diff --git a/doc/client_lua_api.md b/doc/client_lua_api.md index 1f50ae362..fb00ada66 100644 --- a/doc/client_lua_api.md +++ b/doc/client_lua_api.md @@ -688,7 +688,16 @@ Call these functions only at load time! * You must have joined some channels before, and server must acknowledge the join request. * If message comes from a server mod, `sender` field is an empty string. - +* `minetest.register_on_modchannel_signal(func(channel_name, signal))` + * Called when a valid incoming mod channel signal is received + * Signal id permit to react to server mod channel events + * Possible values are: + 0: join_ok + 1: join_failed + 2: leave_ok + 3: leave_failed + 4: event_on_not_joined_channel + 5: state_changed * `minetest.register_on_inventory_open(func(inventory))` * Called when the local player open inventory * Newest functions are called first diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 9890486c5..d9e858529 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -2529,16 +2529,6 @@ Call these functions only at load time! * Called when an incoming mod channel message is received * You should have joined some channels to receive events. * If message comes from a server mod, `sender` field is an empty string. -* `minetest.register_on_modchannel_signal(func(channel_name, signal))` - * Called when a valid incoming mod channel signal is received - * Signal id permit to react to server mod channel events - * Possible values are: - 0: join_ok - 1: join_failed - 2: leave_ok - 3: leave_failed - 4: event_on_not_joined_channel - 5: state_changed ### Other registration functions * `minetest.register_chatcommand(cmd, chatcommand definition)`