From 3c8e3721199ff5b9f7f454e5a6ecf76a87d3a3f9 Mon Sep 17 00:00:00 2001 From: Craig Robbins Date: Sat, 10 Jan 2015 02:06:33 +1000 Subject: [PATCH] Removed superfluous facedir check in mapblock_mesh.cpp --- src/mapblock_mesh.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/mapblock_mesh.cpp b/src/mapblock_mesh.cpp index f4a44a256..0e5a883f2 100644 --- a/src/mapblock_mesh.cpp +++ b/src/mapblock_mesh.cpp @@ -693,8 +693,7 @@ TileSpec getNodeTile(MapNode mn, v3s16 p, v3s16 dir, MeshMakeData *data) // Get rotation for things like chests u8 facedir = mn.getFaceDir(ndef); - if (facedir > 23) - facedir = 0; + static const u16 dir_to_tile[24 * 16] = { // 0 +X +Y +Z -Z -Y -X -> value=tile,rotation