|
||||
}
|
||||
|
||||
if (!IsRunning()) { continue; }
|
||||
//put job result
|
||||
m_JobDispatcher->putJobResult(toprocess);
|
||||
}
|
||||
log_deregister_thread();
|
||||
return 0;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
bool AsyncWorkerThread::runScript(std::string script) {
|
||||
|
||||
int ret = luaL_loadfile(m_LuaStack, script.c_str()) ||
|
||||
lua_pcall(m_LuaStack, 0, 0, m_luaerrorhandler);
|
||||
if(ret){
|
||||
errorstream<<"==== ERROR FROM LUA WHILE INITIALIZING ASYNC ENVIRONMENT ====="<<std::endl;
|
||||
errorstream<<"Failed to load and run script from "<<std::endl;
|
||||
errorstream<<script<<":"<<std::endl;
|
||||
errorstream<<std::endl;
|
||||
errorstream<<lua_tostring(m_LuaStack, -1)<<std::endl;
|
||||
errorstream<<std::endl;
|
||||
errorstream<<"=================== END OF ERROR FROM LUA ===================="<<std::endl;
|
||||
lua_pop(m_LuaStack, 1); // Pop error message from stack
|
||||
lua_pop(m_LuaStack, 1); // Pop the error handler from stack
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void* AsyncWorkerThread::worker_thread_wrapper(void* thread) {
|
||||
return ((AsyncWorkerThread*) thread)->worker_thread_main();
|
||||
}
|
228
src/script/lua_api/l_async_events.h
Normal file
228
src/script/lua_api/l_async_events.h
Normal file
@ -0,0 +1,228 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 sapier, <sapier AT gmx DOT net>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef C_ASYNC_EVENTS_H_
|
||||
#define C_ASYNC_EVENTS_H_
|
||||
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <unistd.h>
|
||||
|
||||
/******************************************************************************/
|
||||
/* Includes */
|
||||
/******************************************************************************/
|
||||
#include "jthread/jthread.h"
|
||||
#include "jthread/jmutex.h"
|
||||
#include "jthread/jsemaphore.h"
|
||||
#include "debug.h"
|
||||
#include "lua.h"
|
||||
|
||||
/******************************************************************************/
|
||||
/* Typedefs and macros */
|
||||
/******************************************************************************/
|
||||
#define MAINMENU_NUMBER_OF_ASYNC_THREADS 4
|
||||
|
||||
/******************************************************************************/
|
||||
/* forward declarations */
|
||||
/******************************************************************************/
|
||||
class AsyncEngine;
|
||||
|
||||
/******************************************************************************/
|
||||
/* declarations */
|
||||
/******************************************************************************/
|
||||
|
||||
/** a struct to encapsulate data required to queue a job **/
|
||||
struct LuaJobInfo {
|
||||
/** function to be called in async environment **/
|
||||
std::string serializedFunction;
|
||||
/** parameter table to be passed to function **/
|
||||
std::string serializedParams;
|
||||
/** result of function call **/
|
||||
std::string serializedResult;
|
||||
/** jobid used to identify a job and match it to callback **/
|
||||
unsigned int JobId;
|
||||
};
|
||||
|
||||
/** class encapsulating a asynchronous working environment **/
|
||||
class AsyncWorkerThread : public JThread {
|
||||
public:
|
||||
/**
|
||||
* default constructor
|
||||
* @param pointer to job dispatcher
|
||||
*/
|
||||
AsyncWorkerThread(AsyncEngine* jobdispatcher, unsigned int threadnumber);
|
||||
|
||||
/**
|
||||
* default destructor
|
||||
*/
|
||||
virtual ~AsyncWorkerThread();
|
||||
|
||||
/**
|
||||
* thread function
|
||||
*/
|
||||
void* Thread() {
|
||||
ThreadStarted();
|
||||
return worker_thread_wrapper(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* wait for thread to stop
|
||||
*/
|
||||
void Wait() {
|
||||
while(IsRunning()) {
|
||||
sleep(1);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
/**
|
||||
* helper function to run a lua script
|
||||
* @param path of script
|
||||
*/
|
||||
bool runScript(std::string script);
|
||||
|
||||
/**
|
||||
* main function of thread
|
||||
*/
|
