mirror of https://github.com/minetest/minetest.git
Exposed gameid_alias directly to Lua
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@ -212,14 +212,18 @@ SubgameSpec findSubgame(const std::string &id)
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if (conf.exists("release"))
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game_release = conf.getS32("release");
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std::string gameid_alias;
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if (conf.exists("gameid_alias"))
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gameid_alias = conf.get("gameid_alias");
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std::string menuicon_path;
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#ifndef SERVER
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menuicon_path = getImagePath(
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game_path + DIR_DELIM + "menu" + DIR_DELIM + "icon.png");
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#endif
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SubgameSpec spec(idv, game_path, gamemod_path, mods_paths, game_title,
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menuicon_path, game_author, game_release);
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SubgameSpec spec(id, game_path, gamemod_path, mods_paths, game_title,
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menuicon_path, game_author, game_release, gameid_alias);
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if (conf.exists("name") && !conf.exists("title"))
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spec.deprecation_msgs.push_back("\"name\" setting in game.conf is deprecated, please use \"title\" instead");
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@ -34,6 +34,7 @@ struct SubgameSpec
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int release;
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std::string path;
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std::string gamemods_path;
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std::string gameid_alias;
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/**
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* Map from virtual path to mods path
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@ -49,11 +50,12 @@ struct SubgameSpec
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const std::unordered_map<std::string, std::string> &addon_mods_paths = {},
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const std::string &title = "",
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const std::string &menuicon_path = "",
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const std::string &author = "", int release = 0) :
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const std::string &author = "", int release = 0,
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const std::string &gameid_alias = "") :
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id(id),
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title(title), author(author), release(release), path(path),
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gamemods_path(gamemods_path), addon_mods_paths(addon_mods_paths),
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menuicon_path(menuicon_path)
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menuicon_path(menuicon_path), gameid_alias(gameid_alias)
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{
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}
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@ -332,6 +332,10 @@ int ModApiMainMenu::l_get_games(lua_State *L)
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lua_pushstring(L, game.menuicon_path.c_str());
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lua_settable(L, top_lvl2);
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lua_pushstring(L, "aliases");
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lua_pushstring(L, game.gameid_alias.c_str());
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lua_settable(L, top_lvl2);
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lua_pushstring(L, "addon_mods_paths");
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lua_newtable(L);
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int table2 = lua_gettop(L);
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