From 2fb0e547a01a6e61b821737e61315bad3312e41e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Diego=20Mart=C3=ADnez?= Date: Fri, 5 Apr 2013 02:51:31 -0300 Subject: [PATCH] Use the nodebox as selection box if it's not set manually --- builtin/misc_register.lua | 4 ++++ doc/lua_api.txt | 1 + 2 files changed, 5 insertions(+) diff --git a/builtin/misc_register.lua b/builtin/misc_register.lua index f9c06a02a..d1e28fdab 100644 --- a/builtin/misc_register.lua +++ b/builtin/misc_register.lua @@ -103,6 +103,10 @@ function minetest.register_item(name, itemdef) -- Apply defaults and add to registered_* table if itemdef.type == "node" then + -- Use the nodebox as selection box if it's not set manually + if itemdef.drawtype == "nodebox" and not itemdef.selection_box then + itemdef.selection_box = itemdef.node_box + end setmetatable(itemdef, {__index = minetest.nodedef_default}) minetest.registered_nodes[itemdef.name] = itemdef elseif itemdef.type == "craft" then diff --git a/doc/lua_api.txt b/doc/lua_api.txt index a61ffce64..de73ecd3f 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1589,6 +1589,7 @@ Node definition (register_node) damage_per_second = 0, -- If player is inside node, this damage is caused node_box = {type="regular"}, -- See "Node boxes" selection_box = {type="regular"}, -- See "Node boxes" + ^ If drawtype "nodebox" is used and selection_box is nil, then node_box is used legacy_facedir_simple = false, -- Support maps made in and before January 2012 legacy_wallmounted = false, -- Support maps made in and before January 2012 sounds = {