diff --git a/src/client/imagefilters.cpp b/src/client/imagefilters.cpp index 7b2ef9822..9c7d0035e 100644 --- a/src/client/imagefilters.cpp +++ b/src/client/imagefilters.cpp @@ -95,9 +95,14 @@ void imageCleanTransparent(video::IImage *src, u32 threshold) Bitmap newmap = bitmap; + // Cap iterations to keep runtime reasonable, for higher-res textures we can + // get away with filling less pixels. + int iter_max = 11 - std::max(dim.Width, dim.Height) / 16; + iter_max = std::max(iter_max, 2); + // Then repeatedly look for transparent pixels, filling them in until - // we're finished (capped at 50 iterations). - for (u32 iter = 0; iter < 50; iter++) { + // we're finished. + for (u32 iter = 0; iter < iter_max; iter++) { for (u32 ctry = 0; ctry < dim.Height; ctry++) for (u32 ctrx = 0; ctrx < dim.Width; ctrx++) {