||||
void* worker_thread_main();
|
||||
|
||||
/**
|
||||
* static wrapper for thread creation
|
||||
* @param this pointer to the thread to be created
|
||||
*/
|
||||
static void* worker_thread_wrapper(void* thread);
|
||||
|
||||
/**
|
||||
* pointer to job dispatcher
|
||||
*/
|
||||
AsyncEngine* m_JobDispatcher;
|
||||
|
||||
/**
|
||||
* the lua stack to run at
|
||||
*/
|
||||
lua_State* m_LuaStack;
|
||||
|
||||
/**
|
||||
* lua internal stack number of error handler
|
||||
*/
|
||||
int m_luaerrorhandler;
|
||||
|
||||
/**
|
||||
* thread number used for debug output
|
||||
*/
|
||||
unsigned int m_threadnum;
|
||||
|
||||
};
|
||||
|
||||
/** asynchornous thread and job management **/
|
||||
class AsyncEngine {
|
||||
friend AsyncWorkerThread;
|
||||
public:
|
||||
/**
|
||||
* default constructor
|
||||
*/
|
||||
AsyncEngine();
|
||||
/**
|
||||
* default destructor
|
||||
*/
|
||||
~AsyncEngine();
|
||||
|
||||
/**
|
||||
* register function to be used within engines
|
||||
* @param name function name to be used within lua environment
|
||||
* @param fct c-function to be called
|
||||
*/
|
||||
bool registerFunction(const char* name, lua_CFunction fct);
|
||||
|
||||
/**
|
||||
* create async engine tasks and lock function registration
|
||||
* @param numengines number of async threads to be started
|
||||
*/
|
||||
void Initialize(unsigned int numengines);
|
||||
|
||||
/**
|
||||
* queue/run a async job
|
||||
* @param fct serialized lua function
|
||||
* @param params serialized parameters
|
||||
* @return jobid the job is queued
|
||||
*/
|
||||
unsigned int doAsyncJob(std::string fct, std::string params);
|
||||
|
||||
/**
|
||||
* engine step to process finished jobs
|
||||
* the engine step is one way to pass events back, PushFinishedJobs another
|
||||
* @param L the lua environment to do the step in
|
||||
*/
|
||||
void Step(lua_State *L);
|
||||
|
||||
|
||||
void PushFinishedJobs(lua_State* L);
|
||||
|
||||
protected:
|
||||
/**
|
||||
* Get a Job from queue to be processed
|
||||
* this function blocks until a job is ready
|
||||
* @return a job to be processed
|
||||
*/
|
||||
LuaJobInfo getJob();
|
||||
|
||||
/**
|
||||
* put a Job result back to result queue
|
||||
* @param result result of completed job
|
||||
*/
|
||||
void putJobResult(LuaJobInfo result);
|
||||
|
||||
/**
|
||||
* initialize environment with current registred functions
|
||||
* this function adds all functions registred by registerFunction to the
|
||||
* passed lua stack
|
||||
* @param L lua stack to initialize
|
||||
* @param top stack position
|
||||
*/
|
||||
void PrepareEnvironment(lua_State* L, int top);
|
||||
|
||||
private:
|
||||
|
||||
/** variable locking the engine against further modification **/
|
||||
bool m_initDone;
|
||||
|
||||
/** internal store for registred functions **/
|
||||
std::map<std::string,lua_CFunction> m_FunctionList;
|
||||
|
||||
/** internal counter to create job id's **/
|
||||
unsigned int m_JobIdCounter;
|
||||
|
||||
/** mutex to protect job queue **/
|
||||
JMutex m_JobQueueMutex;
|
||||
/** job queue **/
|
||||
std::vector<LuaJobInfo> m_JobQueue;
|
||||
|
||||
/** mutext to protect result queue **/
|
||||
JMutex m_ResultQueueMutex;
|
||||
/** result queue **/
|
||||
std::vector<LuaJobInfo> m_ResultQueue;
|
||||
|
||||
/** list of current worker threads **/
|
||||
std::vector<AsyncWorkerThread*> m_WorkerThreads;
|
||||
|
||||
/** counter semaphore for job dispatching **/
|
||||
JSemaphore m_JobQueueCounter;
|
||||
};
|
||||
|
||||
#endif /* C_ASYNC_EVENTS_H_ */
|
@ -30,14 +30,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "common/c_internal.h"
|
||||
|
||||
#define luamethod(class, name) {#name, class::l_##name}
|
||||
#define API_FCT(name) registerFunction(L,#name,l_##name,top)
|
||||
#define API_FCT(name) registerFunction(L, #name, l_##name,top)
|
||||
#define ASYNC_API_FCT(name) engine.registerFunction(#name, l_##name)
|
||||
|
||||
#if (defined(WIN32) || defined(_WIN32_WCE))
|
||||
#define NO_MAP_LOCK_REQUIRED
|
||||
#else
|
||||
#include "main.h"
|
