From 47d30d12cb550666cc3776c3ed381c318f294ba9 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sat, 21 Jul 2012 18:59:12 +0300 Subject: [PATCH] Facedir rotation of nodebox textures --- src/content_mapblock.cpp | 42 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) diff --git a/src/content_mapblock.cpp b/src/content_mapblock.cpp index d87ae32fb..3d049f8cd 100644 --- a/src/content_mapblock.cpp +++ b/src/content_mapblock.cpp @@ -1035,6 +1035,48 @@ void mapblock_mesh_generate_special(MeshMakeData *data, tiles[i] = getNodeTileN(n, p, i, data); } + // Facedir rotation for textures + if(f.node_box.type == NODEBOX_FIXED){ + int facedir = n.getFaceDir(nodedef); + if(facedir == 1){ // -90 + TileSpec old[6]; + for(int i=0; i<6; i++) + old[i] = tiles[i]; + // right <- back + tiles[2] = old[4]; + // back <- left + tiles[4] = old[3]; + // left <- front + tiles[3] = old[5]; + // front <- right + tiles[5] = old[2]; + } + if(facedir == 2){ // 180 + TileSpec old[6]; + for(int i=0; i<6; i++) + old[i] = tiles[i]; + // right <-> left + tiles[2] = old[3]; + tiles[3] = old[2]; + // back <-> front + tiles[4] = old[5]; + tiles[5] = old[4]; + } + if(facedir == 3){ // 90 + TileSpec old[6]; + for(int i=0; i<6; i++) + old[i] = tiles[i]; + // right <- front + tiles[2] = old[5]; + // back <- right + tiles[4] = old[2]; + // left <- back + tiles[3] = old[4]; + // front <- left + tiles[5] = old[3]; + } + } + u16 l = getInteriorLight(n, 0, data); video::SColor c = MapBlock_LightColor(255, l);