diff --git a/src/nodedef.cpp b/src/nodedef.cpp index d41df5c3b..59db68a36 100644 --- a/src/nodedef.cpp +++ b/src/nodedef.cpp @@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "settings.h" #include "nameidmapping.h" #include "util/serialize.h" +//#include "profiler.h" // For TimeTaker /* NodeBox @@ -452,6 +453,7 @@ public: virtual void getIds(const std::string &name, std::set &result) const { + //TimeTaker t("getIds", NULL, PRECISION_MICRO); if(name.substr(0,6) != "group:"){ content_t id = CONTENT_IGNORE; if(getId(name, id)) @@ -459,6 +461,20 @@ public: return; } std::string group = name.substr(6); + +#if 1 // Optimized version, takes less than 1 microsecond at -O1 + std::map::const_iterator + i = m_group_to_items.find(group); + if (i == m_group_to_items.end()) + return; + + const GroupItems &items = i->second; + for (GroupItems::const_iterator j = items.begin(); + j != items.end(); ++j) { + if ((*j).second != 0) + result.insert((*j).first); + } +#else // Old version, takes about ~150-200us at -O1 for(u16 id=0; id<=MAX_CONTENT; id++) { const ContentFeatures &f = m_content_features[id]; @@ -467,6 +483,8 @@ public: if(itemgroup_get(f.groups, group) != 0) result.insert(id); } +#endif + //printf("getIds: %dus\n", t.stop()); } virtual const ContentFeatures& get(const std::string &name) const { @@ -498,6 +516,21 @@ public: m_content_features[c] = def; if(def.name != "") addNameIdMapping(c, def.name); + + // Add this content to the list of all groups it belongs to + for (ItemGroupList::const_iterator i = def.groups.begin(); + i != def.groups.end(); ++i) { + std::string group_name = i->first; + + std::map::iterator + j = m_group_to_items.find(group_name); + if (j == m_group_to_items.end()) { + m_group_to_items[group_name].push_back(std::make_pair(c, i->second)); + } else { + GroupItems &items = j->second; + items.push_back(std::make_pair(c, i->second)); + } + } } virtual content_t set(const std::string &name, const ContentFeatures &def) @@ -787,6 +820,9 @@ private: // item aliases too. Updated by updateAliases() // Note: Not serialized. std::map m_name_id_mapping_with_aliases; + // A mapping from groups to a list of content_ts (and their levels) + // that belong to it. Necessary for a direct lookup in getIds(). + std::map m_group_to_items; }; IWritableNodeDefManager* createNodeDefManager() diff --git a/src/nodedef.h b/src/nodedef.h index 4f07565d1..d846489ae 100644 --- a/src/nodedef.h +++ b/src/nodedef.h @@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include #include #include +#include #include "mapnode.h" #ifndef SERVER #include "tile.h" @@ -36,6 +37,8 @@ class IItemDefManager; class ITextureSource; class IGameDef; +typedef std::list > GroupItems; + enum ContentParamType { CPT_NONE,