||||
#include "profiler.h"
|
||||
#define NO_MAP_LOCK_REQUIRED ScopeProfiler nolocktime(g_profiler,"Scriptapi: unlockable time",SPT_ADD)
|
||||
#define NO_MAP_LOCK_REQUIRED \
|
||||
ScopeProfiler nolocktime(g_profiler,"Scriptapi: unlockable time",SPT_ADD)
|
||||
#endif
|
||||
|
||||
#endif /* L_INTERNAL_H_ */
|
||||
|
@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "lua_api/l_mainmenu.h"
|
||||
#include "lua_api/l_internal.h"
|
||||
#include "common/c_content.h"
|
||||
#include "lua_api/l_async_events.h"
|
||||
#include "guiEngine.h"
|
||||
#include "guiMainMenu.h"
|
||||
#include "guiKeyChangeMenu.h"
|
||||
@ -200,9 +201,6 @@ int ModApiMainMenu::l_get_textlist_index(lua_State *L)
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_get_worlds(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
assert(engine != 0);
|
||||
|
||||
std::vector<WorldSpec> worlds = getAvailableWorlds();
|
||||
|
||||
lua_newtable(L);
|
||||
@ -237,9 +235,6 @@ int ModApiMainMenu::l_get_worlds(lua_State *L)
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_get_games(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
assert(engine != 0);
|
||||
|
||||
std::vector<SubgameSpec> games = getAvailableGames();
|
||||
|
||||
lua_newtable(L);
|
||||
@ -365,9 +360,6 @@ int ModApiMainMenu::l_get_modstore_details(lua_State *L)
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_get_modstore_list(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
assert(engine != 0);
|
||||
|
||||
std::string listtype = "local";
|
||||
|
||||
if (!lua_isnone(L,1)) {
|
||||
@ -421,9 +413,6 @@ int ModApiMainMenu::l_get_modstore_list(lua_State *L)
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_get_favorites(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
assert(engine != 0);
|
||||
|
||||
std::string listtype = "local";
|
||||
|
||||
if (!lua_isnone(L,1)) {
|
||||
@ -545,9 +534,6 @@ int ModApiMainMenu::l_get_favorites(lua_State *L)
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_delete_favorite(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
assert(engine != 0);
|
||||
|
||||
std::vector<ServerListSpec> servers;
|
||||
|
||||
std::string listtype = "local";
|
||||
@ -599,9 +585,6 @@ int ModApiMainMenu::l_show_keys_menu(lua_State *L)
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_create_world(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
assert(engine != 0);
|
||||
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
int gameidx = luaL_checkinteger(L,2) -1;
|
||||
|
||||
@ -632,9 +615,6 @@ int ModApiMainMenu::l_create_world(lua_State *L)
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_delete_world(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
assert(engine != 0);
|
||||
|
||||
int worldidx = luaL_checkinteger(L,1) -1;
|
||||
|
||||
std::vector<WorldSpec> worlds = getAvailableWorlds();
|
||||
@ -962,9 +942,6 @@ int ModApiMainMenu::l_sound_stop(lua_State *L)
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_download_file(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
assert(engine != 0);
|
||||
|
||||
const char *url = luaL_checkstring(L, 1);
|
||||
const char *target = luaL_checkstring(L, 2);
|
||||
|
||||
@ -972,7 +949,7 @@ int ModApiMainMenu::l_download_file(lua_State *L)
|
||||
std::string absolute_destination = fs::RemoveRelativePathComponents(target);
|
||||
|
||||
if (ModApiMainMenu::isMinetestPath(absolute_destination)) {
|
||||
if (engine->downloadFile(url,absolute_destination)) {
|
||||
if (GUIEngine::downloadFile(url,absolute_destination)) {
|
||||
lua_pushboolean(L,true);
|
||||
return 1;
|
||||
}
|
||||
@ -990,6 +967,28 @@ int ModApiMainMenu::l_gettext(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_do_async_callback(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
|
||||
const char* serialized_fct_raw = luaL_checkstring(L, 1);
|
||||
unsigned int lenght_fct = luaL_checkint(L, 2);
|
||||
|
||||
const char* serialized_params_raw = luaL_checkstring(L, 3);
|
||||
unsigned int lenght_params = luaL_checkint(L, 4);
|
||||
|
||||
assert(serialized_fct_raw != 0);
