Document get_node_propagated_light.

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Darren Salt 2013-02-21 00:41:01 +00:00
parent d12d6a34a4
commit 3a9512d92e
1 changed files with 2 additions and 0 deletions

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@ -1046,7 +1046,9 @@ methods:
- get_node_or_nil(pos)
^ Returns nil for unloaded area
- get_node_light(pos, timeofday) -> 0...15 or nil
- get_node_propagated_light(pos, timeofday) -> 0...15 or nil
^ timeofday: nil = current time, 0 = night, 0.5 = day
'propagated' variant ignores light emitted by the node at pos
- place_node(pos, node)
^ Place node with the same effects that a player would cause