|
||||
assert(serialized_params_raw != 0);
|
||||
|
||||
std::string serialized_fct = std::string(serialized_fct_raw,lenght_fct);
|
||||
std::string serialized_params = std::string(serialized_params_raw,lenght_params);
|
||||
|
||||
lua_pushinteger(L,engine->DoAsync(serialized_fct,serialized_params));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void ModApiMainMenu::Initialize(lua_State *L, int top)
|
||||
{
|
||||
@ -1024,4 +1023,27 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
|
||||
API_FCT(sound_play);
|
||||
API_FCT(sound_stop);
|
||||
API_FCT(gettext);
|
||||
API_FCT(do_async_callback);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void ModApiMainMenu::InitializeAsync(AsyncEngine& engine)
|
||||
{
|
||||
|
||||
ASYNC_API_FCT(get_worlds);
|
||||
ASYNC_API_FCT(get_games);
|
||||
ASYNC_API_FCT(get_favorites);
|
||||
ASYNC_API_FCT(get_modpath);
|
||||
ASYNC_API_FCT(get_gamepath);
|
||||
ASYNC_API_FCT(get_texturepath);
|
||||
ASYNC_API_FCT(get_dirlist);
|
||||
ASYNC_API_FCT(create_dir);
|
||||
ASYNC_API_FCT(delete_dir);
|
||||
ASYNC_API_FCT(copy_dir);
|
||||
//ASYNC_API_FCT(extract_zip); //TODO remove dependency to GuiEngine
|
||||
ASYNC_API_FCT(get_version);
|
||||
ASYNC_API_FCT(download_file);
|
||||
ASYNC_API_FCT(get_modstore_details);
|
||||
ASYNC_API_FCT(get_modstore_list);
|
||||
//ASYNC_API_FCT(gettext); (gettext lib isn't threadsafe)
|
||||
}
|
||||
|
@ -22,6 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
|
||||
class AsyncEngine;
|
||||
|
||||
/** Implementation of lua api support for mainmenu */
|
||||
class ModApiMainMenu : public ModApiBase {
|
||||
|
||||
@ -125,6 +127,8 @@ private:
|
||||
|
||||
static int l_download_file(lua_State *L);
|
||||
|
||||
// async
|
||||
static int l_do_async_callback(lua_State *L);
|
||||
|
||||
public:
|
||||
/**
|
||||
@ -134,6 +138,8 @@ public:
|
||||
*/
|
||||
static void Initialize(lua_State *L, int top);
|
||||
|
||||
static void InitializeAsync(AsyncEngine& engine);
|
||||
|
||||
};
|
||||
|
||||
#endif /* L_MAINMENU_H_ */
|
||||
|
@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "lua_api/l_internal.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_content.h"
|
||||
#include "lua_api/l_async_events.h"
|
||||
#include "debug.h"
|
||||
#include "log.h"
|
||||
#include "tool.h"
|
||||
@ -257,3 +258,18 @@ void ModApiUtil::Initialize(lua_State *L, int top)
|
||||
API_FCT(is_yes);
|
||||
}
|
||||
|
||||
void ModApiUtil::InitializeAsync(AsyncEngine& engine)
|
||||
{
|
||||
ASYNC_API_FCT(debug);
|
||||
ASYNC_API_FCT(log);
|
||||
|
||||
//ASYNC_API_FCT(setting_set);
|
||||
ASYNC_API_FCT(setting_get);
|
||||
//ASYNC_API_FCT(setting_setbool);
|
||||
ASYNC_API_FCT(setting_getbool);
|
||||
//ASYNC_API_FCT(setting_save);
|
||||
|
||||
ASYNC_API_FCT(parse_json);
|
||||
|
||||
ASYNC_API_FCT(is_yes);
|
||||
}
|
||||
|
@ -22,6 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
|
||||
class AsyncEngine;
|
||||
|
||||
class ModApiUtil : public ModApiBase {
|
||||
private:
|
||||
/*
|
||||
@ -77,6 +79,8 @@ private:
|
||||
public:
|
||||
static void Initialize(lua_State *L, int top);
|
||||
|
||||
static void InitializeAsync(AsyncEngine& engine);
|
||||
|
||||
};
|
||||
|
||||
#endif /* L_UTIL_H_ */
|
||||
|
551
src/script/lua_api/marshall.c
Normal file
551
src/script/lua_api/marshall.c
Normal file
@ -0,0 +1,551 @@
|
||||
/*
|
||||
* lmarshal.c
|
||||
* A Lua library for serializing and deserializing Lua values
|
||||
* Richard Hundt <richardhundt@gmail.com>
|
||||
*
|
||||
* License: MIT
|
||||
*
|
||||
* Copyright (c) 2010 Richard Hundt
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person
|
||||
* obtaining a copy of this software and associated documentation
|
||||
* files (the "Software"), to deal in the Software without
|
||||
* restriction, including without limitation the rights to use,
|
||||
* copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following
|
||||
* conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
||||
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
* OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "lua.h"
|
||||
#include "lualib.h"
|
||||
#include "lauxlib.h"
|
||||
|
||||
|
||||
#define MAR_TREF 1
|
||||
#define MAR_TVAL 2
|
||||
#define MAR_TUSR 3
|
||||
|
||||
#define MAR_CHR 1
|
||||
#define MAR_I32 4
|
||||
#define MAR_I64 8
|
||||
|
||||
#define MAR_MAGIC 0x8e
|
||||
#define SEEN_IDX 3
|
||||
|
||||
typedef struct mar_Buffer {
|
||||
size_t size;
|
||||
size_t seek;
|
||||
size_t head;
|
||||
char* data;
|
||||
} mar_Buffer;
|
||||
|
||||
static int mar_encode_table(lua_State *L, mar_Buffer *buf, size_t *idx);
|
||||
static int mar_decode_table(lua_State *L, const char* buf, size_t len, size_t *idx);
|
||||
|
||||
static void buf_init(lua_State *L, mar_Buffer *buf)
|
||||
{
|
||||
buf->size = 128;
|
||||
buf->seek = 0;
|
||||
buf->head = 0;
|
||||
if (!(buf->data = malloc(buf->size))) luaL_error(L, "Out of memory!");
|
||||
}
|
||||
|
||||
static void buf_done(lua_State* L, mar_Buffer *buf)
|
||||
{
|
||||
free(buf->data);
|
||||
}
|
||||
|
||||
static int buf_write(lua_State* L, const char* str, size_t len, mar_Buffer *buf)
|
||||
{
|
||||
if (len > UINT32_MAX) luaL_error(L, "buffer too long");
|
||||
if (buf->size - buf->head < len) {
|
||||
size_t new_size = buf->size << 1;
|
||||
size_t cur_head = buf->head;
|
||||
while (new_size - cur_head <= len) {
|
||||
new_size = new_size << 1;
|
||||
}
|
||||
if (!(buf->data = realloc(buf->data, new_size))) {
|
||||
luaL_error(L, "Out of memory!");
|
||||
}
|
||||
buf->size = new_size;
|
||||
}
|
||||
memcpy(&buf->data[buf->head], str, len);
|
||||
buf->head += len;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static const char* buf_read(lua_State *L, mar_Buffer *buf, size_t *len)
|
||||
{
|
||||
if (buf->seek < buf->head) {
|
||||
buf->seek = buf->head;
|
||||
*len = buf->seek;
|
||||
return buf->data;
|
||||
}
|
||||
*len = 0;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void mar_encode_value(lua_State *L, mar_Buffer *buf, int val, size_t *idx)
|
||||
{
|
||||
size_t l;
|
||||
int val_type = lua_type(L, val);
|
||||
lua_pushvalue(L, val);
|
||||
|
||||
buf_write(L, (void*)&val_type, MAR_CHR, buf);
|
||||
switch (val_type) {
|
||||
case LUA_TBOOLEAN: {
|
||||
int int_val = lua_toboolean(L, -1);
|
||||
buf_write(L, (void*)&int_val, MAR_CHR, buf);
|
||||
break;
|
||||
}
|
||||
case LUA_TSTRING: {
|
||||
const char *str_val = lua_tolstring(L, -1, &l);
|
||||
buf_write(L, (void*)&l, MAR_I32, buf);
|
||||
buf_write(L, str_val, l, buf);
|
||||
break;
|
||||
}
|
||||
case LUA_TNUMBER: {
|
||||
lua_Number num_val = lua_tonumber(L, -1);
|
||||
buf_write(L, (void*)&num_val, MAR_I64, buf);
|
||||
break;
|
||||
}
|
||||
case LUA_TTABLE: {
|
||||
int tag, ref;
|
||||
lua_pushvalue(L, -1);
|
||||
lua_rawget(L, SEEN_IDX);
|
||||
if (!lua_isnil(L, -1)) {
|
||||
ref = lua_tointeger(L, -1);
|
||||
tag = MAR_TREF;
|
||||
buf_write(L, (void*)&tag, MAR_CHR, buf);
|
||||
buf_write(L, (void*)&ref, MAR_I32, buf);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
else {
|
||||
mar_Buffer rec_buf;
|
||||
lua_pop(L, 1); /* pop nil */
|
||||
if (luaL_getmetafield(L, -1, "__persist")) {
|
||||
tag = MAR_TUSR;
|
||||
|
||||
lua_pushvalue(L, -2); /* self */
|
||||
lua_call(L, 1, 1);
|
||||
if (!lua_isfunction(L, -1)) {
|
||||
luaL_error(L, "__persist must return a function");
|
||||
}
|
||||
|
||||
lua_remove(L, -2); /* __persist */
|
||||
|
||||
lua_newtable(L);
|
||||
lua_pushvalue(L, -2); /* callback */
|
||||
lua_rawseti(L, -2, 1);
|
||||
|
||||
buf_init(L, &rec_buf);
|
||||
mar_encode_table(L, &rec_buf, idx);
|
||||
|
||||
buf_write(L, (void*)&tag, MAR_CHR, buf);
|
||||
buf_write(L, (void*)&rec_buf.head, MAR_I32, buf);
|
||||
buf_write(L, rec_buf.data, rec_buf.head, buf);
|
||||
buf_done(L, &rec_buf);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
else {
|
||||
tag = MAR_TVAL;
|
||||
|
||||
lua_pushvalue(L, -1);
|
||||
lua_pushinteger(L, (*idx)++);
|
||||
lua_rawset(L, SEEN_IDX);
|
||||
|
||||
lua_pushvalue(L, -1);
|
||||
buf_init(L, &rec_buf);
|
||||
mar_encode_table(L, &rec_buf, idx);
|
||||
lua_pop(L, 1);
|
||||
|
||||
buf_write(L, (void*)&tag, MAR_CHR, buf);
|
||||
buf_write(L, (void*)&rec_buf.head, MAR_I32, buf);
|
||||
buf_write(L, rec_buf.data,rec_buf.head, buf);
|
||||
buf_done(L, &rec_buf);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LUA_TFUNCTION: {
|
||||
int tag, ref;
|
||||
lua_pushvalue(L, -1);
|
||||
lua_rawget(L, SEEN_IDX);
|
||||
if (!lua_isnil(L, -1)) {
|
||||
ref = lua_tointeger(L, -1);
|
||||
tag = MAR_TREF;
|
||||
buf_write(L, (void*)&tag, MAR_CHR, buf);
|
||||
buf_write(L, (void*)&ref, MAR_I32, buf);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
else {
|
||||
mar_Buffer rec_buf;
|
||||
int i;
|
||||
lua_Debug ar;
|
||||
lua_pop(L, 1); /* pop nil */
|
||||
|
||||
lua_pushvalue(L, -1);
|
||||
lua_getinfo(L, ">nuS", &ar);
|
||||
if (ar.what[0] != 'L') {
|
||||
luaL_error(L, "attempt to persist a C function '%s'", ar.name);
|
||||
}
|
||||
tag = MAR_TVAL;
|
||||
lua_pushvalue(L, -1);
|
||||
lua_pushinteger(L, (*idx)++);
|
||||
lua_rawset(L, SEEN_IDX);
|
||||
|
||||
lua_pushvalue(L, -1);
|
||||
buf_init(L, &rec_buf);
|
||||
lua_dump(L, (lua_Writer)buf_write, &rec_buf);
|
||||
|
||||
buf_write(L, (void*)&tag, MAR_CHR, buf);
|
||||
buf_write(L, (void*)&rec_buf.head, MAR_I32, buf);
|
||||
buf_write(L, rec_buf.data, rec_buf.head, buf);
|
||||
buf_done(L, &rec_buf);
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_newtable(L);
|
||||
for (i=1; i <= ar.nups; i++) {
|
||||
lua_getupvalue(L, -2, i);
|
||||
lua_rawseti(L, -2, i);
|
||||
}
|
||||
|
||||
buf_init(L, &rec_buf);
|
||||
mar_encode_table(L, &rec_buf, idx);
|
||||
|
||||
buf_write(L, (void*)&rec_buf.head, MAR_I32, buf);
|
||||
buf_write(L, rec_buf.data, rec_buf.head, buf);
|
||||
buf_done(L, &rec_buf);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case LUA_TUSERDATA: {
|
||||
int tag, ref;
|
||||
lua_pushvalue(L, -1);
|
||||
lua_rawget(L, SEEN_IDX);
|
||||
if (!lua_isnil(L, -1)) {
|
||||
ref = lua_tointeger(L, -1);
|
||||
tag = MAR_TREF;
|
||||
buf_write(L, (void*)&tag, MAR_CHR, buf);
|
||||
buf_write(L, (void*)&ref, MAR_I32, buf);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
else {
|
||||
mar_Buffer rec_buf;
|
||||
lua_pop(L, 1); /* pop nil */
|
||||
if (luaL_getmetafield(L, -1, "__persist")) {
|
||||
tag = MAR_TUSR;
|
||||
|
||||
lua_pushvalue(L, -2);
|
||||
lua_pushinteger(L, (*idx)++);
|
||||
lua_rawset(L, SEEN_IDX);
|
||||
|
||||
lua_pushvalue(L, -2);
|
||||
lua_call(L, 1, 1);
|
||||
if (!lua_isfunction(L, -1)) {
|
||||
luaL_error(L, "__persist must return a function");
|
||||
}
|
||||
lua_newtable(L);
|
||||
lua_pushvalue(L, -2);
|
||||
lua_rawseti(L, -2, 1);
|
||||
lua_remove(L, -2);
|
||||
|
||||
buf_init(L, &rec_buf);
|
||||
mar_encode_table(L, &rec_buf, idx);
|
||||
|
||||
buf_write(L, (void*)&tag, MAR_CHR, buf);
|
||||
buf_write(L, (void*)&rec_buf.head, MAR_I32, buf);
|
||||
buf_write(L, rec_buf.data, rec_buf.head, buf);
|
||||
buf_done(L, &rec_buf);
|
||||
}
|
||||
else {
|
||||
luaL_error(L, "attempt to encode userdata (no __persist hook)");
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LUA_TNIL: break;
|
||||
default:
|
||||
luaL_error(L, "invalid value type (%s)", lua_typename(L, val_type));
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
|
||||
static int mar_encode_table(lua_State *L, mar_Buffer *buf, size_t *idx)
|
||||
{
|
||||
lua_pushnil(L);
|
||||
while (lua_next(L, -2) != 0) {
|
||||
mar_encode_value(L, buf, -2, idx);
|
||||
mar_encode_value(L, buf, -1, idx);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
#define mar_incr_ptr(l) \
|
||||
if (((*p)-buf)+(l) > len) luaL_error(L, "bad code"); (*p) += (l);
|
||||
|
||||
#define mar_next_len(l,T) \
|
||||
if (((*p)-buf)+sizeof(T) > len) luaL_error(L, "bad code"); \
|
||||
l = *(T*)*p; (*p) += sizeof(T);
|
||||
|
||||
static void mar_decode_value
|
||||
(lua_State *L, const char *buf, size_t len, const char **p, size_t *idx)
|
||||
{
|
||||
size_t l;
|
||||
char val_type = **p;
|
||||
mar_incr_ptr(MAR_CHR);
|
||||
switch (val_type) {
|
||||
case LUA_TBOOLEAN:
|
||||
lua_pushboolean(L, *(char*)*p);
|
||||
mar_incr_ptr(MAR_CHR);
|
||||
break;
|
||||
case LUA_TNUMBER:
|
||||
lua_pushnumber(L, *(lua_Number*)*p);
|
||||
mar_incr_ptr(MAR_I64);
|
||||
break;
|
||||
case LUA_TSTRING:
|
||||
mar_next_len(l, uint32_t);
|
||||
lua_pushlstring(L, *p, l);
|
||||
mar_incr_ptr(l);
|
||||
break;
|
||||
case LUA_TTABLE: {
|
||||
char tag = *(char*)*p;
|
||||
mar_incr_ptr(MAR_CHR);
|
||||
if (tag == MAR_TREF) {
|
||||
int ref;
|
||||
mar_next_len(ref, int);
|
||||
lua_rawgeti(L, SEEN_IDX, ref);
|
||||
}
|
||||
else if (tag == MAR_TVAL) {
|
||||
mar_next_len(l, uint32_t);
|
||||
lua_newtable(L);
|
||||
lua_pushvalue(L, -1);
|
||||
lua_rawseti(L, SEEN_IDX, (*idx)++);
|
||||
mar_decode_table(L, *p, l, idx);
|
||||
mar_incr_ptr(l);
|
||||
}
|
||||
else if (tag == MAR_TUSR) {
|
||||
mar_next_len(l, uint32_t);
|
||||
lua_newtable(L);
|
||||
mar_decode_table(L, *p, l, idx);
|
||||
lua_rawgeti(L, -1, 1);
|
||||
lua_call(L, 0, 1);
|
||||
lua_remove(L, -2);
|
||||
lua_pushvalue(L, -1);
|
||||
lua_rawseti(L, SEEN_IDX, (*idx)++);
|
||||
mar_incr_ptr(l);
|
||||
}
|
||||
else {
|
||||
luaL_error(L, "bad encoded data");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LUA_TFUNCTION: {
|
||||
size_t nups;
|
||||
int i;
|
||||
mar_Buffer dec_buf;
|
||||
char tag = *(char*)*p;
|
||||
mar_incr_ptr(1);
|
||||
if (tag == MAR_TREF) {
|
||||
int ref;
|
||||
mar_next_len(ref, int);
|
||||
lua_rawgeti(L, SEEN_IDX, ref);
|
||||
}
|
||||
else {
|
||||
mar_next_len(l, uint32_t);
|
||||
dec_buf.data = (char*)*p;
|
||||
dec_buf.size = l;
|
||||
dec_buf.head = l;
|
||||
dec_buf.seek = 0;
|
||||
lua_load(L, (lua_Reader)buf_read, &dec_buf, "=marshal");
|
||||
mar_incr_ptr(l);
|
||||
|
||||
lua_pushvalue(L, -1);
|
||||
lua_rawseti(L, SEEN_IDX, (*idx)++);
|
||||
|
||||
mar_next_len(l, uint32_t);
|
||||
lua_newtable(L);
|
||||
mar_decode_table(L, *p, l, idx);
|
||||
nups = lua_objlen(L, -1);
|
||||
for (i=1; i <= nups; i++) {
|
||||
lua_rawgeti(L, -1, i);
|
||||
lua_setupvalue(L, -3, i);
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
mar_incr_ptr(l);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LUA_TUSERDATA: {
|
||||
char tag = *(char*)*p;
|
||||
mar_incr_ptr(MAR_CHR);
|
||||
if (tag == MAR_TREF) {
|
||||
int ref;
|
||||
mar_next_len(ref, int);
|
||||
lua_rawgeti(L, SEEN_IDX, ref);
|
||||
}
|
||||
else if (tag == MAR_TUSR) {
|
||||
mar_next_len(l, uint32_t);
|
||||
lua_newtable(L);
|
||||
mar_decode_table(L, *p, l, idx);
|
||||
lua_rawgeti(L, -1, 1);
|
||||
lua_call(L, 0, 1);
|
||||
lua_remove(L, -2);
|
||||
lua_pushvalue(L, -1);
|
||||
lua_rawseti(L, SEEN_IDX, (*idx)++);
|
||||
mar_incr_ptr(l);
|
||||
}
|
||||
else { /* tag == MAR_TVAL */
|
||||
lua_pushnil(L);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LUA_TNIL:
|
||||
case LUA_TTHREAD:
|
||||
lua_pushnil(L);
|
||||
break;
|
||||
default:
|
||||
luaL_error(L, "bad code");
|
||||
}
|
||||
}
|
||||
|
||||
static int mar_decode_table(lua_State *L, const char* buf, size_t len, size_t *idx)
|
||||
{
|
||||
const char* p;
|
||||
p = buf;
|
||||
while (p - buf < len) {
|
||||
mar_decode_value(L, buf, len, &p, idx);
|
||||
mar_decode_value(L, buf, len, &p, idx);
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int mar_encode(lua_State* L)
|
||||
{
|
||||
const unsigned char m = MAR_MAGIC;
|
||||
size_t idx, len;
|
||||
mar_Buffer buf;
|
||||
|
||||
if (lua_isnone(L, 1)) {
|
||||
lua_pushnil(L);
|
||||
}
|
||||
if (lua_isnoneornil(L, 2)) {
|
||||
lua_newtable(L);
|
||||
}
|
||||
else if (!lua_istable(L, 2)) {
|
||||
luaL_error(L, "bad argument #2 to encode (expected table)");
|
||||
}
|
||||
lua_settop(L, 2);
|
||||
|
||||
len = lua_objlen(L, 2);
|
||||
lua_newtable(L);
|
||||
for (idx = 1; idx <= len; idx++) {
|
||||
lua_rawgeti(L, 2, idx);
|
||||
if (lua_isnil(L, -1)) {
|
||||
lua_pop(L, 1);
|
||||
continue;
|
||||
}
|
||||
lua_pushinteger(L, idx);
|
||||
lua_rawset(L, SEEN_IDX);
|
||||
}
|
||||
lua_pushvalue(L, 1);
|
||||
|
||||
buf_init(L, &buf);
|
||||
buf_write(L, (void*)&m, 1, &buf);
|
||||
|
||||
mar_encode_value(L, &buf, -1, &idx);
|
||||
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_pushlstring(L, buf.data, buf.head);
|
||||
|
||||
buf_done(L, &buf);
|
||||
|
||||
lua_remove(L, SEEN_IDX);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int mar_decode(lua_State* L)
|
||||
{
|
||||
size_t l, idx, len;
|
||||
const char *p;
|
||||
const char *s = luaL_checklstring(L, 1, &l);
|
||||
|
||||
if (l < 1) luaL_error(L, "bad header");
|
||||
if (*(unsigned char *)s++ != MAR_MAGIC) luaL_error(L, "bad magic");
|
||||
l -= 1;
|
||||
|
||||
if (lua_isnoneornil(L, 2)) {
|
||||
lua_newtable(L);
|
||||
}
|
||||
else if (!lua_istable(L, 2)) {
|
||||
luaL_error(L, "bad argument #2 to decode (expected table)");
|
||||
}
|
||||
lua_settop(L, 2);
|
||||
|
||||
len = lua_objlen(L, 2);
|
||||
lua_newtable(L);
|
||||
for (idx = 1; idx <= len; idx++) {
|
||||
lua_rawgeti(L, 2, idx);
|
||||
lua_rawseti(L, SEEN_IDX, idx);
|
||||
}
|
||||
|
||||
p = s;
|
||||
mar_decode_value(L, s, l, &p, &idx);
|
||||
|
||||
lua_remove(L, SEEN_IDX);
|
||||
lua_remove(L, 2);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int mar_clone(lua_State* L)
|
||||
{
|
||||
mar_encode(L);
|
||||
lua_replace(L, 1);
|
||||
mar_decode(L);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static const luaL_reg R[] =
|
||||
{
|
||||
{"encode", mar_encode},
|
||||
{"decode", mar_decode},
|
||||
{"clone", mar_clone},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
int luaopen_marshal(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
luaL_register(L, "marshal", R);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -28,8 +28,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
extern "C" {
|
||||
#include "lualib.h"
|
||||
int luaopen_marshal(lua_State *L);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
MainMenuScripting::MainMenuScripting(GUIEngine* guiengine)
|
||||
{
|
||||
setGuiEngine(guiengine);
|
||||
@ -37,6 +38,7 @@ MainMenuScripting::MainMenuScripting(GUIEngine* guiengine)
|
||||
//TODO add security
|
||||
|
||||
luaL_openlibs(getStack());
|
||||
luaopen_marshal(getStack());
|
||||
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
@ -58,6 +60,7 @@ MainMenuScripting::MainMenuScripting(GUIEngine* guiengine)
|
||||
infostream << "SCRIPTAPI: initialized mainmenu modules" << std::endl;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void MainMenuScripting::InitializeModApi(lua_State *L, int top)
|
||||
{
|
||||
// Initialize mod api modules
|
||||
@ -66,4 +69,23 @@ void MainMenuScripting::InitializeModApi(lua_State *L, int top)
|
||||
|
||||
// Register reference classes (userdata)
|
||||
LuaSettings::Register(L);
|
||||
|
||||
// Register functions to async environment
|
||||
ModApiMainMenu::InitializeAsync(m_AsyncEngine);
|
||||
ModApiUtil::InitializeAsync(m_AsyncEngine);
|
||||
|
||||
// Initialize async environment
|
||||
//TODO possibly make number of async threads configurable
|
||||
m_AsyncEngine.Initialize(MAINMENU_NUMBER_OF_ASYNC_THREADS);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void MainMenuScripting::Step() {
|
||||
m_AsyncEngine.Step(getStack());
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
unsigned int MainMenuScripting::DoAsync(std::string serialized_fct,
|
||||
std::string serialized_params) {
|
||||
return m_AsyncEngine.doAsyncJob(serialized_fct,serialized_params);
|
||||
}
|
||||
|
@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#include "cpp_api/s_base.h"
|
||||
#include "cpp_api/s_mainmenu.h"
|
||||
#include "lua_api/l_async_events.h"
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Scripting <-> Main Menu Interface */
|
||||
@ -37,8 +38,16 @@ public:
|
||||
// use ScriptApiBase::loadMod() or ScriptApiBase::loadScript()
|
||||
// to load scripts
|
||||
|
||||
/* global step handler to pass back async events */
|
||||
void Step();
|
||||
|
||||
/* pass async events from engine to async threads */
|
||||
unsigned int DoAsync(std::string serialized_fct,
|
||||
std::string serialized_params);
|
||||
private:
|
||||
void InitializeModApi(lua_State *L, int top);
|
||||
|
||||
AsyncEngine m_AsyncEngine;
|
||||
};
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user